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Implemented serialization of local player state in json form
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@@ -62,6 +62,7 @@ enum class ESerializationVersion : int32_t
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REWARDABLE_BANKS, // 863 - team state contains list of scouted objects, coast visitable rewardable objects
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REGION_LABEL, // 864 - labels for campaign regions
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SPELL_RESEARCH, // 865 - spell research
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LOCAL_PLAYER_STATE_DATA, // 866 - player state contains arbitrary client-side data
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CURRENT = SPELL_RESEARCH
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CURRENT = LOCAL_PLAYER_STATE_DATA
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};
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