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moved mod-related files to new directory
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323537e4bd
commit
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@ -115,6 +115,9 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
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${MAIN_LIB_DIR}/mapping/MapFormatJson.cpp
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${MAIN_LIB_DIR}/mapping/ObstacleProxy.cpp
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${MAIN_LIB_DIR}/modding/CModHandler.cpp
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${MAIN_LIB_DIR}/modding/CModVersion.cpp
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${MAIN_LIB_DIR}/pathfinder/CGPathNode.cpp
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${MAIN_LIB_DIR}/pathfinder/CPathfinder.cpp
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${MAIN_LIB_DIR}/pathfinder/NodeStorage.cpp
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@ -231,8 +234,6 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
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${MAIN_LIB_DIR}/CGameInterface.cpp
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${MAIN_LIB_DIR}/CGeneralTextHandler.cpp
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${MAIN_LIB_DIR}/CHeroHandler.cpp
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${MAIN_LIB_DIR}/CModHandler.cpp
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${MAIN_LIB_DIR}/CModVersion.cpp
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${MAIN_LIB_DIR}/CPlayerState.cpp
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${MAIN_LIB_DIR}/CRandomGenerator.cpp
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${MAIN_LIB_DIR}/CScriptingModule.cpp
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@ -450,6 +451,9 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
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${MAIN_LIB_DIR}/mapping/MapFormatJson.h
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${MAIN_LIB_DIR}/mapping/ObstacleProxy.h
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${MAIN_LIB_DIR}/modding/CModHandler.h
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${MAIN_LIB_DIR}/modding/CModVersion.h
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${MAIN_LIB_DIR}/pathfinder/INodeStorage.h
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${MAIN_LIB_DIR}/pathfinder/CGPathNode.h
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${MAIN_LIB_DIR}/pathfinder/CPathfinder.h
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@ -563,8 +567,6 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
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${MAIN_LIB_DIR}/CGameInterface.h
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${MAIN_LIB_DIR}/CGeneralTextHandler.h
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${MAIN_LIB_DIR}/CHeroHandler.h
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${MAIN_LIB_DIR}/CModHandler.h
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${MAIN_LIB_DIR}/CModVersion.h
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${MAIN_LIB_DIR}/CondSh.h
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${MAIN_LIB_DIR}/ConstTransitivePtr.h
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${MAIN_LIB_DIR}/Color.h
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