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Compilation fixes - allow SDL1.

Please do not define class-specific constants that are static at same time.
This commit is contained in:
DjWarmonger 2015-02-18 15:31:55 +01:00
parent 2a082e6c21
commit 6ac00873b9
5 changed files with 24 additions and 18 deletions

View File

@ -1306,7 +1306,7 @@ void CFadeAnimation::draw(SDL_Surface * targetSurface, const SDL_Rect * sourceRe
return; return;
} }
SDL_SetSurfaceAlphaMod(fadingSurface, fadingCounter * 255); CSDL_Ext::setAlpha(fadingSurface, fadingCounter * 255);
SDL_BlitSurface(fadingSurface, sourceRect, targetSurface, destRect); SDL_BlitSurface(fadingSurface, const_cast<SDL_Rect *>(sourceRect), targetSurface, destRect); //FIXME
SDL_SetSurfaceAlphaMod(fadingSurface, 255); CSDL_Ext::setAlpha(fadingSurface, 255);
} }

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@ -221,6 +221,8 @@ public:
size_t size(size_t group=0) const; size_t size(size_t group=0) const;
}; };
const float DEFAULT_DELTA = 0.05f;
class CFadeAnimation class CFadeAnimation
{ {
public: public:
@ -229,7 +231,6 @@ public:
NONE, IN, OUT NONE, IN, OUT
}; };
private: private:
static constexpr float DEFAULT_DELTA = 0.05f;
float delta; float delta;
SDL_Surface * fadingSurface; SDL_Surface * fadingSurface;
bool fading; bool fading;

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@ -102,6 +102,15 @@ namespace CSDL_Ext
dest.unused = source.unused; dest.unused = source.unused;
#else #else
dest.a = source.a; dest.a = source.a;
#endif
}
inline void setAlpha(SDL_Surface * bg, int value)
{
#ifdef VCMI_SDL1
SDL_SetAlpha(bg, SDL_SRCALPHA, value);
#else
SDL_SetSurfaceAlphaMod(bg, value);
#endif #endif
} }
} }

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@ -200,7 +200,7 @@ class CMapHandler
class CMapBlitter class CMapBlitter
{ {
protected: protected:
static constexpr int FRAMES_PER_MOVE_ANIM_GROUP = 8; const int FRAMES_PER_MOVE_ANIM_GROUP = 8;
CMapHandler * parent; // ptr to enclosing map handler; generally for legacy reasons, probably could/should be refactored out of here CMapHandler * parent; // ptr to enclosing map handler; generally for legacy reasons, probably could/should be refactored out of here
int tileSize; // size of a tile drawn on map [in pixels] int tileSize; // size of a tile drawn on map [in pixels]
int halfTileSizeCeil; // half of the tile size, rounded up int halfTileSizeCeil; // half of the tile size, rounded up

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@ -151,11 +151,7 @@ void CPicture::convertToScreenBPP()
void CPicture::setAlpha(int value) void CPicture::setAlpha(int value)
{ {
#ifdef VCMI_SDL1 CSDL_Ext::setAlpha (bg, value);
SDL_SetAlpha(bg, SDL_SRCALPHA, value);
#else
SDL_SetSurfaceAlphaMod(bg,value);
#endif // 0
} }
void CPicture::scaleTo(Point size) void CPicture::scaleTo(Point size)