mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Small redesign
This commit is contained in:
parent
22b93106c8
commit
5a92e0de2b
@ -179,8 +179,9 @@ const int CMapFormatJson::VERSION_MINOR = 0;
|
||||
const std::string CMapFormatJson::HEADER_FILE_NAME = "header.json";
|
||||
const std::string CMapFormatJson::OBJECTS_FILE_NAME = "objects.json";
|
||||
|
||||
void CMapFormatJson::readTriggeredEvents(const JsonNode & input)
|
||||
void CMapFormatJson::readTriggeredEvents(JsonDeserializer & handler)
|
||||
{
|
||||
const JsonNode & input = handler.getCurrent();
|
||||
mapHeader->victoryMessage = input["victoryString"].String();
|
||||
mapHeader->victoryIconIndex = input["victoryIconIndex"].Float();
|
||||
|
||||
@ -211,15 +212,15 @@ void CMapFormatJson::readTriggeredEvent(TriggeredEvent & event, const JsonNode &
|
||||
|
||||
void CMapFormatJson::writeTriggeredEvents(JsonNode& output)
|
||||
{
|
||||
output["victoryString"].String() = map->victoryMessage;
|
||||
output["victoryIconIndex"].Float() = map->victoryIconIndex;
|
||||
output["victoryString"].String() = mapHeader->victoryMessage;
|
||||
output["victoryIconIndex"].Float() = mapHeader->victoryIconIndex;
|
||||
|
||||
output["defeatString"].String() = map->defeatMessage;
|
||||
output["defeatIconIndex"].Float() = map->defeatIconIndex;
|
||||
output["defeatString"].String() = mapHeader->defeatMessage;
|
||||
output["defeatIconIndex"].Float() = mapHeader->defeatIconIndex;
|
||||
|
||||
JsonMap & triggeredEvents = output["triggeredEvents"].Struct();
|
||||
|
||||
for(auto event : map->triggeredEvents)
|
||||
for(auto event : mapHeader->triggeredEvents)
|
||||
writeTriggeredEvent(event, triggeredEvents[event.identifier]);
|
||||
}
|
||||
|
||||
@ -246,15 +247,16 @@ CMapPatcher::CMapPatcher(JsonNode stream):
|
||||
|
||||
void CMapPatcher::patchMapHeader(std::unique_ptr<CMapHeader> & header)
|
||||
{
|
||||
header.swap(mapHeader);
|
||||
map = nullptr;
|
||||
mapHeader = header.get();
|
||||
if (!input.isNull())
|
||||
readPatchData();
|
||||
header.swap(mapHeader);
|
||||
}
|
||||
|
||||
void CMapPatcher::readPatchData()
|
||||
{
|
||||
readTriggeredEvents(input);
|
||||
JsonDeserializer handler(input);
|
||||
readTriggeredEvents(handler);
|
||||
}
|
||||
|
||||
|
||||
@ -281,18 +283,21 @@ si32 CMapLoaderJson::getIdentifier(const std::string& type, const std::string& n
|
||||
std::unique_ptr<CMap> CMapLoaderJson::loadMap()
|
||||
{
|
||||
LOG_TRACE(logGlobal);
|
||||
map = new CMap();
|
||||
mapHeader = std::unique_ptr<CMapHeader>(dynamic_cast<CMapHeader *>(map));
|
||||
std::unique_ptr<CMap> result = std::unique_ptr<CMap>(new CMap());
|
||||
map = result.get();
|
||||
mapHeader = map;
|
||||
readMap();
|
||||
return std::unique_ptr<CMap>(dynamic_cast<CMap *>(mapHeader.release()));
|
||||
return std::move(result);
|
||||
}
|
||||
|
||||
std::unique_ptr<CMapHeader> CMapLoaderJson::loadMapHeader()
|
||||
{
|
||||
LOG_TRACE(logGlobal);
|
||||
mapHeader.reset(new CMapHeader);
|
||||
map = nullptr;
|
||||
std::unique_ptr<CMapHeader> result = std::unique_ptr<CMapHeader>(new CMapHeader());
|
||||
mapHeader = result.get();
|
||||
readHeader();
|
||||
return std::move(mapHeader);
|
||||
return std::move(result);
|
||||
}
|
||||
|
||||
const JsonNode CMapLoaderJson::getFromArchive(const std::string & archiveFilename)
|
||||
@ -361,7 +366,7 @@ void CMapLoaderJson::readHeader()
|
||||
// std::vector<bool> allowedHeroes;
|
||||
// std::vector<ui16> placeholdedHeroes;
|
||||
|
||||
readTriggeredEvents(header);
|
||||
readTriggeredEvents(handler);
|
||||
|
||||
readPlayerInfo(handler);
|
||||
|
||||
@ -714,6 +719,7 @@ void CMapSaverJson::addToArchive(const JsonNode& data, const std::string& filena
|
||||
void CMapSaverJson::saveMap(const std::unique_ptr<CMap>& map)
|
||||
{
|
||||
this->map = map.get();
|
||||
this->mapHeader = this->map;
|
||||
writeHeader();
|
||||
