mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-25 21:38:59 +02:00
Implement select all option for rewardable objects
This commit is contained in:
parent
c1c13cfafb
commit
68c61797f8
@ -28,6 +28,7 @@ VCMI_LIB_NAMESPACE_BEGIN
|
||||
void CGPandoraBox::init()
|
||||
{
|
||||
blockVisit = true;
|
||||
configuration.selectMode = Rewardable::SELECT_ALL;
|
||||
|
||||
for(auto & i : configuration.info)
|
||||
i.reward.removeObject = true;
|
||||
@ -169,33 +170,62 @@ void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
|
||||
{
|
||||
//backward compatibility
|
||||
CCreatureSet::serializeJson(handler, "guards", 7);
|
||||
Rewardable::Reward reward;
|
||||
|
||||
auto addReward = [this, &reward](bool condition)
|
||||
{
|
||||
if(condition)
|
||||
{
|
||||
configuration.info.emplace_back();
|
||||
configuration.info.back().visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
|
||||
configuration.info.back().reward = reward;
|
||||
}
|
||||
};
|
||||
|
||||
addReward(true);
|
||||
|
||||
Rewardable::VisitInfo vinfo;
|
||||
vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
|
||||
auto & reward = vinfo.reward;
|
||||
int val;
|
||||
handler.serializeInt("experience", reward.heroExperience, 0);
|
||||
addReward(reward.heroExperience);
|
||||
|
||||
handler.serializeInt("mana", reward.manaDiff, 0);
|
||||
addReward(reward.manaDiff);
|
||||
|
||||
handler.serializeInt("morale", val, 0);
|
||||
if(val)
|
||||
reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::MORALE, BonusSource::OBJECT, val, id);
|
||||
addReward(val);
|
||||
|
||||
handler.serializeInt("luck", val, 0);
|
||||
if(val)
|
||||
reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::LUCK, BonusSource::OBJECT, val, id);
|
||||
addReward(val);
|
||||
|
||||
reward.resources.serializeJson(handler, "resources");
|
||||
addReward(reward.resources.nonZero());
|
||||
|
||||
{
|
||||
bool updateReward = false;
|
||||
auto s = handler.enterStruct("primarySkills");
|
||||
for(int idx = 0; idx < reward.primary.size(); idx ++)
|
||||
{
|
||||
handler.serializeInt(NPrimarySkill::names[idx], reward.primary[idx], 0);
|
||||
updateReward |= reward.primary[idx];
|
||||
}
|
||||
addReward(updateReward);
|
||||
}
|
||||
|
||||
handler.serializeIdArray("artifacts", reward.artifacts);
|
||||
addReward(!reward.artifacts.empty());
|
||||
|
||||
handler.serializeIdArray("spells", reward.spells);
|
||||
addReward(!reward.spells.empty());
|
||||
|
||||
handler.enterArray("creatures").serializeStruct(reward.creatures);
|
||||
addReward(!reward.creatures.empty());
|
||||
|
||||
{
|
||||
bool updateReward = false;
|
||||
auto s = handler.enterStruct("secondarySkills");
|
||||
for(const auto & p : handler.getCurrent().Struct())
|
||||
{
|
||||
@ -217,15 +247,17 @@ void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
|
||||
}
|
||||
|
||||
reward.secondary[rawId] = level;
|
||||
updateReward = true;
|
||||
}
|
||||
addReward(updateReward);
|
||||
}
|
||||
configuration.info.push_back(vinfo);
|
||||
}
|
||||
}
|
||||
|
||||
void CGEvent::init()
|
||||
{
|
||||
blockVisit = false;
|
||||
configuration.selectMode = Rewardable::SELECT_ALL;
|
||||
|
||||
for(auto & i : configuration.info)
|
||||
i.reward.removeObject = removeAfterVisit;
|
||||
|
@ -108,6 +108,9 @@ void CRewardableObject::onHeroVisit(const CGHeroInstance *h) const
|
||||
case Rewardable::SELECT_RANDOM: // give random
|
||||
grantRewardWithMessage(*RandomGeneratorUtil::nextItem(rewards, cb->gameState()->getRandomGenerator()), true);
|
||||
break;
|
||||
case Rewardable::SELECT_ALL: // give all rewards
|
||||
for(auto i : rewards)
|
||||
grantRewardWithMessage(i, i == rewards.size() - 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ enum ESelectMode
|
||||
SELECT_FIRST, // first reward that matches limiters
|
||||
SELECT_PLAYER, // player can select from all allowed rewards
|
||||
SELECT_RANDOM, // one random reward from all mathing limiters
|
||||
SELECT_ALL, // provides all allowed rewards matching limiters
|
||||
};
|
||||
|
||||
enum class EEventType
|
||||
@ -45,7 +46,7 @@ enum class EEventType
|
||||
EVENT_NOT_AVAILABLE
|
||||
};
|
||||
|
||||
const std::array<std::string, 3> SelectModeString{"selectFirst", "selectPlayer", "selectRandom"};
|
||||
const std::array<std::string, 4> SelectModeString{"selectFirst", "selectPlayer", "selectRandom", "selectAll"};
|
||||
const std::array<std::string, 5> VisitModeString{"unlimited", "once", "hero", "bonus", "player"};
|
||||
|
||||
struct DLL_LINKAGE ResetInfo
|
||||
|
Loading…
x
Reference in New Issue
Block a user