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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Some refactoring of text display widgets:

- renamed some methods/classes with better names + some consistency (no more print, setTxt and setText that do exactly same thing)
- TextBox now contains label widget instead of inheriting it
- smooth scrolling support (up/down buttons still scroll one line)
This commit is contained in:
Ivan Savenko 2013-08-29 13:46:27 +00:00
parent fb4fb79be2
commit 6bee105d7d
14 changed files with 347 additions and 325 deletions

View File

@ -71,7 +71,7 @@ void CList::CListItem::clickLeft(tribool down, bool previousState)
void CList::CListItem::hover(bool on)
{
if (on)
GH.statusbar->print(getHoverText());
GH.statusbar->setText(getHoverText());
else
GH.statusbar->clear();
}
@ -561,7 +561,7 @@ void CMinimap::clickRight(tribool down, bool previousState)
void CMinimap::hover(bool on)
{
if (on)
GH.statusbar->print(CGI->generaltexth->zelp[291].first);
GH.statusbar->setText(CGI->generaltexth->zelp[291].first);
else
GH.statusbar->clear();
}
@ -872,7 +872,7 @@ void CInfoBar::clickRight(tribool down, bool previousState)
void CInfoBar::hover(bool on)
{
if (on)
GH.statusbar->print(CGI->generaltexth->zelp[292].first);
GH.statusbar->setText(CGI->generaltexth->zelp[292].first);
else
GH.statusbar->clear();
}

View File

@ -1231,13 +1231,13 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
{
std::string text = objAtTile->getHoverText();
boost::replace_all(text,"\n"," ");
statusbar.print(text);
statusbar.setText(text);
}
else
{
std::string hlp;
CGI->mh->getTerrainDescr(mapPos, hlp, false);
statusbar.print(hlp);
statusbar.setText(hlp);
}
const CGPathNode *pnode = LOCPLINT->cb->getPathInfo(mapPos);

View File

@ -247,7 +247,7 @@ void CBuildingRect::mouseMoved (const SDL_MouseMotionEvent & sEvent)
|| (*parent->selectedBuilding)<(*this)) //or we are on top
{
parent->selectedBuilding = this;
GH.statusbar->print(getSubtitle());
GH.statusbar->setText(getSubtitle());
}
}
}
@ -335,7 +335,7 @@ void CHeroGSlot::hover (bool on)
}
}
if(temp.size())
GH.statusbar->print(temp);
GH.statusbar->setText(temp);
}
void CHeroGSlot::clickLeft(tribool down, bool previousState)
@ -961,7 +961,7 @@ void CCastleInterface::recreateIcons()
size_t iconIndex = town->town->clientInfo.icons[town->hasFort()][town->builded >= CGI->modh->settings.MAX_BUILDING_PER_TURN];
icon->setFrame(iconIndex);
income->setTxt(boost::lexical_cast<std::string>(town->dailyIncome()));
income->setText(boost::lexical_cast<std::string>(town->dailyIncome()));
hall = new CTownInfo( 80, 413, town, true);
fort = new CTownInfo(122, 413, town, false);
@ -1031,7 +1031,7 @@ void CCreaInfo::update()
value = boost::lexical_cast<std::string>(town->creatureGrowth(level));
if (value != label->text)
label->setTxt(value);
label->setText(value);
}
}
@ -1042,9 +1042,9 @@ void CCreaInfo::hover(bool on)
if(on)
{
GH.statusbar->print(message);
GH.statusbar->setText(message);
}
else if (message == GH.statusbar->getCurrent())
else if (message == GH.statusbar->getText())
GH.statusbar->clear();
}
@ -1122,7 +1122,7 @@ void CTownInfo::hover(bool on)
if(on)
{
if ( building )
GH.statusbar->print(building->Name());
GH.statusbar->setText(building->Name());
}
else
GH.statusbar->clear();
@ -1244,7 +1244,7 @@ void CHallInterface::CBuildingBox::hover(bool on)
else
toPrint = CGI->generaltexth->hcommands[state];
boost::algorithm::replace_first(toPrint,"%s",building->Name());
GH.statusbar->print(toPrint);
GH.statusbar->setText(toPrint);
}
else
GH.statusbar->clear();
@ -1508,7 +1508,7 @@ void LabeledValue::init(std::string nameText, std::string descr, int min, int ma
void LabeledValue::hover(bool on)
{
if(on)
GH.statusbar->print(hoverText);
GH.statusbar->setText(hoverText);
else
{
GH.statusbar->clear();
@ -1570,7 +1570,7 @@ CFortScreen::RecruitArea::RecruitArea(int posX, int posY, const CGTownInstance *
void CFortScreen::RecruitArea::hover(bool on)
{
if(on)
GH.statusbar->print(hoverText);
GH.statusbar->setText(hoverText);
else
GH.statusbar->clear();
}
@ -1581,7 +1581,7 @@ void CFortScreen::RecruitArea::creaturesChanged()
{
std::string availableText = CGI->generaltexth->allTexts[217] +
boost::lexical_cast<std::string>(town->creatures[level].first);
availableCount->setTxt(availableText);
availableCount->setText(availableText);
}
}
@ -1659,7 +1659,7 @@ void CMageGuildScreen::Scroll::clickRight(tribool down, bool previousState)
void CMageGuildScreen::Scroll::hover(bool on)
{
if(on)
GH.statusbar->print(spell->name);
GH.statusbar->setText(spell->name);
else
GH.statusbar->clear();

View File

@ -812,7 +812,7 @@ void CTownItem::update()
{
std::string incomeVal = boost::lexical_cast<std::string>(town->dailyIncome());
if (incomeVal != income->text)
income->setTxt(incomeVal);
income->setText(incomeVal);
heroes->update();

View File

@ -443,7 +443,7 @@ void printInfoAboutIntObject(const CIntObject *obj, int level)
sbuffer << "inactive";
sbuffer << " at " << obj->pos.x <<"x"<< obj->pos.y;
sbuffer << " (" << obj->pos.w <<"x"<< obj->pos.h << ")";
logGlobal->debugStream() << sbuffer.str();
logGlobal->infoStream() << sbuffer.str();
for(const CIntObject *child : obj->children)
printInfoAboutIntObject(child, level+1);

