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Possible fix for neutral palette (1867)
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@ -60,7 +60,7 @@ void Graphics::loadPaletteAndColors()
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col.r = pals[startPoint++];
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col.g = pals[startPoint++];
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col.b = pals[startPoint++];
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CSDL_Ext::colorSetAlpha(col,SDL_ALPHA_OPAQUE);
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CSDL_Ext::colorSetAlpha(col,SDL_ALPHA_OPAQUE);
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startPoint++;
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playerColorPalette[i] = col;
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}
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@ -75,7 +75,8 @@ void Graphics::loadPaletteAndColors()
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neutralColorPalette[i].r = reader.readUInt8();
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neutralColorPalette[i].g = reader.readUInt8();
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neutralColorPalette[i].b = reader.readUInt8();
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CSDL_Ext::colorSetAlpha(neutralColorPalette[i], !reader.readUInt8());
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reader.readUInt8(); // this is "flags" entry, not alpha
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CSDL_Ext::colorSetAlpha(neutralColorPalette[i], SDL_ALPHA_OPAQUE);
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}
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//colors initialization
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SDL_Color colors[] = {
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