1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-10-08 23:22:25 +02:00

Merge branch 'resbar' into merg

This commit is contained in:
Laserlicht
2025-09-28 21:11:51 +02:00
committed by GitHub
6 changed files with 82 additions and 18 deletions

View File

@@ -46,18 +46,19 @@ AdventureMapWidget::AdventureMapWidget( std::shared_ptr<AdventureMapShortcuts> s
pos.w = ENGINE->screenDimensions().x;
pos.h = ENGINE->screenDimensions().y;
REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
REGISTER_BUILDER("adventureResourceAdditional", &AdventureMapWidget::buildResourceAdditional );
for (const auto & entry : shortcuts->getShortcuts())
addShortcut(entry.shortcut, entry.callback);
@@ -328,6 +329,44 @@ std::shared_ptr<CIntObject> AdventureMapWidget::buildTexturePlayerColored(const
return std::make_shared<FilledTexturePlayerColored>(area);
}
std::shared_ptr<CIntObject> AdventureMapWidget::buildResourceAdditional(const JsonNode & input)
{
OBJECT_CONSTRUCTION;
logGlobal->debug("Building widget ResourceAdditional");
Rect area = readTargetArea(input["area"]);
auto obj = std::make_shared<CIntObject>();
int remainingSpace = area.w;
int resElementSize = 84;
int fitOffset = 2;
for (int i = 0; i < 15; i++) // TODO: Replace with resources amount
{
if(remainingSpace < resElementSize)
break;
auto resource = GameResID::SULFUR; // TODO: Replace with resource
auto res = std::make_shared<CResDataBar>(ImagePath::builtin("ResBarElement"), area.topRight() + Point(remainingSpace - area.w - resElementSize + fitOffset, 0));
res->setResourcePosition(resource, Point(35, 3));
addWidget("", res);
obj->addChild(res.get());
auto resIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("SMALRES"), GameResID(resource), 0, res->pos.x + 4, res->pos.y + 2);
addWidget("", resIcon);
obj->addChild(resIcon.get());
remainingSpace -= resElementSize;
}
area.w = remainingSpace + fitOffset;
auto texture = std::make_shared<FilledTexturePlayerColored>(area);
addWidget("", texture);
obj->addChild(texture.get());
return obj;
}
std::shared_ptr<CHeroList> AdventureMapWidget::getHeroList()
{
return heroList;
@@ -386,6 +425,8 @@ void AdventureMapWidget::setPlayerChildren(CIntObject * widget, const PlayerColo
if (textureIndexed)
textureIndexed->setPlayerColor(player);
setPlayerChildren(entry, player);
}
redraw();

View File

@@ -55,6 +55,7 @@ class AdventureMapWidget : public InterfaceObjectConfigurable
std::shared_ptr<CIntObject> buildResourceDateBar(const JsonNode & input);
std::shared_ptr<CIntObject> buildStatusBar(const JsonNode & input);
std::shared_ptr<CIntObject> buildTexturePlayerColored(const JsonNode &);
std::shared_ptr<CIntObject> buildResourceAdditional(const JsonNode &);
void setPlayerChildren(CIntObject * widget, const PlayerColor & player);
void updateActiveStateChildren(CIntObject * widget);

View File

@@ -32,7 +32,7 @@
CResDataBar::CResDataBar(const ImagePath & imageName, const Point & position)
{
addUsedEvents(SHOW_POPUP);
pos.x += position.x;
pos.y += position.y;
@@ -98,9 +98,12 @@ void CResDataBar::setPlayerColor(PlayerColor player)
void CResDataBar::showPopupWindow(const Point & cursorPosition)
{
if((cursorPosition.x - pos.x) > 600)
return;
std::vector<std::shared_ptr<CComponent>> comp;
for (auto & i : LIBRARY->resourceTypeHandler->getAllObjects())
comp.push_back(std::make_shared<CComponent>(ComponentType::RESOURCE, i, GAME->interface()->cb->getResourceAmount(i)));
comp.push_back(std::make_shared<CComponent>(ComponentType::RESOURCE, GameResID(i), GAME->interface()->cb->getResourceAmount(i)));
CRClickPopup::createAndPush(LIBRARY->generaltexth->translate("core.genrltxt.270"), comp);
}

View File

@@ -51,6 +51,11 @@ void AssetGenerator::initialize()
imageFiles[ImagePath::builtin("CampaignBackground8.png")] = [this]() { return createCampaignBackground(8); };
imageFiles[ImagePath::builtin("SpelTabNone.png")] = [this](){ return createSpellTabNone();};
for (PlayerColor color(-1); color < PlayerColor::PLAYER_LIMIT; ++color)
{
std::string name = "ResBarElement" + (color == -1 ? "" : "-" + color.toString());
imageFiles[ImagePath::builtin(name)] = [this, color](){ return createResBarElement(std::max(PlayerColor(0), color));};
}
imageFiles[ImagePath::builtin("stackWindow/info-panel-0.png")] = [this](){ return createCreatureInfoPanel(2);};
imageFiles[ImagePath::builtin("stackWindow/info-panel-1.png")] = [this](){ return createCreatureInfoPanel(3);};
@@ -334,6 +339,20 @@ AssetGenerator::CanvasPtr AssetGenerator::createCampaignBackground(int selection
return image;
}
AssetGenerator::CanvasPtr AssetGenerator::createResBarElement(const PlayerColor & player) const
{
auto locator = ImageLocator(ImagePath::builtin("ARESBAR"), EImageBlitMode::COLORKEY);
std::shared_ptr<IImage> img = ENGINE->renderHandler().loadImage(locator);
img->playerColored(player);
auto image = ENGINE->renderHandler().createImage(Point(84, 22), CanvasScalingPolicy::IGNORE);
Canvas canvas = image->getCanvas();
canvas.draw(img, Point(0, 0), Rect(2, 0, 84, 22));
canvas.draw(img, Point(4, 0), Rect(29, 0, 22, 22));
return image;
}
AssetGenerator::CanvasPtr AssetGenerator::createSpellTabNone() const
{
auto img1 = ENGINE->renderHandler().loadAnimation(AnimationPath::builtin("SPELTAB"), EImageBlitMode::COLORKEY)->getImage(0);

View File

@@ -55,6 +55,7 @@ private:
CanvasPtr createCombatUnitNumberWindow(float multR, float multG, float multB) const;
CanvasPtr createCampaignBackground(int selection) const;
CanvasPtr createSpellTabNone() const;
CanvasPtr createResBarElement(const PlayerColor & player) const;
CanvasPtr createChroniclesCampaignImages(int chronicle) const;
CanvasPtr createPaletteShiftedImage(const AnimationPath & source, const std::vector<PaletteAnimation> & animation, int frameIndex, int paletteShiftCounter) const;
CanvasPtr createAdventureMapButtonClear(const PlayerColor & player, bool small) const;

View File

@@ -467,9 +467,8 @@
},
// Resource & Data bar
{
"type": "adventurePlayerTexture",
"name" : "backgroundLeftOfResourceDateBar",
"image" : "DiBoxBck.pcx",
"type": "adventureResourceAdditional",
"name" : "resourceAdditional",
"area" : { "left": 3, "bottom" : 4, "right" : 797, "height" : 21 }
},
{