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Merge pull request #2435 from heroesiiifan/patch-4

Vietnamese language support
This commit is contained in:
Ivan Savenko 2023-07-28 13:39:36 +03:00 committed by GitHub
commit 5caf987894
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5 changed files with 12 additions and 5 deletions

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@ -30,6 +30,7 @@ public class LanguageSettingDialog extends LauncherSettingDialog<String>
AVAILABLE_LANGUAGES.add("swedish");
AVAILABLE_LANGUAGES.add("turkish");
AVAILABLE_LANGUAGES.add("ukrainian");
AVAILABLE_LANGUAGES.add("vietnamese");
AVAILABLE_LANGUAGES.add("other_cp1250");
AVAILABLE_LANGUAGES.add("other_cp1251");
AVAILABLE_LANGUAGES.add("other_cp1252");

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@ -153,7 +153,7 @@
"language" : {
"type" : "string",
"description" : "Base language of the mod, before applying localizations. By default vcmi assumes English",
"enum" : [ "czech", "chinese", "english", "finnish", "french", "german", "hungarian", "italian", "korean", "polish", "portuguese", "russian", "spanish", "swedish", "turkish", "ukrainian" ]
"enum" : [ "czech", "chinese", "english", "finnish", "french", "german", "hungarian", "italian", "korean", "polish", "portuguese", "russian", "spanish", "swedish", "turkish", "ukrainian", "vietnamese" ]
},
"czech" : {
"$ref" : "#/definitions/localizable"
@ -203,6 +203,9 @@
"ukrainian" : {
"$ref" : "#/definitions/localizable"
},
"vietnamese" : {
"$ref" : "#/definitions/localizable"
},
"translations" : {
"type" : "array",
"description" : "List of files with translations for this language",

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@ -63,12 +63,12 @@
},
"language" : {
"type" : "string",
"enum" : [ "english", "czech", "chinese", "finnish", "french", "german", "hungarian", "italian", "korean", "polish", "portuguese", "russian", "spanish", "swedish", "turkish", "ukrainian" ],
"enum" : [ "english", "czech", "chinese", "finnish", "french", "german", "hungarian", "italian", "korean", "polish", "portuguese", "russian", "spanish", "swedish", "turkish", "ukrainian", "vietnamese" ],
"default" : "english"
},
"gameDataLanguage" : {
"type" : "string",
"enum" : [ "auto", "english", "czech", "chinese", "finnish", "french", "german", "hungarian", "italian", "korean", "polish", "portuguese", "russian", "spanish", "swedish", "turkish", "ukrainian", "other_cp1250", "other_cp1251", "other_cp1252" ],
"enum" : [ "auto", "english", "czech", "chinese", "finnish", "french", "german", "hungarian", "italian", "korean", "polish", "portuguese", "russian", "spanish", "swedish", "turkish", "ukrainian", "vietnamese", "other_cp1250", "other_cp1251", "other_cp1252" ],
"default" : "auto"
},
"lastSave" : {

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@ -18,7 +18,7 @@
#include <QListWidget>
// list of language names, for generation of translations. Do not use directly, use Languages namespace instead
static const std::array<std::string, 19> languageTranslatedNamesGenerator = {
static const std::array<std::string, 20> languageTranslatedNamesGenerator = {
{
QT_TRANSLATE_NOOP("Language", "Czech"),
QT_TRANSLATE_NOOP("Language", "Chinese"),
@ -36,6 +36,7 @@ static const std::array<std::string, 19> languageTranslatedNamesGenerator = {
QT_TRANSLATE_NOOP("Language", "Swedish"),
QT_TRANSLATE_NOOP("Language", "Turkish"),
QT_TRANSLATE_NOOP("Language", "Ukrainian"),
QT_TRANSLATE_NOOP("Language", "Vietnamese"),
QT_TRANSLATE_NOOP("Language", "Other (East European)"),
QT_TRANSLATE_NOOP("Language", "Other (Cyrillic Script)"),
QT_TRANSLATE_NOOP("Language", "Other (West European)"),

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@ -30,6 +30,7 @@ enum class ELanguages
SWEDISH,
TURKISH,
UKRAINIAN,
VIETNAMESE,
// Pseudo-languages, that have no translations but can define H3 encoding to use
OTHER_CP1250,
@ -62,7 +63,7 @@ struct Options
inline const auto & getLanguageList()
{
static const std::array<Options, 19> languages
static const std::array<Options, 20> languages
{ {
{ "czech", "Czech", "Čeština", "CP1250", "cs", true },
{ "chinese", "Chinese", "简体中文", "GBK", "zh", true }, // Note: actually Simplified Chinese
@ -80,6 +81,7 @@ inline const auto & getLanguageList()
{ "swedish", "Swedish", "Svenska", "CP1252", "sv", true },
{ "turkish", "Turkish", "Türkçe", "CP1254", "tr", true },
{ "ukrainian", "Ukrainian", "Українська", "CP1251", "uk", true },
{ "vietnamese", "Vietnamese", "Tiếng Việt", "UTF-8", "vi", true }, // Fan translation uses special encoding
{ "other_cp1250", "Other (East European)", "", "CP1250", "", false },
{ "other_cp1251", "Other (Cyrillic Script)", "", "CP1251", "", false },