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	Fix description of skill-based bonuses
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		| @@ -103,7 +103,7 @@ void CSkill::addNewBonus(const std::shared_ptr<Bonus> & b, int level) | ||||
| 	b->source = Bonus::SECONDARY_SKILL; | ||||
| 	b->sid = id; | ||||
| 	b->duration = Bonus::PERMANENT; | ||||
| 	b->description = getNameTextID(); | ||||
| 	b->description = getNameTranslated(); | ||||
| 	levels[level-1].effects.push_back(b); | ||||
| } | ||||
|  | ||||
|   | ||||
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