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Fixed timer countdown sound playback
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@@ -28,7 +28,7 @@ class TurnTimerWidget : public CIntObject
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int lastSoundCheckSeconds;
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bool isBattleMode;
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const std::set<int> notificationThresholds = {0, 1, 2, 3, 4, 5, 10, 20, 30};
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const std::set<int> notificationThresholds = {1, 2, 3, 4, 5, 10, 20, 30};
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std::map<PlayerColor, std::shared_ptr<CLabel>> playerLabelsMain;
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std::map<PlayerColor, std::shared_ptr<CLabel>> playerLabelsBattle;
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