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Rebase of codebase changes for refactored serializer

Some of newer fixes not yet merged there and save compatibility a bit off.
This commit is contained in:
Ivan Savenko
2016-09-10 03:32:40 +03:00
committed by Arseniy Shestakov
parent 3d1b1f4ba8
commit 5b76c3f4eb
33 changed files with 155 additions and 91 deletions

View File

@@ -192,8 +192,8 @@ public:
void gameOver(PlayerColor player, const EVictoryLossCheckResult & victoryLossCheckResult) override;
void playerStartsTurn(PlayerColor player) override; //called before yourTurn on active itnerface
void showComp(const Component &comp, std::string message) override; //display component in the advmapint infobox
void saveGame(COSer & h, const int version) override; //saving
void loadGame(CISer & h, const int version) override; //loading
void saveGame(BinarySerializer & h, const int version) override; //saving
void loadGame(BinaryDeserializer & h, const int version) override; //loading
void showWorldViewEx(const std::vector<ObjectPosInfo> & objectPositions) override;
//for battles