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Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC - Renamed ModHandler::Incompatibility exception to ModIncompatibility - Extracted ModScope namespace from ModHandler - Extracted ModUtilities namespace from ModHandler - Split CModHandler.cpp on per-class basis - Replaced some direct members with unique_ptr to reduce header includes
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@@ -12,9 +12,9 @@
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#include "filesystem/Filesystem.h"
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#include "CConfigHandler.h"
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#include "CModHandler.h"
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#include "GameSettings.h"
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#include "mapObjects/CQuest.h"
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#include "modding/CModHandler.h"
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#include "VCMI_Lib.h"
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#include "Languages.h"
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#include "TextOperations.h"
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