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Minor fix

This commit is contained in:
Dydzio
2019-03-23 12:12:25 +01:00
parent 262057ad1c
commit 68992fbbb8
2 changed files with 1 additions and 2 deletions

View File

@@ -44,8 +44,6 @@
#include "../../lib/NetPacks.h"
#include "../../lib/UnlockGuard.h"
int battleIntroSoundChannel; //required as variable for disabling it via ESC key
CondSh<bool> CBattleInterface::animsAreDisplayed(false);
CondSh<BattleAction *> CBattleInterface::givenCommand(nullptr);

View File

@@ -176,6 +176,7 @@ private:
PossibleActions selectedAction; //last action chosen (and saved) by player
PossibleActions illegalAction; //most likely action that can't be performed here
bool battleActionsStarted; //used for delaying battle actions until intro sound stops
int battleIntroSoundChannel; //required as variable for disabling it via ESC key
void setActiveStack(const CStack *stack);
void setHoveredStack(const CStack *stack);