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- hopefully better town development for AI
- fixed minimap blitting - fixed crash on attacking town without moat
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@@ -84,7 +84,7 @@ SDL_Surface * CPCXConv::getSurface() const
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tp.r = pcx[it++];
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tp.g = pcx[it++];
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tp.b = pcx[it++];
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tp.unused = 0;
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tp.unused = 255;
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ret->format->palette->colors[i] = tp;
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}
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}
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