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Merge pull request #87 from Fayth/mantis-2048

I didn't even notice this issue, thanks!
This commit is contained in:
DjWarmonger 2015-02-13 11:56:24 +01:00
commit 58b96cdd0a

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@ -561,6 +561,8 @@ void CAdvMapInt::restoreState()
underground->block(!CGI->mh->map->twoLevel);
worldViewUnderground->block(!CGI->mh->map->twoLevel);
terrain.currentPath = nullptr; // invalidate previously visible path after game reload
}
CAdvMapInt::~CAdvMapInt()