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Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC - Renamed ModHandler::Incompatibility exception to ModIncompatibility - Extracted ModScope namespace from ModHandler - Extracted ModUtilities namespace from ModHandler - Split CModHandler.cpp on per-class basis - Replaced some direct members with unique_ptr to reduce header includes
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@@ -14,11 +14,11 @@
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#include "../CGameInfo.h"
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#include "../render/Colors.h"
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#include "../../lib/CModHandler.h"
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#include "../../lib/Languages.h"
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#include "../../lib/Rect.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/modding/CModHandler.h"
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#include "../../lib/vcmi_endian.h"
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#include "../../lib/VCMI_Lib.h"
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