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Simple implementation of heartbeat package
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3749439702
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@ -12,12 +12,12 @@
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VCMI_LIB_NAMESPACE_BEGIN
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NetworkConnection::NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket)
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NetworkConnection::NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket, const std::shared_ptr<NetworkContext> & context)
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: socket(socket)
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, context(context)
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, listener(listener)
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{
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socket->set_option(boost::asio::ip::tcp::no_delay(true));
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socket->set_option(boost::asio::socket_base::keep_alive(true));
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// iOS throws exception on attempt to set buffer size
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constexpr auto bufferSize = 4 * 1024 * 1024;
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@ -43,12 +43,32 @@ NetworkConnection::NetworkConnection(INetworkConnectionListener & listener, cons
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void NetworkConnection::start()
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{
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heartbeat();
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boost::asio::async_read(*socket,
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readBuffer,
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boost::asio::transfer_exactly(messageHeaderSize),
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[self = shared_from_this()](const auto & ec, const auto & endpoint) { self->onHeaderReceived(ec); });
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}
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void NetworkConnection::heartbeat()
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{
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constexpr auto heartbeatInterval = std::chrono::seconds(10);
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auto timer = std::make_shared<NetworkTimer>(*context, heartbeatInterval);
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timer->async_wait( [self = shared_from_this(), timer](const auto & ec)
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{
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if (ec)
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return;
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if (!self->socket->is_open())
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return;
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self->sendPacket({});
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self->heartbeat();
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});
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}
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void NetworkConnection::onHeaderReceived(const boost::system::error_code & ecHeader)
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{
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if (ecHeader)
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@ -71,7 +91,8 @@ void NetworkConnection::onHeaderReceived(const boost::system::error_code & ecHea
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if (messageSize == 0)
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{
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listener.onDisconnected(shared_from_this(), "Zero-sized packet!");
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//heartbeat package with no payload - wait for next packet
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start();
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return;
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}
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@ -19,15 +19,17 @@ class NetworkConnection : public INetworkConnection, public std::enable_shared_f
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static const int messageMaxSize = 64 * 1024 * 1024; // arbitrary size to prevent potential massive allocation if we receive garbage input
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std::shared_ptr<NetworkSocket> socket;
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std::shared_ptr<NetworkContext> context;
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NetworkBuffer readBuffer;
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INetworkConnectionListener & listener;
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void heartbeat();
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void onHeaderReceived(const boost::system::error_code & ec);
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void onPacketReceived(const boost::system::error_code & ec, uint32_t expectedPacketSize);
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public:
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NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket);
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NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket, const std::shared_ptr<NetworkContext> & context);
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void start();
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void close() override;
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@ -34,14 +34,14 @@ void NetworkHandler::connectToRemote(INetworkClientListener & listener, const st
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auto socket = std::make_shared<NetworkSocket>(*io);
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boost::asio::ip::tcp::resolver resolver(*io);
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auto endpoints = resolver.resolve(host, std::to_string(port));
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boost::asio::async_connect(*socket, endpoints, [socket, &listener](const boost::system::error_code& error, const boost::asio::ip::tcp::endpoint& endpoint)
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boost::asio::async_connect(*socket, endpoints, [this, socket, &listener](const boost::system::error_code& error, const boost::asio::ip::tcp::endpoint& endpoint)
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{
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if (error)
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{
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listener.onConnectionFailed(error.message());
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return;
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}
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auto connection = std::make_shared<NetworkConnection>(listener, socket);
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auto connection = std::make_shared<NetworkConnection>(listener, socket, io);
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connection->start();
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listener.onConnectionEstablished(connection);
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@ -39,7 +39,7 @@ void NetworkServer::connectionAccepted(std::shared_ptr<NetworkSocket> upcomingCo
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}
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logNetwork->info("We got a new connection! :)");
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auto connection = std::make_shared<NetworkConnection>(*this, upcomingConnection);
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auto connection = std::make_shared<NetworkConnection>(*this, upcomingConnection, io);
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connections.insert(connection);
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connection->start();
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listener.onNewConnection(connection);
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