writeTerrain();
|
||||
writeObjects();
|
||||
@ -729,25 +735,25 @@ void CMapSaverJson::writeHeader()
|
||||
|
||||
//todo: multilevel map save support
|
||||
JsonNode & levels = header["mapLevels"];
|
||||
levels["surface"]["height"].Float() = map->height;
|
||||
levels["surface"]["width"].Float() = map->width;
|
||||
levels["surface"]["height"].Float() = mapHeader->height;
|
||||
levels["surface"]["width"].Float() = mapHeader->width;
|
||||
levels["surface"]["index"].Float() = 0;
|
||||
|
||||
if(map->twoLevel)
|
||||
if(mapHeader->twoLevel)
|
||||
{
|
||||
levels["underground"]["height"].Float() = map->height;
|
||||
levels["underground"]["width"].Float() = map->width;
|
||||
levels["underground"]["height"].Float() = mapHeader->height;
|
||||
levels["underground"]["width"].Float() = mapHeader->width;
|
||||
levels["underground"]["index"].Float() = 1;
|
||||
}
|
||||
|
||||
header["name"].String() = map->name;
|
||||
header["description"].String() = map->description;
|
||||
header["name"].String() = mapHeader->name;
|
||||
header["description"].String() = mapHeader->description;
|
||||
|
||||
|
||||
//todo: support arbitrary percentage
|
||||
|
||||
header["difficulty"].String() = HeaderDetail::difficultyForwardMap.at(map->difficulty);
|
||||
header["heroLevelLimit"].Float() = map->levelLimit;
|
||||
header["difficulty"].String() = HeaderDetail::difficultyForwardMap.at(mapHeader->difficulty);
|
||||
header["heroLevelLimit"].Float() = mapHeader->levelLimit;
|
||||
|
||||
writeTriggeredEvents(header);
|
||||
|
||||
@ -768,7 +774,7 @@ void CMapSaverJson::writePlayerInfo(JsonNode & output)
|
||||
|
||||
for(int player = 0; player < PlayerColor::PLAYER_LIMIT_I; player++)
|
||||
{
|
||||
const PlayerInfo & info = map->players[player];
|
||||
const PlayerInfo & info = mapHeader->players[player];
|
||||
|
||||
if(info.canAnyonePlay())
|
||||
writePlayerInfo(info, dest[GameConstants::PLAYER_COLOR_NAMES[player]]);
|
||||
@ -795,14 +801,14 @@ void CMapSaverJson::writeTeams(JsonNode& output)
|
||||
JsonNode & dest = output["teams"];
|
||||
std::vector<std::set<PlayerColor>> teamsData;
|
||||
|
||||
teamsData.resize(map->howManyTeams);
|
||||
teamsData.resize(mapHeader->howManyTeams);
|
||||
|
||||
//get raw data
|
||||
for(int idx = 0; idx < map->players.size(); idx++)
|
||||
for(int idx = 0; idx < mapHeader->players.size(); idx++)
|
||||
{
|
||||
const PlayerInfo & player = map->players.at(idx);
|
||||
const PlayerInfo & player = mapHeader->players.at(idx);
|
||||
int team = player.team.getNum();
|
||||
if(vstd::iswithin(team, 0, map->howManyTeams-1) && player.canAnyonePlay())
|
||||
if(vstd::iswithin(team, 0, mapHeader->howManyTeams-1) && player.canAnyonePlay())
|
||||
teamsData.at(team).insert(PlayerColor(idx));
|
||||
}
|
||||
|
||||
|
@ -42,12 +42,12 @@ protected:
|
||||
* ptr to the map header object which gets filled by data from the buffer.
|
||||
* (when loading map and mapHeader point to the same object)
|
||||
*/
|
||||
std::unique_ptr<CMapHeader> mapHeader;
|
||||
CMapHeader * mapHeader;
|
||||
|
||||
/**
|
||||
* Reads triggered events, including victory/loss conditions
|
||||
*/
|
||||
void readTriggeredEvents(const JsonNode & input);
|
||||
void readTriggeredEvents(JsonDeserializer & handler);
|
||||
|
||||
/**
|
||||
* Writes triggered events, including victory/loss conditions
|
||||
@ -89,7 +89,7 @@ private:
|
||||
void readPatchData();
|
||||
|
||||
|
||||
const JsonNode input;
|
||||
JsonNode input;
|
||||
};
|
||||
|
||||
class DLL_LINKAGE CMapLoaderJson : public CMapFormatJson, public IMapLoader
|
||||
|
@ -47,6 +47,11 @@ public:
|
||||
return *root;
|
||||
};
|
||||
|
||||
JsonNode & getCurrent()
|
||||
{
|
||||
return *current;
|
||||
};
|
||||
|
||||
JsonStructSerializer enterStruct(const std::string & fieldName);
|
||||
|
||||
protected:
|
||||
|
Loading…
Reference in New Issue
Block a user