View File

@ -232,11 +232,17 @@ void CMessage::drawIWindow(CInfoWindow * ret, std::string text, PlayerColor play
&& ret->text->slider;
i++)
{
ret->text->setBounds(sizes[i][0], sizes[i][1]);
ret->text->resize(Point(sizes[i][0], sizes[i][1]));
}
if(ret->text->slider)
{
ret->text->slider->addUsedEvents(CIntObject::WHEEL | CIntObject::KEYBOARD);
}
else
{
ret->text->resize(ret->text->label->textSize + Point(10, 10));
}
std::pair<int,int> winSize(ret->text->pos.w, ret->text->pos.h); //start with text size

View File

@ -408,7 +408,7 @@ CreditsScreen::CreditsScreen()
size_t firstQuote = text.find('\"')+1;
text = text.substr(firstQuote, text.find('\"', firstQuote) - firstQuote );
credits = new CTextBox(text, Rect(pos.w - 350, 600, 350, 32000), 0, FONT_CREDITS, CENTER, Colors::WHITE);
credits->pos.h = credits->maxH;
credits->pos.h = credits->label->textSize.y;
}
void CreditsScreen::showAll(SDL_Surface * to)
@ -1291,7 +1291,7 @@ SelectionTab::SelectionTab(CMenuScreen::EState Type, const std::function<void(CM
case CMenuScreen::saveGame:;
if(saveGameName.empty())
{
txt->setTxt("NEWGAME");
txt->setText("NEWGAME");
}
else
{
@ -1353,7 +1353,7 @@ void SelectionTab::select( int position )
{
std::string filename = *CResourceHandler::get()->getResourceName(
ResourceID(curItems[py]->fileURI, EResType::CLIENT_SAVEGAME));
txt->setTxt(CFileInfo(filename).getBaseName());
txt->setText(CFileInfo(filename).getBaseName());
}
onSelect(curItems[py]);
@ -1901,7 +1901,7 @@ CChatBox::CChatBox(const Rect &rect)
inputBox->removeUsedEvents(KEYBOARD);
chatHistory = new CTextBox("", Rect(0, 0, rect.w, rect.h - height), 1);
chatHistory->color = Colors::GREEN;
chatHistory->label->color = Colors::GREEN;
}
void CChatBox::keyPressed(const SDL_KeyboardEvent & key)
@ -1909,7 +1909,7 @@ void CChatBox::keyPressed(const SDL_KeyboardEvent & key)
if(key.keysym.sym == SDLK_RETURN && key.state == SDL_PRESSED && inputBox->text.size())
{
SEL->postChatMessage(inputBox->text);
inputBox->setTxt("");
inputBox->setText("");
}
else
inputBox->keyPressed(key);
@ -1917,7 +1917,7 @@ void CChatBox::keyPressed(const SDL_KeyboardEvent & key)
void CChatBox::addNewMessage(const std::string &text)
{
chatHistory->setTxt(chatHistory->text + text + "\n");
chatHistory->setText(chatHistory->label->text + text + "\n");
if(chatHistory->slider)
chatHistory->slider->moveToMax();
}
@ -1964,8 +1964,6 @@ InfoCard::InfoCard( bool Network )
if(SEL->screenType != CMenuScreen::newGame)
difficulty->block(true);
//description needs bg
mapDescription->addChild(new CPicture(*bg, descriptionRect), true); //move subpicture bg to our description control (by default it's our (Infocard) child)
if(network)
{
@ -2152,9 +2150,9 @@ void InfoCard::changeSelection( const CMapInfo *to )
if(to && mapDescription)
{
if (SEL->screenType == CMenuScreen::campaignList)
mapDescription->setTxt(to->campaignHeader->description);
mapDescription->setText(to->campaignHeader->description);
else
mapDescription->setTxt(to->mapHeader->description);
mapDescription->setText(to->mapHeader->description);
if(SEL->screenType != CMenuScreen::newGame && SEL->screenType != CMenuScreen::campaignList) {
difficulty->block(true);
@ -2926,7 +2924,7 @@ OptionsTab::SelectedBox::SelectedBox(Point position, PlayerSettings & settings,
void OptionsTab::SelectedBox::update()
{
image->setFrame(getImageIndex());
subtitle->setTxt(getName());
subtitle->setText(getName());
}
void OptionsTab::SelectedBox::clickRight( tribool down, bool previousState )
@ -3048,7 +3046,7 @@ CMultiMode::CMultiMode()
bar = new CGStatusBar(new CPicture(Rect(7, 465, 440, 18), 0));//226, 472
txt = new CTextInput(Rect(19, 436, 334, 16), *bg);
txt->setTxt(settings["general"]["playerName"].String()); //Player
txt->setText(settings["general"]["playerName"].String()); //Player
btns[0] = new CAdventureMapButton(CGI->generaltexth->zelp[266], boost::bind(&CMultiMode::openHotseat, this), 373, 78, "MUBHOT.DEF");
btns[1] = new CAdventureMapButton("Host TCP/IP game", "", boost::bind(&CMultiMode::hostTCP, this), 373, 78 + 57*1, "MUBHOST.DEF");
@ -3097,7 +3095,7 @@ CHotSeatPlayers::CHotSeatPlayers(const std::string &firstPlayer)
cancel = new CAdventureMapButton(CGI->generaltexth->zelp[561], boost::bind(&CGuiHandler::popIntTotally, boost::ref(GH), this), 205, 338, "MUBCANC.DEF", SDLK_ESCAPE);
bar = new CGStatusBar(new CPicture(Rect(7, 381, 348, 18), 0));//226, 472
txt[0]->setTxt(firstPlayer, true);
txt[0]->setText(firstPlayer, true);
txt[0]->giveFocus();
}
@ -3331,7 +3329,7 @@ void CBonusSelection::selectMap( int whichOne, bool initialSelect )
sInfo.turnTime = 0;
sInfo.difficulty = ourCampaign->camp->scenarios[whichOne].difficulty;
mapDesc->setTxt(ourHeader->description);
mapDesc->setText(ourHeader->description);
updateBonusSelection();
}
@ -3602,13 +3600,9 @@ void CBonusSelection::startMap()
if (scenario.prolog.hasPrologEpilog)
{
GH.pushInt(new CPrologEpilogVideo(scenario.prolog, exitCb));
logGlobal->infoStream() << "Video: " << scenario.prolog.prologVideo;
logGlobal->infoStream() << "Audio: " << scenario.prolog.prologMusic;
logGlobal->infoStream() << "Text: " << scenario.prolog.prologText;
}
else
{
logGlobal->infoStream() << "Without prolog";
exitCb();
}
}
@ -3991,9 +3985,9 @@ void CCampaignScreen::CCampaignButton::clickLeft(tribool down, bool previousStat
void CCampaignScreen::CCampaignButton::hover(bool on)
{
if (on)
hoverLabel->setTxt(hoverText); // Shows the name of the campaign when you get into the bounds of the button
hoverLabel->setText(hoverText); // Shows the name of the campaign when you get into the bounds of the button
else
hoverLabel->setTxt(" ");
hoverLabel->setText(" ");
}
void CCampaignScreen::CCampaignButton::show(SDL_Surface * to)
@ -4111,7 +4105,6 @@ CPrologEpilogVideo::CPrologEpilogVideo( CCampaignScenario::SScenarioPrologEpilog
txt = CSDL_Ext::newSurface(500, 20 * lines.size() + 10);
curTxtH = screen->h;
graphics->fonts[FONT_BIG]->renderTextLinesCenter(txt, lines, Colors::METALLIC_GOLD, Point(txt->w/2, txt->h/2 + 5));
//SDL_SaveBMP(txt, "txtsrfc.bmp");
}
void CPrologEpilogVideo::show( SDL_Surface * to )
@ -4160,8 +4153,8 @@ CSimpleJoinScreen::CSimpleJoinScreen()
cancel = new CAdventureMapButton(CGI->generaltexth->zelp[561], boost::bind(&CGuiHandler::popIntTotally, boost::ref(GH), this), 142, 142, "MUBCANC.DEF", SDLK_ESCAPE);
bar = new CGStatusBar(new CPicture(Rect(7, 186, 218, 18), 0));
port->setTxt(boost::lexical_cast<std::string>(settings["server"]["port"].Float()), true);
address->setTxt(settings["server"]["server"].String(), true);
port->setText(boost::lexical_cast<std::string>(settings["server"]["port"].Float()), true);
address->setText(settings["server"]["server"].String(), true);
address->giveFocus();
}

