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Gui cleanup3 - UI refactoring to use smart pointers (#440)
* Changed most gui classes to use shared pointers * Store and use IImage as shared_ptr * CSpellWindow redesign * AdventureMapClasses cleanup * CLabel: store background as smart pointer * Store CObjectList items as smart pointers * Removed destroy function of list item * Store toggle buttons as smart pointers * Use CComponent as smart pointer * Attempt to fix artifact merchant drawing
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committed by
ArseniyShestakov
parent
db60983b5a
commit
5c09f751b3
@@ -23,7 +23,6 @@ class CBattleCallback;
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class ICallback;
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class CGlobalAI;
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struct Component;
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class CSelectableComponent;
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struct TryMoveHero;
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class CGHeroInstance;
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class CGTownInstance;
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