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* small bugfix in dismissing hero (still needs better actualization of advmap lists)
* most buttons in battleInterface
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@@ -639,8 +639,9 @@ void CHeroWindow::deactivate()
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void CHeroWindow::dismissCurrent()
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{
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LOCPLINT->cb->dismissHero(curHero);
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const CGHeroInstance * ch = curHero;
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quit();
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LOCPLINT->cb->dismissHero(ch);
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}
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void CHeroWindow::questlog()
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