View File

@ -43,7 +43,7 @@ void CQuestLabel::clickLeft(tribool down, bool previousState)
void CQuestLabel::showAll(SDL_Surface * to)
{
if (active)
CBoundedLabel::showAll (to);
CMultiLineLabel::showAll (to);
}
CQuestIcon::CQuestIcon (const std::string &defname, int index, int x, int y) :
@ -144,7 +144,7 @@ void CQuestLog::init()
text.addReplacement (quests[i].obj->getHoverText()); //get name of the object
CQuestLabel * label = new CQuestLabel (28, 199 + i * 24, FONT_SMALL, TOPLEFT, Colors::WHITE, text.toString());
label->callback = boost::bind(&CQuestLog::selectQuest, this, i);
label->setBounds (172, 30);
label->setVisibleSize (Rect(0, 0, 172, 30));
labels.push_back(label);
}
@ -192,7 +192,7 @@ void CQuestLog::selectQuest (int which)
MetaString text;
std::vector<Component> components; //TODO: display them
currentQuest->quest->getVisitText (text, components , currentQuest->quest->isCustomFirst, true);
description->setTxt (text.toString()); //TODO: use special log entry text
description->setText (text.toString()); //TODO: use special log entry text
redraw();
}

View File

@ -33,13 +33,13 @@ extern CAdvMapInt *adventureInt;
const int QUEST_COUNT = 9;
class CQuestLabel : public LRClickableAreaWText, public CBoundedLabel
class CQuestLabel : public LRClickableAreaWText, public CMultiLineLabel
{
public:
std::function<void()> callback;
CQuestLabel (int x=0, int y=0, EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT, const SDL_Color &Color = Colors::WHITE, const std::string &Text = "")
: CBoundedLabel (x, y, FONT_SMALL, TOPLEFT, Colors::WHITE, Text){};
: CMultiLineLabel (x, y, FONT_SMALL, TOPLEFT, Colors::WHITE, Text){};
void clickLeft(tribool down, bool previousState);
void showAll(SDL_Surface * to);
};

View File

@ -159,29 +159,29 @@ CSpellWindow::CSpellWindow(const SDL_Rect &, const CGHeroInstance * _myHero, CPl
statusBar = new CGStatusBar(7 + pos.x, 569 + pos.y, "Spelroll.bmp");
SDL_Rect temp_rect = genRect(45, 35, 479 + pos.x, 405 + pos.y);
exitBtn = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fexitb, this), CGI->generaltexth->zelp[460].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[460].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
exitBtn = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fexitb, this), CGI->generaltexth->zelp[460].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[460].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(45, 35, 221 + pos.x, 405 + pos.y);
battleSpells = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fbattleSpellsb, this), CGI->generaltexth->zelp[453].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[453].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
battleSpells = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fbattleSpellsb, this), CGI->generaltexth->zelp[453].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[453].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(45, 35, 355 + pos.x, 405 + pos.y);
adventureSpells = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fadvSpellsb, this), CGI->generaltexth->zelp[452].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[452].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
adventureSpells = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fadvSpellsb, this), CGI->generaltexth->zelp[452].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[452].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(45, 35, 418 + pos.x, 405 + pos.y);
manaPoints = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fmanaPtsb, this), CGI->generaltexth->zelp[459].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[459].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
manaPoints = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fmanaPtsb, this), CGI->generaltexth->zelp[459].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[459].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(36, 56, 549 + pos.x, 94 + pos.y);
selectSpellsA = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 0), CGI->generaltexth->zelp[454].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[454].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
selectSpellsA = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 0), CGI->generaltexth->zelp[454].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[454].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(36, 56, 549 + pos.x, 151 + pos.y);
selectSpellsE = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 3), CGI->generaltexth->zelp[457].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[457].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
selectSpellsE = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 3), CGI->generaltexth->zelp[457].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[457].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(36, 56, 549 + pos.x, 210 + pos.y);
selectSpellsF = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 1), CGI->generaltexth->zelp[455].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[455].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
selectSpellsF = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 1), CGI->generaltexth->zelp[455].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[455].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(36, 56, 549 + pos.x, 270 + pos.y);
selectSpellsW = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 2), CGI->generaltexth->zelp[456].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[456].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
selectSpellsW = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 2), CGI->generaltexth->zelp[456].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[456].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(36, 56, 549 + pos.x, 330 + pos.y);
selectSpellsAll = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 4), CGI->generaltexth->zelp[458].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[458].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
selectSpellsAll = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::selectSchool, this, 4), CGI->generaltexth->zelp[458].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[458].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(leftCorner->h, leftCorner->w, 97 + pos.x, 77 + pos.y);
lCorner = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fLcornerb, this), CGI->generaltexth->zelp[450].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[450].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
lCorner = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fLcornerb, this), CGI->generaltexth->zelp[450].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[450].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
temp_rect = genRect(rightCorner->h, rightCorner->w, 487 + pos.x, 72 + pos.y);
rCorner = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fRcornerb, this), CGI->generaltexth->zelp[451].second, boost::bind(&CGStatusBar::print, statusBar, (CGI->generaltexth->zelp[451].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
rCorner = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fRcornerb, this), CGI->generaltexth->zelp[451].second, boost::bind(&CGStatusBar::setText, statusBar, (CGI->generaltexth->zelp[451].first)), boost::bind(&CGStatusBar::clear, statusBar), myInt);
//areas for spells
int xpos = 117 + pos.x, ypos = 90 + pos.y;
@ -813,7 +813,7 @@ void CSpellWindow::SpellArea::hover(bool on)
{
std::ostringstream ss;
ss<<CGI->spellh->spells[mySpell]->name<<" ("<<CGI->generaltexth->allTexts[171+CGI->spellh->spells[mySpell]->level]<<")";
owner->statusBar->print(ss.str());
owner->statusBar->setText(ss.str());
}
else
{

