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@ -1022,8 +1022,8 @@ Internal bonus, do not use
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### DISINTEGRATE
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After death of unit no corpse remains
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When a unit affected by this bonus dies, no corpse is left behind
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### INVINCIBLE
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Cannot be target of attacks and spells and cannot be affected by anything
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The unit affected by this bonus cannot be target of attacks or spells
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@ -179,7 +179,7 @@ class JsonNode;
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BONUS_NAME(RESOURCES_CONSTANT_BOOST) /*Bonus that does not account for propagation and gives extra resources per day. val - resource amount, subtype - resource type*/ \
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BONUS_NAME(RESOURCES_TOWN_MULTIPLYING_BOOST) /*Bonus that does not account for propagation and gives extra resources per day with amount multiplied by number of owned towns. val - base resource amount to be multiplied times number of owned towns, subtype - resource type*/ \
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BONUS_NAME(DISINTEGRATE) /* after death no corpse remains */ \
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BONUS_NAME(INVINCIBLE) /* cannot be target of attacks and spells and cannot be affected by anything */ \
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BONUS_NAME(INVINCIBLE) /* cannot be target of attacks or spells */ \
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/* end of list */
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