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Merge branch 'resbar' into merg
This commit is contained in:
@@ -46,18 +46,19 @@ AdventureMapWidget::AdventureMapWidget( std::shared_ptr<AdventureMapShortcuts> s
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pos.w = ENGINE->screenDimensions().x;
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pos.h = ENGINE->screenDimensions().y;
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REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
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REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
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REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
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REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
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REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
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REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
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REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
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REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
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REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
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REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
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REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
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REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
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REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
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REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
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REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
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REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
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REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
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REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
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REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
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REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
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REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
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REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
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REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
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REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
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REGISTER_BUILDER("adventureResourceAdditional", &AdventureMapWidget::buildResourceAdditional );
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for (const auto & entry : shortcuts->getShortcuts())
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addShortcut(entry.shortcut, entry.callback);
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@@ -328,6 +329,44 @@ std::shared_ptr<CIntObject> AdventureMapWidget::buildTexturePlayerColored(const
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return std::make_shared<FilledTexturePlayerColored>(area);
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}
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std::shared_ptr<CIntObject> AdventureMapWidget::buildResourceAdditional(const JsonNode & input)
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{
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OBJECT_CONSTRUCTION;
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logGlobal->debug("Building widget ResourceAdditional");
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Rect area = readTargetArea(input["area"]);
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auto obj = std::make_shared<CIntObject>();
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int remainingSpace = area.w;
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int resElementSize = 84;
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int fitOffset = 2;
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for (int i = 0; i < 15; i++) // TODO: Replace with resources amount
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{
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if(remainingSpace < resElementSize)
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break;
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auto resource = GameResID::SULFUR; // TODO: Replace with resource
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auto res = std::make_shared<CResDataBar>(ImagePath::builtin("ResBarElement"), area.topRight() + Point(remainingSpace - area.w - resElementSize + fitOffset, 0));
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res->setResourcePosition(resource, Point(35, 3));
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addWidget("", res);
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obj->addChild(res.get());
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auto resIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("SMALRES"), GameResID(resource), 0, res->pos.x + 4, res->pos.y + 2);
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addWidget("", resIcon);
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obj->addChild(resIcon.get());
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remainingSpace -= resElementSize;
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}
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area.w = remainingSpace + fitOffset;
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auto texture = std::make_shared<FilledTexturePlayerColored>(area);
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addWidget("", texture);
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obj->addChild(texture.get());
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return obj;
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}
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std::shared_ptr<CHeroList> AdventureMapWidget::getHeroList()
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{
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return heroList;
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@@ -386,6 +425,8 @@ void AdventureMapWidget::setPlayerChildren(CIntObject * widget, const PlayerColo
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if (textureIndexed)
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textureIndexed->setPlayerColor(player);
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setPlayerChildren(entry, player);
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}
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redraw();
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@@ -55,6 +55,7 @@ class AdventureMapWidget : public InterfaceObjectConfigurable
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std::shared_ptr<CIntObject> buildResourceDateBar(const JsonNode & input);
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std::shared_ptr<CIntObject> buildStatusBar(const JsonNode & input);
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std::shared_ptr<CIntObject> buildTexturePlayerColored(const JsonNode &);
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std::shared_ptr<CIntObject> buildResourceAdditional(const JsonNode &);
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void setPlayerChildren(CIntObject * widget, const PlayerColor & player);
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void updateActiveStateChildren(CIntObject * widget);
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@@ -32,7 +32,7 @@
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CResDataBar::CResDataBar(const ImagePath & imageName, const Point & position)
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{
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addUsedEvents(SHOW_POPUP);
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pos.x += position.x;
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pos.y += position.y;
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@@ -98,9 +98,12 @@ void CResDataBar::setPlayerColor(PlayerColor player)
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void CResDataBar::showPopupWindow(const Point & cursorPosition)
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{
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if((cursorPosition.x - pos.x) > 600)
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return;
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std::vector<std::shared_ptr<CComponent>> comp;
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for (auto & i : LIBRARY->resourceTypeHandler->getAllObjects())
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comp.push_back(std::make_shared<CComponent>(ComponentType::RESOURCE, i, GAME->interface()->cb->getResourceAmount(i)));
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comp.push_back(std::make_shared<CComponent>(ComponentType::RESOURCE, GameResID(i), GAME->interface()->cb->getResourceAmount(i)));
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CRClickPopup::createAndPush(LIBRARY->generaltexth->translate("core.genrltxt.270"), comp);
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}
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@@ -51,6 +51,11 @@ void AssetGenerator::initialize()
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imageFiles[ImagePath::builtin("CampaignBackground8.png")] = [this]() { return createCampaignBackground(8); };
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imageFiles[ImagePath::builtin("SpelTabNone.png")] = [this](){ return createSpellTabNone();};
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for (PlayerColor color(-1); color < PlayerColor::PLAYER_LIMIT; ++color)
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{
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std::string name = "ResBarElement" + (color == -1 ? "" : "-" + color.toString());
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imageFiles[ImagePath::builtin(name)] = [this, color](){ return createResBarElement(std::max(PlayerColor(0), color));};
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}
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imageFiles[ImagePath::builtin("stackWindow/info-panel-0.png")] = [this](){ return createCreatureInfoPanel(2);};
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imageFiles[ImagePath::builtin("stackWindow/info-panel-1.png")] = [this](){ return createCreatureInfoPanel(3);};
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@@ -334,6 +339,20 @@ AssetGenerator::CanvasPtr AssetGenerator::createCampaignBackground(int selection
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return image;
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}
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AssetGenerator::CanvasPtr AssetGenerator::createResBarElement(const PlayerColor & player) const
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{
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auto locator = ImageLocator(ImagePath::builtin("ARESBAR"), EImageBlitMode::COLORKEY);
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std::shared_ptr<IImage> img = ENGINE->renderHandler().loadImage(locator);
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img->playerColored(player);
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auto image = ENGINE->renderHandler().createImage(Point(84, 22), CanvasScalingPolicy::IGNORE);
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Canvas canvas = image->getCanvas();
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canvas.draw(img, Point(0, 0), Rect(2, 0, 84, 22));
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canvas.draw(img, Point(4, 0), Rect(29, 0, 22, 22));
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return image;
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}
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AssetGenerator::CanvasPtr AssetGenerator::createSpellTabNone() const
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{
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auto img1 = ENGINE->renderHandler().loadAnimation(AnimationPath::builtin("SPELTAB"), EImageBlitMode::COLORKEY)->getImage(0);
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@@ -55,6 +55,7 @@ private:
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CanvasPtr createCombatUnitNumberWindow(float multR, float multG, float multB) const;
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CanvasPtr createCampaignBackground(int selection) const;
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CanvasPtr createSpellTabNone() const;
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CanvasPtr createResBarElement(const PlayerColor & player) const;
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CanvasPtr createChroniclesCampaignImages(int chronicle) const;
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CanvasPtr createPaletteShiftedImage(const AnimationPath & source, const std::vector<PaletteAnimation> & animation, int frameIndex, int paletteShiftCounter) const;
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CanvasPtr createAdventureMapButtonClear(const PlayerColor & player, bool small) const;
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@@ -467,9 +467,8 @@
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},
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// Resource & Data bar
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{
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"type": "adventurePlayerTexture",
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"name" : "backgroundLeftOfResourceDateBar",
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"image" : "DiBoxBck.pcx",
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"type": "adventureResourceAdditional",
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"name" : "resourceAdditional",
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"area" : { "left": 3, "bottom" : 4, "right" : 797, "height" : 21 }
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},
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{
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