View File

@ -282,7 +282,7 @@ void CGarrisonSlot::hover (bool on)
temp = CGI->generaltexth->tcommands[11]; //Empty
}
}
GH.statusbar->print(temp);
GH.statusbar->setText(temp);
}
else
{
@ -464,7 +464,7 @@ void CGarrisonSlot::update()
creatureImage->setFrame(creature->iconIndex);
stackCount->enable();
stackCount->setTxt(boost::lexical_cast<std::string>(myStack->count));
stackCount->setText(boost::lexical_cast<std::string>(myStack->count));
}
else
{
@ -510,7 +510,7 @@ CGarrisonSlot::CGarrisonSlot(CGarrisonInt *Owner, int x, int y, SlotID IID, int
if (!creature)
stackCount->disable();
else
stackCount->setTxt(boost::lexical_cast<std::string>(myStack->count));
stackCount->setText(boost::lexical_cast<std::string>(myStack->count));
}
void CGarrisonInt::addSplitBtn(CAdventureMapButton * button)
@ -667,8 +667,7 @@ CInfoWindow::CInfoWindow(std::string Text, PlayerColor player, const TCompsInfo
text = new CTextBox(Text, Rect(0, 0, 250, 100), 0, FONT_MEDIUM, CENTER, Colors::WHITE);
if(!text->slider)
{
text->pos.w = text->maxW;
text->pos.h = text->maxH;
text->resize(text->label->textSize);
}
if(buttons.size())
@ -1397,7 +1396,7 @@ void CRecruitmentWindow::CCostBox::set(TResources res)
//just update values
for(auto & item : resources)
{
item.second.first->setTxt(boost::lexical_cast<std::string>(res[item.first]));
item.second.first->setText(boost::lexical_cast<std::string>(res[item.first]));
}
}
@ -1469,7 +1468,7 @@ void CRecruitmentWindow::select(CCreatureCard *card)
totalCostValue->set(card->creature->cost * maxAmount);
//Recruit %s
title->setTxt(boost::str(boost::format(CGI->generaltexth->tcommands[21]) % card->creature->namePl));
title->setText(boost::str(boost::format(CGI->generaltexth->tcommands[21]) % card->creature->namePl));
maxButton->block(maxAmount == 0);
slider->block(maxAmount == 0);
@ -1626,8 +1625,8 @@ void CRecruitmentWindow::sliderMoved(int to)
return;
buyButton->block(!to);
availableValue->setTxt(boost::lexical_cast<std::string>(selected->amount - to));
toRecruitValue->setTxt(boost::lexical_cast<std::string>(to));
availableValue->setText(boost::lexical_cast<std::string>(selected->amount - to));
toRecruitValue->setText(boost::lexical_cast<std::string>(to));
totalCostValue->set(selected->creature->cost * to);
}
@ -1660,8 +1659,8 @@ CSplitWindow::CSplitWindow(const CCreature * creature, std::function<void(int, i
leftInput->filters.add(boost::bind(&CTextInput::numberFilter, _1, _2, leftMin, leftMax));
rightInput->filters.add(boost::bind(&CTextInput::numberFilter, _1, _2, rightMin, rightMax));
leftInput->setTxt(boost::lexical_cast<std::string>(leftAmount), false);
rightInput->setTxt(boost::lexical_cast<std::string>(rightAmount), false);
leftInput->setText(boost::lexical_cast<std::string>(leftAmount), false);
rightInput->setText(boost::lexical_cast<std::string>(rightAmount), false);
animLeft = new CCreaturePic(20, 54, creature, true, false);
animRight = new CCreaturePic(177, 54,creature, true, false);
@ -1691,8 +1690,8 @@ void CSplitWindow::setAmount(int value, bool left)
leftAmount = left ? value : total - value;
rightAmount = left ? total - value : value;
leftInput->setTxt(boost::lexical_cast<std::string>(leftAmount));
rightInput->setTxt(boost::lexical_cast<std::string>(rightAmount));
leftInput->setText(boost::lexical_cast<std::string>(leftAmount));
rightInput->setText(boost::lexical_cast<std::string>(rightAmount));
}
void CSplitWindow::apply()
@ -2157,13 +2156,13 @@ void CTradeWindow::CTradeableItem::hover(bool on)
{
case CREATURE:
case CREATURE_PLACEHOLDER:
GH.statusbar->print(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->creatures[id]->namePl));
GH.statusbar->setText(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->creatures[id]->namePl));
break;
case ARTIFACT_PLACEHOLDER:
if(id < 0)
GH.statusbar->print(CGI->generaltexth->zelp[582].first);
GH.statusbar->setText(CGI->generaltexth->zelp[582].first);
else
GH.statusbar->print(CGI->arth->artifacts[id]->Name());
GH.statusbar->setText(CGI->arth->artifacts[id]->Name());
break;
}
}
@ -2964,27 +2963,27 @@ void CMarketplaceWindow::updateTraderText()
if(mode == EMarketMode::RESOURCE_PLAYER)
{
//I can give %s to the %s player.
traderText->setTxt(boost::str(boost::format(CGI->generaltexth->allTexts[165]) % hLeft->getName() % hRight->getName()));
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[165]) % hLeft->getName() % hRight->getName()));
}
else if(mode == EMarketMode::RESOURCE_ARTIFACT)
{
//I can offer you the %s for %d %s of %s.
traderText->setTxt(boost::str(boost::format(CGI->generaltexth->allTexts[267]) % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName()));
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[267]) % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName()));
}
else if(mode == EMarketMode::RESOURCE_RESOURCE)
{
//I can offer you %d %s of %s for %d %s of %s.
traderText->setTxt(boost::str(boost::format(CGI->generaltexth->allTexts[157]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName()));
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[157]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName()));
}
else if(mode == EMarketMode::CREATURE_RESOURCE)
{
//I can offer you %d %s of %s for %d %s.
traderText->setTxt(boost::str(boost::format(CGI->generaltexth->allTexts[269]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % hLeft->getName(r1)));
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[269]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % hLeft->getName(r1)));
}
else if(mode == EMarketMode::ARTIFACT_RESOURCE)
{
//I can offer you %d %s of %s for your %s.
traderText->setTxt(boost::str(boost::format(CGI->generaltexth->allTexts[268]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % hLeft->getName(r1)));
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[268]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % hLeft->getName(r1)));
}
return;
}
@ -3004,7 +3003,7 @@ void CMarketplaceWindow::updateTraderText()
else
gnrtxtnr = 163; //Please inspect our fine wares. If you feel like offering a trade, click on the items you wish to trade with and for.
}
traderText->setTxt(CGI->generaltexth->allTexts[gnrtxtnr]);
traderText->setText(CGI->generaltexth->allTexts[gnrtxtnr]);
}
CAltarWindow::CAltarWindow(const IMarket *Market, const CGHeroInstance *Hero /*= nullptr*/, EMarketMode::EMarketMode Mode)
@ -3297,12 +3296,12 @@ void CAltarWindow::calcTotalExp()
}
}
val = hero->calculateXp(val);
expOnAltar->setTxt(boost::lexical_cast<std::string>(val));
expOnAltar->setText(boost::lexical_cast<std::string>(val));
}
void CAltarWindow::setExpToLevel()
{
expToLevel->setTxt(boost::lexical_cast<std::string>(CGI->heroh->reqExp(CGI->heroh->level(hero->exp)+1) - hero->exp));
expToLevel->setText(boost::lexical_cast<std::string>(CGI->heroh->reqExp(CGI->heroh->level(hero->exp)+1) - hero->exp));
}
void CAltarWindow::blockTrade()
@ -3609,7 +3608,7 @@ void CSystemOptionsWindow::setGameRes(int index)
resText += boost::lexical_cast<std::string>(iter->first.first);
resText += "x";
resText += boost::lexical_cast<std::string>(iter->first.second);
gameResLabel->setTxt(resText);
gameResLabel->setText(resText);
}
void CSystemOptionsWindow::toggleReminder(bool on)
@ -3814,7 +3813,7 @@ void CTavernWindow::HeroPortrait::hover( bool on )
{
//Hoverable::hover(on);
if(on)
GH.statusbar->print(hoverName);
GH.statusbar->setText(hoverName);
else
GH.statusbar->clear();
}
@ -3977,12 +3976,11 @@ void CInGameConsole::startEnteringText()
enteredText = "_";
if(GH.topInt() == adventureInt)
{
GH.statusbar->alignment = TOPLEFT;
GH.statusbar->calcOffset();
GH.statusbar->print(enteredText);
GH.statusbar->alignment = TOPLEFT;
GH.statusbar->setText(enteredText);
//Prevent changes to the text from mouse interaction with the adventure map
GH.statusbar->lock(true);
//Prevent changes to the text from mouse interaction with the adventure map
GH.statusbar->lock(true);
}
else if(LOCPLINT->battleInt)
{
@ -4003,10 +4001,9 @@ void CInGameConsole::endEnteringText(bool printEnteredText)
enteredText = "";
if(GH.topInt() == adventureInt)
{
GH.statusbar->alignment = CENTER;
GH.statusbar->calcOffset();
GH.statusbar->lock(false);
GH.statusbar->clear();
GH.statusbar->alignment = CENTER;
GH.statusbar->lock(false);
GH.statusbar->clear();
}
else if(LOCPLINT->battleInt)
{
@ -4018,10 +4015,10 @@ void CInGameConsole::refreshEnteredText()
{
if(GH.topInt() == adventureInt)
{
GH.statusbar->lock(false);
GH.statusbar->clear();
GH.statusbar->print(enteredText);
GH.statusbar->lock(true);
GH.statusbar->lock(false);
GH.statusbar->clear();
GH.statusbar->setText(enteredText);
GH.statusbar->lock(true);
}
else if(LOCPLINT->battleInt)
{
@ -4521,7 +4518,7 @@ void CHeroArea::clickRight(tribool down, bool previousState)
void CHeroArea::hover(bool on)
{
if (on && hero)
GH.statusbar->print(hero->hoverName);
GH.statusbar->setText(hero->hoverName);
else
GH.statusbar->clear();
}
@ -5438,7 +5435,7 @@ void CUniversityWindow::CItem::clickRight(tribool down, bool previousState)
void CUniversityWindow::CItem::hover(bool on)
{
if (on)
GH.statusbar->print(CGI->generaltexth->skillName[ID]);
GH.statusbar->setText(CGI->generaltexth->skillName[ID]);
else
GH.statusbar->clear();
}

