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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-27 22:49:25 +02:00

Split massive CModHandler class/file into multiple parts:

- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
This commit is contained in:
Ivan Savenko
2023-07-30 20:12:25 +03:00
parent 8ea7e91189
commit 62fddca21e
101 changed files with 1532 additions and 1279 deletions

View File

@@ -21,7 +21,6 @@
#include "../TerrainHandler.h"
#include "../RoadHandler.h"
#include "../GameSettings.h"
#include "../CModHandler.h"
#include "../CSoundBase.h"
#include "../spells/CSpellHandler.h"
#include "../CSkillHandler.h"
@@ -35,6 +34,7 @@
#include "../serializer/JsonSerializeFormat.h"
#include "../mapObjectConstructors/AObjectTypeHandler.h"
#include "../mapObjectConstructors/CObjectClassesHandler.h"
#include "../modding/ModScope.h"
#include "../StringConstants.h"
#include "../battle/Unit.h"
@@ -1487,7 +1487,7 @@ void CGHeroInstance::setHeroTypeName(const std::string & identifier)
{
if(ID == Obj::HERO || ID == Obj::PRISON)
{
auto rawId = VLC->modh->identifiers.getIdentifier(CModHandler::scopeMap(), "hero", identifier);
auto rawId = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", identifier);
if(rawId)
subID = rawId.value();