Merge pull request #1250 from IvanSavenko/battle_regressions_fix

Battle regressions fix
This commit is contained in:
Ivan Savenko authored and GitHub committed 2022-12-21 13:59:31 +02:00
commit 6a23587716
15 files changed
+76 -44

No files matched your search

+5 -2
View File
@@ -27,6 +27,7 @@
#include "../gui/Canvas.h"
#include "../gui/CCursorHandler.h"
#include "../gui/CGuiHandler.h"
#include "../widgets/AdventureMapClasses.h"
#include "../widgets/Buttons.h"
#include "../widgets/Images.h"
#include "../widgets/TextControls.h"
@@ -113,10 +114,12 @@ BattleConsole::BattleConsole(const Rect & position)
pos.h = position.h;
}
BattleConsole::~BattleConsole()
void BattleConsole::deactivate()
{
if (enteringText)
setEnteringMode(false);
LOCPLINT->cingconsole->endEnteringText(false);
CIntObject::deactivate();
}
void BattleConsole::setEnteringMode(bool on)
+2 -1
View File
@@ -59,8 +59,9 @@ private:
bool enteringText;
public:
BattleConsole(const Rect & position);
~BattleConsole();
void showAll(SDL_Surface * to) override;
void deactivate() override;
bool addText(const std::string &text); //adds text at the last position; returns false if failed (e.g. text longer than 70 characters)
void scrollUp(ui32 by = 1); //scrolls console up by 'by' positions
+4 -7
View File
@@ -526,13 +526,10 @@ bool CSDL_Ext::isTransparent( SDL_Surface * srf, int x, int y )
SDL_GetRGBA(SDL_GetPixel(srf, x, y), srf->format, &color.r, &color.g, &color.b, &color.a);
// color is considered transparent here if
// a) image has aplha: less than 50% transparency
// b) no alpha: color is cyan
if (srf->format->Amask)
return color.a < 128; // almost transparent
else
return (color.r == 0 && color.g == 255 && color.b == 255);
bool pixelTransparent = color.a < 128;
bool pixelCyan = (color.r == 0 && color.g == 255 && color.b == 255);
return pixelTransparent || pixelCyan;
}
void CSDL_Ext::VflipSurf(SDL_Surface * surf)
+3 -3
View File
@@ -66,10 +66,10 @@ void CSavingScreen::changeSelection(std::shared_ptr<CMapInfo> to)
void CSavingScreen::saveGame()
{
if(!(tabSel && tabSel->inputName && tabSel->inputName->text.size()))
if(!(tabSel && tabSel->inputName && tabSel->inputName->getText().size()))
return;
std::string path = "Saves/" + tabSel->inputName->text;
std::string path = "Saves/" + tabSel->inputName->getText();
auto overWrite = [this, path]() -> void
{
@@ -82,7 +82,7 @@ void CSavingScreen::saveGame()
if(CResourceHandler::get("local")->existsResource(ResourceID(path, EResType::CLIENT_SAVEGAME)))
{
std::string hlp = CGI->generaltexth->allTexts[493]; //%s exists. Overwrite?
