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Merge branch 'resbar' into merg
This commit is contained in:
@@ -46,18 +46,19 @@ AdventureMapWidget::AdventureMapWidget( std::shared_ptr<AdventureMapShortcuts> s
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pos.w = ENGINE->screenDimensions().x;
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pos.h = ENGINE->screenDimensions().y;
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REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
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REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
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REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
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REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
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REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
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REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
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REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
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REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
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REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
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REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
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REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
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REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
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REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
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REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
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REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
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REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
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REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
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REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
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REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
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REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
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REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
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REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
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REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
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REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
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REGISTER_BUILDER("adventureResourceAdditional", &AdventureMapWidget::buildResourceAdditional );
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for (const auto & entry : shortcuts->getShortcuts())
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addShortcut(entry.shortcut, entry.callback);
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@@ -328,6 +329,44 @@ std::shared_ptr<CIntObject> AdventureMapWidget::buildTexturePlayerColored(const
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return std::make_shared<FilledTexturePlayerColored>(area);
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}
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std::shared_ptr<CIntObject> AdventureMapWidget::buildResourceAdditional(const JsonNode & input)
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{
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OBJECT_CONSTRUCTION;
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logGlobal->debug("Building widget ResourceAdditional");
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Rect area = readTargetArea(input["area"]);
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auto obj = std::make_shared<CIntObject>();
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int remainingSpace = area.w;
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int resElementSize = 84;
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int fitOffset = 2;
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for (int i = 0; i < 15; i++) // TODO: Replace with resources amount
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{
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if(remainingSpace < resElementSize)
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break;
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auto resource = GameResID::SULFUR; // TODO: Replace with resource
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auto res = std::make_shared<CResDataBar>(ImagePath::builtin("ResBarElement"), area.topRight() + Point(remainingSpace - area.w - resElementSize + fitOffset, 0));
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res->setResourcePosition(resource, Point(35, 3));
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addWidget("", res);
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obj->addChild(res.get());
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auto resIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("SMALRES"), GameResID(resource), 0, res->pos.x + 4, res->pos.y + 2);
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addWidget("", resIcon);
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obj->addChild(resIcon.get());
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remainingSpace -= resElementSize;
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}
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area.w = remainingSpace + fitOffset;
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auto texture = std::make_shared<FilledTexturePlayerColored>(area);
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addWidget("", texture);
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obj->addChild(texture.get());
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return obj;
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}
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std::shared_ptr<CHeroList> AdventureMapWidget::getHeroList()
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{
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return heroList;
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@@ -386,6 +425,8 @@ void AdventureMapWidget::setPlayerChildren(CIntObject * widget, const PlayerColo
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if (textureIndexed)
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textureIndexed->setPlayerColor(player);
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setPlayerChildren(entry, player);
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}
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redraw();
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