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* servers will not allow using out-of-range slots ( #1061 )

* server won't crash on some scenarios when they're used
* fixed some minor discrepancies with creature placement in creature banks
This commit is contained in:
Michał W. Urbańczyk
2012-08-30 16:01:19 +00:00
parent 838c226a31
commit 6530e7a1e1
8 changed files with 60 additions and 57 deletions

View File

@ -159,7 +159,7 @@ SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
if (!(bitmap = loadBitmapFromDir("DATA/", fname, setKey)) &&
!(bitmap = loadBitmapFromDir("SPRITES/", fname, setKey)))
tlog0<<"Error: Failed to find file "<<fname<<"\n";
tlog1<<"Error: Failed to find file "<<fname<<"\n";
return bitmap;
}