View File

@ -376,8 +376,8 @@ void CAdventureMapButton::hover (bool on)
else if(GH.statusbar) //for other buttons
{
if (on)
GH.statusbar->print(*name);
else if ( GH.statusbar->getCurrent()==(*name) )
GH.statusbar->setText(*name);
else if ( GH.statusbar->getText()==(*name) )
GH.statusbar->clear();
}
}
@ -725,8 +725,12 @@ CSlider::~CSlider()
}
CSlider::CSlider(int x, int y, int totalw, std::function<void(int)> Moved, int Capacity, int Amount, int Value, bool Horizontal, int style)
:capacity(Capacity),amount(Amount),horizontal(Horizontal), moved(Moved)
CSlider::CSlider(int x, int y, int totalw, std::function<void(int)> Moved, int Capacity, int Amount, int Value, bool Horizontal, int style):
capacity(Capacity),
amount(Amount),
scrollStep(1),
horizontal(Horizontal),
moved(Moved)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
setAmount(amount);
@ -827,7 +831,7 @@ void CSlider::showAll(SDL_Surface * to)
void CSlider::wheelScrolled(bool down, bool in)
{
moveTo(value + 3 * (down ? +1 : -1));
moveTo(value + 3 * (down ? +scrollStep : -scrollStep));
}
void CSlider::keyPressed(const SDL_KeyboardEvent & key)
@ -839,17 +843,17 @@ void CSlider::keyPressed(const SDL_KeyboardEvent & key)
{
case SDLK_UP:
case SDLK_LEFT:
moveDest = value - 1;
moveDest = value - scrollStep;
break;
case SDLK_DOWN:
case SDLK_RIGHT:
moveDest = value + 1;
moveDest = value + scrollStep;
break;
case SDLK_PAGEUP:
moveDest = value - capacity + 1;
moveDest = value - capacity + scrollStep;
break;
case SDLK_PAGEDOWN:
moveDest = value + capacity - 1;
moveDest = value + capacity - scrollStep;
break;
case SDLK_HOME:
moveDest = 0;
@ -1104,8 +1108,8 @@ CSimpleWindow::~CSimpleWindow()
void CHoverableArea::hover (bool on)
{
if (on)
GH.statusbar->print(hoverText);
else if (GH.statusbar->getCurrent()==hoverText)
GH.statusbar->setText(hoverText);
else if (GH.statusbar->getText()==hoverText)
GH.statusbar->clear();
}
@ -1156,24 +1160,20 @@ void CLabel::showAll(SDL_Surface * to)
{
CIntObject::showAll(to);
std::string toPrint = visibleText();
if(!toPrint.length())
return;
//blitLine(to, pos.topLeft()/2 + pos.bottomRight()/2, toPrint);
blitLine(to, pos.topLeft() + textOffset, toPrint);
if(!text.empty())
blitLine(to, pos, text);
}
CLabel::CLabel(int x, int y, EFonts Font /*= FONT_SMALL*/, EAlignment Align, const SDL_Color &Color /*= Colors::WHITE*/, const std::string &Text /*= ""*/)
:CTextContainer(Align, Font, Color), text(Text)
{
type |= REDRAW_PARENT;
autoRedraw = true;
pos.x += x;
pos.y += y;
pos.w = pos.h = 0;
bg = nullptr;
ignoreLeadingWhitespace = false;
if (alignment == TOPLEFT) // causes issues for MIDDLE
{
@ -1182,15 +1182,17 @@ CLabel::CLabel(int x, int y, EFonts Font /*= FONT_SMALL*/, EAlignment Align, con
}
}
std::string CLabel::visibleText()
Point CLabel::getBorderSize()
{
std::string ret = text;
if(ignoreLeadingWhitespace)
boost::trim_left(ret);
return ret;
return Point(0, 0);
}
void CLabel::setTxt(const std::string &Txt)
std::string CLabel::getText()
{
return text;
}
void CLabel::setText(const std::string &Txt)
{
text = Txt;
if(autoRedraw)
@ -1202,33 +1204,60 @@ void CLabel::setTxt(const std::string &Txt)
}
}
void CBoundedLabel::setBounds(int limitW, int limitH)
CMultiLineLabel::CMultiLineLabel(int x, int y, EFonts Font, EAlignment Align, const SDL_Color &Color, const std::string &Text):
CLabel(x, y, Font, Align, Color, Text),
visibleSize(0, 0, 0, 0)
{
pos.h = limitH;
pos.w = limitW;
recalculateLines(text);
splitText(Text);
}
void CBoundedLabel::setTxt(const std::string &Txt)
void CMultiLineLabel::setVisibleSize(Rect visibleSize)
{
recalculateLines(Txt);
CLabel::setTxt(Txt);
this->visibleSize = visibleSize;
redraw();
}
void CTextContainer::blitLine(SDL_Surface *to, Point where, std::string what)
void CMultiLineLabel::scrollTextBy(int distance)
{
scrollTextTo(visibleSize.y + distance);
}
void CMultiLineLabel::scrollTextTo(int distance)
{
Rect size = visibleSize;
size.y = distance;
setVisibleSize(size);
}
void CMultiLineLabel::setText(const std::string &Txt)
{
splitText(Txt);
CLabel::setText(Txt);
}
void CTextContainer::blitLine(SDL_Surface *to, Rect destRect, std::string what)
{
const IFont * f = graphics->fonts[font];
Point where = destRect.topLeft();
// input is rect in which given text should be placed
// calculate proper position for top-left corner of the text
if (alignment == TOPLEFT)
{
where.x += getBorderSize().x;
where.y += getBorderSize().y;
}
if (alignment == CENTER)
{
where.x -= f->getStringWidth(what) / 2;
where.y -= f->getLineHeight() / 2;
where.x += (destRect.w - f->getStringWidth(what)) / 2;
where.y += (destRect.h - f->getLineHeight()) / 2;
}
if (alignment == BOTTOMRIGHT)
{