boost::algorithm::replace_first(hlp, "%s", tabSel->inputName->text);
boost::algorithm::replace_first(hlp, "%s", tabSel->inputName->getText());
LOCPLINT->showYesNoDialog(hlp, overWrite, nullptr);
}
else
+3 -3
View File
@@ -321,9 +321,9 @@ CChatBox::CChatBox(const Rect & rect)
void CChatBox::keyPressed(const SDL_KeyboardEvent & key)
{
if(key.keysym.sym == SDLK_RETURN && key.state == SDL_PRESSED && inputBox->text.size())
if(key.keysym.sym == SDLK_RETURN && key.state == SDL_PRESSED && inputBox->getText().size())
{
CSH->sendMessage(inputBox->text);
CSH->sendMessage(inputBox->getText());
inputBox->setText("");
}
else
@@ -333,7 +333,7 @@ void CChatBox::keyPressed(const SDL_KeyboardEvent & key)
void CChatBox::addNewMessage(const std::string & text)
{
CCS->soundh->playSound("CHAT");
chatHistory->setText(chatHistory->label->text + text + "\n");
chatHistory->setText(chatHistory->label->getText() + text + "\n");
if(chatHistory->slider)
chatHistory->slider->moveToMax();
}
+5 -5
View File
@@ -438,7 +438,7 @@ void CMultiPlayers::onChange(std::string newText)
size_t namesCount = 0;
for(auto & elem : inputNames)
if(!elem->text.empty())
if(!elem->getText().empty())
namesCount++;
}
@@ -447,8 +447,8 @@ void CMultiPlayers::enterSelectionScreen()
std::vector<std::string> names;
for(auto name : inputNames)
{
if(name->text.length())
names.push_back(name->text);
if(name->getText().length())
names.push_back(name->getText());
}
Settings name = settings.write["general"]["playerName"];
@@ -494,7 +494,7 @@ void CSimpleJoinScreen::connectToServer()
buttonOk->block(true);
CSDL_Ext::stopTextInput();
boost::thread(&CSimpleJoinScreen::connectThread, this, inputAddress->text, boost::lexical_cast<ui16>(inputPort->text));
boost::thread(&CSimpleJoinScreen::connectThread, this, inputAddress->getText(), boost::lexical_cast<ui16>(inputPort->getText()));
}
void CSimpleJoinScreen::leaveScreen()
@@ -512,7 +512,7 @@ void CSimpleJoinScreen::leaveScreen()
void CSimpleJoinScreen::onChange(const std::string & newText)
{
buttonOk->block(inputAddress->text.empty() || inputPort->text.empty());
buttonOk->block(inputAddress->getText().empty() || inputPort->getText().empty());
}
void CSimpleJoinScreen::connectThread(const std::string addr, const ui16 port)
+23 -2
View File
@@ -1126,7 +1126,17 @@ void CInGameConsole::textEdited(const SDL_TextEditingEvent & event)
void CInGameConsole::startEnteringText()
{
if (!active)
return;
if (captureAllKeys)
return;
assert(GH.statusbar);
assert(currentStatusBar.expired());//effectively, nullptr check
currentStatusBar = GH.statusbar;
captureAllKeys = true;
enteredText = "_";
@@ -1145,12 +1155,23 @@ void CInGameConsole::endEnteringText(bool printEnteredText)
previouslyEntered.push_back(txt);
}
enteredText.clear();
GH.statusbar->setEnteringMode(false);
auto statusbar = currentStatusBar.lock();
assert(statusbar);
if (statusbar)
statusbar->setEnteringMode(false);
currentStatusBar.reset();
}
void CInGameConsole::refreshEnteredText()
{
GH.statusbar->setEnteredText(enteredText);
auto statusbar = currentStatusBar.lock();
assert(statusbar);
if (statusbar)
statusbar->setEnteredText(enteredText);
}
CAdvMapPanel::CAdvMapPanel(SDL_Surface * bg, Point position)
+2
View File
@@ -412,6 +412,8 @@ private:
int prevEntDisp; //displayed entry from previouslyEntered - if none it's -1
int defaultTimeout; //timeout for new texts (in ms)
int maxDisplayedTexts; //hiw many texts can be displayed simultaneously
std::weak_ptr<IStatusBar> currentStatusBar;
public:
std::string enteredText;
void show(SDL_Surface * to) override;
+9 -4
View File
@@ -14,7 +14,9 @@
#include "Images.h"
#include "../CMessage.h"
#include "../CPlayerInterface.h"
#include "../gui/CGuiHandler.h"
#include "../widgets/AdventureMapClasses.h"
#include "../../lib/CGeneralTextHandler.h" //for Unicode related stuff
@@ -428,14 +430,17 @@ void CGStatusBar::clickLeft(tribool down, bool previousState)
{
if(!down && onClick)
{
onClick();
if(LOCPLINT && LOCPLINT->cingconsole->active)
LOCPLINT->cingconsole->startEnteringText();
}
}
