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Merge pull request #3720 from vcmi/fix-3691

#3691 - boat attached to hero should not block tiles on its own
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Andrii Danylchenko 2024-04-06 15:58:30 +03:00 committed by GitHub
commit 59b756b10c
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@ -642,7 +642,6 @@ void CGameState::initHeroes()
boat->id = ObjectInstanceID(static_cast<si32>(gs->map->objects.size()));
map->objects.emplace_back(boat);
map->addBlockVisTiles(boat);
hero->attachToBoat(boat);
}