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Fix visibility of creature amount label after casting spell before turn
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@ -235,6 +235,9 @@ void BattleStacksController::setActiveStack(const CStack *stack)
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stackAnimation[activeStack->unitId()]->setBorderColor(AnimationControls::getGoldBorder());
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owner.windowObject->blockUI(activeStack == nullptr);
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if (activeStack)
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stackAmountBoxHidden.clear();
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}
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bool BattleStacksController::stackNeedsAmountBox(const CStack * stack) const
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