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Update changelog
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* Increased tolerance for placement of Subterranean Gates
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* Game will now select random object template out of available options instead of picking first one
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* It is no longer possible to create map with a single team
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* Game will no longer route roads through non-removable treasure objects, such as Corpse
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* Fixed placement of treasure piles with non-removable objects, such as Corpse
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* Fixed interface no displaying correct random map settings in some cases
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* Fixed game failing to generate random map if number of AI players is set to non-zero
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* Fixed misleading error "no info for player X found"
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* Fixed bug leading to AI players defeated on day one.
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