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Version set to 0.63, changelog updated
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ChangeLog
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ChangeLog
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0.62 -> 0.63 (Oct 01 2008???)
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0.62 -> 0.63 (Oct 01 2008)
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GENERAL:
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* coloured console output, logging all info to txt files
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* very significant optimization of battles
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* battle summary window
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* fixed crashbug on exiting battle
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* mostly done morketplace
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* confirm window is shown before retreat
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* it's possible to use other port than 3030 by passing it as an additional argument
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* removed some redundant warnings
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* stack queue in battle (shows when 'c' key is pressed)
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* partially done spellbook
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* Alt+F4 quits the game
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* some crashbugs was fixed
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* added handling of navigation, logistics, pathfinding, scouting end estates secondary skill
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* magical hero are given spellbook at the beginning
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* added initial secondary skills for heroes
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BATTLES:
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* very significant optimization of battles
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* battle summary window
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* fixed crashbug occurring sometimes on exiting battle
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* confirm window is shown before retreat
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* graphic stack queue in battle (shows when 'c' key is pressed)
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* it's possible to attack enemy hero
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* neutral monster army disappears when defeated
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* casualties among hero army and neutral creatures are saved
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* better animation handling in battles
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* directional attack in battles
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* mostly done battle options (although they're not saved)
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* added receiving exp (and leveling-up) after a won battle
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* added support for archery, offence and armourer secondary abilities
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* hero's primary skills accounted for damage dealt by creatures in battle
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TOWNS:
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* mostly done marketplace
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* fixed crashbug with battles on swamps and rough terrain
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* counterattacks
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* heroes learn spells in towns
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* it's possible to attack enemy hero
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* heroes can learn new spells in towns
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* working resource silo
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* fixed bug with the mage guild when no spells available
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* it's possible to build lighthouse
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HERO WINDOW:
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* setting army formation
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* tooltips for artifacts in backpack
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ADVENTURE INTERFACE:
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* fixed bug with disappearing head of a hero in adventure map
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* some objects are no longer accessible from the top
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* no tooltips for objects under FoW
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* working resource silo
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* neutral monster army disappears when defeated
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* Alt+F4 quits the game
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* dead stacks won't be displayed in battle queue
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* possibly fixed bug with the mage guild when no spells available
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* events won't be shown and won't block movement
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* casualties among hero army and neutral creatures are saved
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* it's possible to build lighthouse
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* increased thread-safety (may prevent some crashes)
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* better animation handling in battles
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* events won't be shown
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* working Subterranean Gates, Monoliths
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* directional attack in battles
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* minimap shows all flaggable objects (towns, mines, etc.)
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* mostly done battle options (although they're not saved)
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* added handling of navigation, logistics, pathfinding, scouting end estates secondary skill
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* artifact info in backpack
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* artifacts we pick up go to the appropriate slot (if free)
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* added receiving exp (and leveling-up) after a won battle
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* added support for archery, offence and armorer secondary abilities
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* hero's primary skills accounted for damage dealt by creatures in battle
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* magical hero are given spellbook at the beginning
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* added initial secondary skills for heroes
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* minor fixes
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0.61 -> 0.62 (Sep 01 2008)
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General:
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