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Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC - Renamed ModHandler::Incompatibility exception to ModIncompatibility - Extracted ModScope namespace from ModHandler - Extracted ModUtilities namespace from ModHandler - Split CModHandler.cpp on per-class basis - Replaced some direct members with unique_ptr to reduce header includes
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@@ -18,7 +18,6 @@
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#include "StartInfo.h" // for StartInfo
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#include "battle/BattleInfo.h" // for BattleInfo
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#include "NetPacks.h" // for InfoWindow
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#include "CModHandler.h"
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#include "GameSettings.h"
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#include "TerrainHandler.h"
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#include "spells/CSpellHandler.h"
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