where.x -= f->getStringWidth(what);
where.y -= f->getLineHeight();
where.x += getBorderSize().x + destRect.w - f->getStringWidth(what);
where.y += getBorderSize().y + destRect.h - f->getLineHeight();
}
size_t begin = 0;
@ -1245,11 +1274,11 @@ void CTextContainer::blitLine(SDL_Surface *to, Point where, std::string what)
if (currDelimeter % 2) // Enclosed in {} text - set to yellow
f->renderTextLeft(to, toPrint, Colors::YELLOW, where);
else // Non-enclosed text
else // Non-enclosed text, use default color
f->renderTextLeft(to, toPrint, color, where);
begin = end;
where.x += f->getStringWidth(toPrint);
destRect.x += f->getStringWidth(toPrint);
}
currDelimeter++;
}
@ -1262,36 +1291,33 @@ CTextContainer::CTextContainer(EAlignment alignment, EFonts font, SDL_Color colo
color(color)
{}
void CBoundedLabel::showAll(SDL_Surface * to)
void CMultiLineLabel::showAll(SDL_Surface * to)
{
CIntObject::showAll(to);
const IFont * f = graphics->fonts[font];
int lineHeight = f->getLineHeight();
int lineCapacity = pos.h / lineHeight;
int dy = f->getLineHeight(); //line height
int base_y = pos.y;
if(alignment == CENTER)
base_y += std::max((pos.h - maxH)/2,0);
// calculate which lines should be visible
size_t totalLines = lines.size();
size_t beginLine = visibleSize.y / f->getLineHeight();
size_t endLine = (getTextLocation().h + visibleSize.y) / f->getLineHeight() + 1;
for (int i = 0; i < lineCapacity; i++)
// and where they should be displayed
Point lineStart = getTextLocation().topLeft() - visibleSize + Point(0, beginLine * f->getLineHeight());
Point lineSize = Point(getTextLocation().w, f->getLineHeight());
CSDL_Ext::CClipRectGuard guard(to, getTextLocation()); // to properly trim text that is too big to fit
for (size_t i = beginLine; i < std::min(totalLines, endLine); i++)
{
const std::string &line = lines[i];
if ( !(lines.size() && line.size())) //empty message or empty line
continue;
if (!lines[i].empty()) //non-empty line
blitLine(to, Rect(lineStart, lineSize), lines[i]);
int x = pos.x;
if(alignment == CENTER)
{
x += pos.w - f->getStringWidth(line.c_str()) / 2;
}
blitLine(to, Point(x, base_y + i * dy), line);
lineStart.y += f->getLineHeight();
}
}
void CBoundedLabel::recalculateLines(const std::string &Txt)
void CMultiLineLabel::splitText(const std::string &Txt)
{
lines.clear();
@ -1300,10 +1326,32 @@ void CBoundedLabel::recalculateLines(const std::string &Txt)
lines = CMessage::breakText(Txt, pos.w, font);
maxH = lineHeight * lines.size();
maxW = 0;
textSize.y = lineHeight * lines.size();
textSize.x = 0;
for(const std::string &line : lines)
vstd::amax(maxW, f->getStringWidth(line.c_str()));
vstd::amax( textSize.x, f->getStringWidth(line.c_str()));
redraw();
}
Rect CMultiLineLabel::getTextLocation()
{
// this method is needed for vertical alignment alignment of text
// when height of available text is smaller than height of widget
// in this case - we should add proper offset to display text at required position
if (pos.h <= textSize.y)
return pos;
Point textSize(pos.w, graphics->fonts[font]->getLineHeight() * lines.size());
Point textOffset(pos.w - textSize.x, pos.h - textSize.y);
switch(alignment)
{
case TOPLEFT: return Rect(pos.topLeft(), textSize);
case CENTER: return Rect(pos.topLeft() + textOffset / 2, textSize);
case BOTTOMRIGHT: return Rect(pos.topLeft() + textOffset, textSize);
}
assert(0);
return Rect();
}
CLabelGroup::CLabelGroup(EFonts Font, EAlignment Align, const SDL_Color &Color):
@ -1316,104 +1364,72 @@ void CLabelGroup::add(int x, int y, const std::string &text)
new CLabel(x, y, font, align, color, text);
}
CTextBox::CTextBox(std::string Text, const Rect &rect, int SliderStyle, EFonts Font /*= FONT_SMALL*/, EAlignment Align /*= TOPLEFT*/, const SDL_Color &Color /*= Colors::WHITE*/)
:CBoundedLabel(rect.x, rect.y, Font, Align, Color, Text), sliderStyle(SliderStyle), slider(nullptr)
CTextBox::CTextBox(std::string Text, const Rect &rect, int SliderStyle, EFonts Font /*= FONT_SMALL*/, EAlignment Align /*= TOPLEFT*/, const SDL_Color &Color /*= Colors::WHITE*/):
sliderStyle(SliderStyle),
slider(nullptr)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
label = new CMultiLineLabel(rect.x, rect.y, Font, Align, Color);
type |= REDRAW_PARENT;
autoRedraw = false;
pos.h = rect.h;
pos.w = rect.w;
assert(Align == TOPLEFT || Align == CENTER); //TODO: support for other alignments
label->pos.h = pos.h = rect.h;
label->pos.w = pos.w = rect.w;
assert(pos.w >= 40); //we need some space
setTxt(Text);
}
void CTextBox::recalculateLines(const std::string &Txt)
{
//TODO: merge with CBoundedlabel::recalculateLines
vstd::clear_pointer(slider);
lines.clear();