void CGStatusBar::setOnClick(std::function<void()> handler)
void CGStatusBar::deactivate()
{
onClick = handler;
addUsedEvents(LCLICK);
if (enteringText)
LOCPLINT->cingconsole->endEnteringText(false);
CIntObject::deactivate();
}
Point CGStatusBar::getBorderSize()
+11 -4
View File
@@ -41,11 +41,11 @@ protected:
virtual std::string visibleText();
std::shared_ptr<CPicture> background;
public:
std::string text;
bool autoRedraw; //whether control will redraw itself on setTxt
public:
std::string getText();
virtual void setAutoRedraw(bool option);
virtual void setText(const std::string & Txt);
@@ -124,6 +124,14 @@ class CGStatusBar : public CLabel, public std::enable_shared_from_this<CGStatusB
CGStatusBar(std::shared_ptr<CPicture> background_, EFonts Font = FONT_SMALL, ETextAlignment Align = ETextAlignment::CENTER, const SDL_Color & Color = Colors::WHITE);
CGStatusBar(int x, int y, std::string name, int maxw = -1);
//make CLabel API private
using CLabel::getText;
using CLabel::setAutoRedraw;
using CLabel::setText;
using CLabel::setColor;
using CLabel::getWidth;
protected:
Point getBorderSize() override;
@@ -141,9 +149,8 @@ public:
return ret;
}
void setOnClick(std::function<void()> handler);
void show(SDL_Surface * to) override;
void deactivate() override;
// IStatusBar interface
void write(const std::string & Text) override;
+3 -7
View File
@@ -716,11 +716,6 @@ CAdvMapInt::CAdvMapInt():
worldViewUnderground->block(!CGI->mh->map->twoLevel);
addUsedEvents(MOVE);
statusbar->setOnClick([&]
{
if(LOCPLINT) LOCPLINT->cingconsole->startEnteringText();
});
}
CAdvMapInt::~CAdvMapInt()
@@ -978,6 +973,7 @@ void CAdvMapInt::deactivate()
}
minimap.deactivate();
terrain.deactivate();
statusbar->deactivate();
}
}
@@ -1667,13 +1663,13 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
objRelations = LOCPLINT->cb->getPlayerRelations(LOCPLINT->playerID, objAtTile->tempOwner);
std::string text = curHero() ? objAtTile->getHoverText(curHero()) : objAtTile->getHoverText(LOCPLINT->playerID);
boost::replace_all(text,"\n"," ");
statusbar->setText(text);
statusbar->write(text);
}
else
{
std::string hlp;
CGI->mh->getTerrainDescr(mapPos, hlp, false);
statusbar->setText(hlp);
statusbar->write(hlp);
}
if(spellBeingCasted)
+1 -1
View File
@@ -1019,7 +1019,7 @@ void CCreaInfo::update()
else
value = boost::lexical_cast<std::string>(town->creatureGrowth(level));
if(value != label->text)
if(value != label->getText())
label->setText(value);
}
}
+1 -1
View File
@@ -799,7 +799,7 @@ void CTownItem::updateGarrisons()
void CTownItem::update()
{
std::string incomeVal = boost::lexical_cast<std::string>(town->dailyIncome()[Res::GOLD]);
if (incomeVal != income->text)
if (incomeVal != income->getText())
income->setText(incomeVal);
heroes->update();
+3 -3
View File
@@ -66,7 +66,7 @@ void CSpellWindow::InteractiveArea::clickRight(tribool down, bool previousState)
void CSpellWindow::InteractiveArea::hover(bool on)
{
if(on)
owner->statusBar->setText(hoverText);
owner->statusBar->write(hoverText);
else
owner->statusBar->clear();
}
@@ -513,7 +513,7 @@ CSpellWindow::SpellArea::SpellArea(SDL_Rect pos, CSpellWindow * owner)
cost = std::make_shared<CLabel>(39, 94, FONT_TINY, ETextAlignment::CENTER);
for(auto l : {name, level, cost})
l->autoRedraw = false;
l->setAutoRedraw(false);
}
CSpellWindow::SpellArea::~SpellArea() = default;
@@ -609,7 +609,7 @@ void CSpellWindow::SpellArea::hover(bool on)
if(mySpell)
{
if(on)
owner->statusBar->setText(boost::to_string(boost::format("%s (%s)") % mySpell->name % CGI->generaltexth->allTexts[171+mySpell->level]));
owner->statusBar->write(boost::to_string(boost::format("%s (%s)") % mySpell->name % CGI->generaltexth->allTexts[171+mySpell->level]));
else
owner->statusBar->clear();
}
+1 -1
View File
@@ -579,7 +579,7 @@ void CSystemOptionsWindow::selectGameRes()
#endif
auto resolutionStr = resolutionToString(resolution.first, resolution.second);
if(gameResLabel->text == resolutionStr)
if(gameResLabel->getText() == resolutionStr)
currentResolutionIndex = i;
items.push_back(std::move(resolutionStr));
++i;