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	Update ExplorationBehavior.cpp
Added missing bracked and changed indenting to make it less confusing.
This commit is contained in:
		| @@ -37,26 +37,27 @@ Goals::TGoalVec ExplorationBehavior::decompose(const Nullkiller * ai) const | |||||||
| 	{ | 	{ | ||||||
| 		switch (obj->ID.num) | 		switch (obj->ID.num) | ||||||
| 		{ | 		{ | ||||||
| 		case Obj::REDWOOD_OBSERVATORY: | 			case Obj::REDWOOD_OBSERVATORY: | ||||||
| 		case Obj::PILLAR_OF_FIRE: | 			case Obj::PILLAR_OF_FIRE: | ||||||
| 		{ |  | ||||||
| 			auto rObj = dynamic_cast<const CRewardableObject*>(obj); |  | ||||||
| 			if (!rObj->wasScouted(ai->playerID)) |  | ||||||
| 				tasks.push_back(sptr(Composition().addNext(ExplorationPoint(obj->visitablePos(), 200)).addNext(CaptureObject(obj)))); |  | ||||||
| 			break; |  | ||||||
| 		} |  | ||||||
| 		case Obj::MONOLITH_ONE_WAY_ENTRANCE: |  | ||||||
| 		case Obj::MONOLITH_TWO_WAY: |  | ||||||
| 		case Obj::SUBTERRANEAN_GATE: |  | ||||||
| 		case Obj::WHIRLPOOL: |  | ||||||
| 		{ |  | ||||||
| 			auto tObj = dynamic_cast<const CGTeleport*>(obj); |  | ||||||
| 			for (auto exit : cb->getTeleportChannelExits(tObj->channel)) |  | ||||||
| 			{ | 			{ | ||||||
| 				if (exit != tObj->id) | 				auto rObj = dynamic_cast<const CRewardableObject*>(obj); | ||||||
|  | 				if (!rObj->wasScouted(ai->playerID)) | ||||||
|  | 					tasks.push_back(sptr(Composition().addNext(ExplorationPoint(obj->visitablePos(), 200)).addNext(CaptureObject(obj)))); | ||||||
|  | 				break; | ||||||
|  | 			} | ||||||
|  | 			case Obj::MONOLITH_ONE_WAY_ENTRANCE: | ||||||
|  | 			case Obj::MONOLITH_TWO_WAY: | ||||||
|  | 			case Obj::SUBTERRANEAN_GATE: | ||||||
|  | 			case Obj::WHIRLPOOL: | ||||||
|  | 			{ | ||||||
|  | 				auto tObj = dynamic_cast<const CGTeleport*>(obj); | ||||||
|  | 				for (auto exit : cb->getTeleportChannelExits(tObj->channel)) | ||||||
| 				{ | 				{ | ||||||
| 					if (!cb->isVisible(cb->getObjInstance(exit))) | 					if (exit != tObj->id) | ||||||
| 						tasks.push_back(sptr(Composition().addNext(ExplorationPoint(obj->visitablePos(), 50)).addNext(CaptureObject(obj)))); | 					{ | ||||||
|  | 						if (!cb->isVisible(cb->getObjInstance(exit))) | ||||||
|  | 							tasks.push_back(sptr(Composition().addNext(ExplorationPoint(obj->visitablePos(), 50)).addNext(CaptureObject(obj)))); | ||||||
|  | 					} | ||||||
| 				} | 				} | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
|   | |||||||
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