const IFont * f = graphics->fonts[font];
int lineHeight = f->getLineHeight();
int lineCapacity = pos.h / lineHeight;
lines = CMessage::breakText(Txt, pos.w, font);
if (lines.size() > lineCapacity) //we need to add a slider
{
lines = CMessage::breakText(Txt, pos.w - 32 - 10, font);
OBJ_CONSTRUCTION_CAPTURING_ALL;
slider = new CSlider(pos.w - 32, 0, pos.h, boost::bind(&CTextBox::sliderMoved, this, _1), lineCapacity, lines.size(), 0, false, sliderStyle);
if(active)
slider->activate();
}
maxH = lineHeight * lines.size();
maxW = 0;
for(const std::string &line : lines)
vstd::amax(maxW, f->getStringWidth(line));
}
void CTextBox::showAll(SDL_Surface * to)
{
CIntObject::showAll(to);
const IFont * f = graphics->fonts[font];
int dy = f->getLineHeight(); //line height
int base_y = pos.y;
if (alignment == CENTER)
base_y += std::max((pos.h - maxH)/2,0);
int howManyLinesToPrint = slider ? slider->capacity : lines.size();
int firstLineToPrint = slider ? slider->value : 0;
for (int i = 0; i < howManyLinesToPrint; i++)
{
const std::string &line = lines[i + firstLineToPrint];
if(!line.size()) continue;
int width = pos.w + (slider ? (slider->pos.w) : 0);
int x = pos.x + int(alignment) * width / 2;
blitLine(to, Point(x, base_y + i * dy), line);
}
setText(Text);
}
void CTextBox::sliderMoved(int to)
{
if(!slider)
return;
redraw();
label->scrollTextTo(to);
}
const Point CGStatusBar::edgeOffset = Point(5, 1);
void CGStatusBar::print(const std::string & Text)
void CTextBox::resize(Point newSize)
{
if(!textLock)
setTxt(Text);
pos.w = newSize.x;
pos.h = newSize.y;
label->pos.w = pos.w;
label->pos.h = pos.h;
if (slider)
vstd::clear_pointer(slider); // will be recreated if needed later
setText(label->getText()); // force refresh
}
void CTextBox::setText(const std::string &text)
{
label->setText(text);
if (label->textSize.y <= label->pos.h && slider)
{
// slider is no longer needed
vstd::clear_pointer(slider);
label->pos.w = pos.w;
label->setText(text);
}
else if (label->textSize.y > label->pos.h && !slider)
{
// create slider and update widget
label->pos.w = pos.w - 32;
label->setText(text);
OBJ_CONSTRUCTION_CAPTURING_ALL;
slider = new CSlider(pos.w - 32, 0, pos.h, boost::bind(&CTextBox::sliderMoved, this, _1),
label->pos.h, label->textSize.y, 0, false, sliderStyle);
slider->scrollStep = graphics->fonts[label->font]->getLineHeight();
}
}
void CGStatusBar::setText(const std::string & Text)
{
if(!textLock)
CLabel::setText(Text);
}
void CGStatusBar::clear()
{
if(!textLock)
setTxt("");
setText("");
}
std::string CGStatusBar::getCurrent()
{
return text;
}
//CGStatusBar::CGStatusBar(int x, int y, EFonts Font /*= FONT_SMALL*/, EAlignment Align, const SDL_Color &Color /*= Colors::WHITE*/, const std::string &Text /*= ""*/)
//: CLabel(x, y, Font, Align, Color, Text)
//{
// init();
//}
CGStatusBar::CGStatusBar(CPicture *BG, EFonts Font /*= FONT_SMALL*/, EAlignment Align /*= CENTER*/, const SDL_Color &Color /*= Colors::WHITE*/)
: CLabel(BG->pos.x, BG->pos.y, Font, Align, Color, "")
{
@ -1421,7 +1437,7 @@ CGStatusBar::CGStatusBar(CPicture *BG, EFonts Font /*= FONT_SMALL*/, EAlignment
bg = BG;
addChild(bg);
pos = bg->pos;
calcOffset();
getBorderSize();
textLock = false;
}
@ -1437,7 +1453,6 @@ CGStatusBar::CGStatusBar(int x, int y, std::string name/*="ADROLLVR.bmp"*/, int
vstd::amin(pos.w, maxw);
bg->srcRect = new Rect(0, 0, maxw, pos.h);
}
calcOffset();
textLock = false;
}
@ -1457,20 +1472,19 @@ void CGStatusBar::init()
GH.statusbar = this;
}
void CGStatusBar::calcOffset()
Point CGStatusBar::getBorderSize()
{
//Width of borders where text should not be printed
static const Point borderSize(5,1);
switch(alignment)
{
case TOPLEFT:
textOffset = Point(edgeOffset.x, edgeOffset.y);
break;
case CENTER:
textOffset = Point(pos.w/2, pos.h/2);
break;
case BOTTOMRIGHT:
textOffset = Point(pos.w - edgeOffset.x, pos.h - edgeOffset.y);
break;
case TOPLEFT: return Point(borderSize.x, borderSize.y);
case CENTER: return Point(pos.w/2, pos.h/2);
case BOTTOMRIGHT: return Point(pos.w - borderSize.x, pos.h - borderSize.y);
}
assert(0);
return Point();
}
void CGStatusBar::lock(bool shouldLock)
@ -1486,7 +1500,6 @@ CTextInput::CTextInput(const Rect &Pos, EFonts font, const CFunctionList<void(co
focus = false;
pos.h = Pos.h;
pos.w = Pos.w;
textOffset = Point(pos.w/2, pos.h/2);
captureAllKeys = true;
bg = nullptr;
addUsedEvents(LCLICK | KEYBOARD);
@ -1570,9 +1583,9 @@ void CTextInput::keyPressed( const SDL_KeyboardEvent & key )
}
}
void CTextInput::setTxt( const std::string &nText, bool callCb )
void CTextInput::setText( const std::string &nText, bool callCb )
{
CLabel::setTxt(nText);
CLabel::setText(nText);
if(callCb)
cb(text);
}

