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Compile fix (operator = is ambiguous).
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@ -790,7 +790,7 @@ void CGameState::init(StartInfo * si)
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// Explicitly initialize static variables
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for(auto & elem : players)
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{
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CGKeys::playerKeyMap[elem.first] = {};
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CGKeys::playerKeyMap[elem.first] = std::set<ui8>();
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}
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for(auto & elem : teams)
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{
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