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	Better formatting for not found terrains ID's
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		| @@ -293,7 +293,7 @@ void ObjectTemplate::readJson(const JsonNode &node, const bool withTerrain) | |||||||
| 			} | 			} | ||||||
| 			catch (const std::out_of_range & ) | 			catch (const std::out_of_range & ) | ||||||
| 			{ | 			{ | ||||||
| 				logGlobal->warn("Failed to find terrain %s for object %s", entry.String(), animationFile); | 				logGlobal->warn("Failed to find terrain '%s' for object '%s'", entry.String(), animationFile); | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
|   | |||||||
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