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Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC - Renamed ModHandler::Incompatibility exception to ModIncompatibility - Extracted ModScope namespace from ModHandler - Extracted ModUtilities namespace from ModHandler - Split CModHandler.cpp on per-class basis - Replaced some direct members with unique_ptr to reduce header includes
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25
lib/modding/ModUtility.h
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25
lib/modding/ModUtility.h
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/*
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* ModUtility.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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VCMI_LIB_NAMESPACE_BEGIN
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// NOTE: all methods in this namespace should be considered internal to modding system and should not be used outside of this module
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namespace ModUtility
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{
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DLL_LINKAGE std::string normalizeIdentifier(const std::string & scope, const std::string & remoteScope, const std::string & identifier);
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DLL_LINKAGE void parseIdentifier(const std::string & fullIdentifier, std::string & scope, std::string & type, std::string & identifier);
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DLL_LINKAGE std::string makeFullIdentifier(const std::string & scope, const std::string & type, const std::string & identifier);
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};
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VCMI_LIB_NAMESPACE_END
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