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Rebase of codebase changes for refactored serializer
Some of newer fixes not yet merged there and save compatibility a bit off.
This commit is contained in:
committed by
Arseniy Shestakov
parent
3d1b1f4ba8
commit
5b76c3f4eb
@@ -22,7 +22,9 @@
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#include "../lib/CArtHandler.h"
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#include "../lib/CGeneralTextHandler.h"
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#include "../lib/CHeroHandler.h"
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#include "../lib/Connection.h"
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#include "../lib/serializer/CTypeList.h"
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#include "../lib/serializer/BinaryDeserializer.h"
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#include "../lib/serializer/BinarySerializer.h"
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#include "../lib/spells/CSpellHandler.h"
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#include "../lib/CTownHandler.h"
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#include "../lib/mapObjects/CObjectClassesHandler.h" // For displaying correct UI when interacting with objects
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@@ -1310,13 +1312,13 @@ template <typename Handler> void CPlayerInterface::serializeTempl( Handler &h, c
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h & spellbookSettings;
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}
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void CPlayerInterface::saveGame( COSer & h, const int version )
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void CPlayerInterface::saveGame( BinarySerializer & h, const int version )
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{
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EVENT_HANDLER_CALLED_BY_CLIENT;
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serializeTempl(h,version);
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}
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void CPlayerInterface::loadGame( CISer & h, const int version )
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void CPlayerInterface::loadGame( BinaryDeserializer & h, const int version )
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{
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EVENT_HANDLER_CALLED_BY_CLIENT;
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serializeTempl(h,version);
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