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	Changelog for 1.6.7
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							| @@ -1,5 +1,27 @@ | ||||
| # VCMI Project Changelog | ||||
|  | ||||
| ## 1.6.6 -> 1.6.7 | ||||
|  | ||||
| ### Stability | ||||
|  | ||||
| * Fixed regression causing crash when trying to create lobby room | ||||
| * Fixed regression causing crash when upscaling image in background thread on some systems | ||||
| * Fixed possible crash on opening Custom Campaigns window while having campaign with unsupported format in maps directory | ||||
| * Fixed possible crash on misconfigured `compatibilityIdentifiers` field in mods | ||||
| * Fixed rare crash on AI turn that could sometimes happen after AI dismissed a hero | ||||
|  | ||||
| ### General | ||||
|  | ||||
| * Added alternative layout for global lobby window that supports H3-like 4:3 screen ratio | ||||
| * Added option in launcher to disable in-game overlay available with Alt or two-finger touch. | ||||
| * Game will now save and restore map zoom level between sessions. | ||||
| * Fixed regression that caused Brotherhood of the Sword to open the Thieves' Guild window instead of the Tavern window when clicked. | ||||
| * Fixed regression causing black pixels on some city building sprites from mods when played without upscaling filter | ||||
| * Improved handling of very slow taps on mobile systems | ||||
| * Added snapping of marker when mouse cursor is next to data point for easy selection in game statistics window | ||||
| * Fixed some graphical artifacts in the game statistics window. | ||||
| * Fixed client not checking if submod is compatible with current VCMI version | ||||
|  | ||||
| ## 1.6.5 -> 1.6.6 | ||||
|  | ||||
| ### General | ||||
|   | ||||
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