View File

@ -192,10 +192,11 @@ class CSlider : public CIntObject
{
public:
CAdventureMapButton *left, *right, *slider; //if vertical then left=up
int capacity,//how many elements can be active at same time
amount, //how many elements
positions, //number of highest position (0 if there is only one)
value; //first active element
int capacity;//how many elements can be active at same time (e.g. hero list = 5)
int amount; //total amount of elements (e.g. hero list = 0-8)
int positions; //number of highest position (0 if there is only one)
int value; //first active element
int scrollStep; // how many elements will be scrolled via one click, default = 1
bool horizontal;
bool wheelScrolling;
bool keyScrolling;
@ -279,7 +280,7 @@ public:
//Pos - position of first item
//ItemOffset - distance between items in the list
//VisibleSize - maximal number of displayable at once items
//TotalSize
//TotalSize
//Slider - slider style, bit field: 1 = present(disabled), 2=horisontal(vertical), 4=blue(brown)
//SliderPos - position of slider, if present
CListBox(CreateFunc create, DestroyFunc destroy, Point Pos, Point ItemOffset, size_t VisibleSize,
@ -312,109 +313,121 @@ public:
size_t getPos();
};
/// Small helper class to manage group of similar labels
class CLabelGroup : public CIntObject
{
std::list<CLabel*> labels;
EFonts font;
EAlignment align;
SDL_Color color;
public:
CLabelGroup(EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT, const SDL_Color &Color = Colors::WHITE);
void add(int x=0, int y=0, const std::string &text = "");
};
/// Base class for all text-related widgets.
/// Controls text blitting-related options
class CTextContainer : public virtual CIntObject
{
protected:
void blitLine(SDL_Surface * to, Point where, std::string what);
/// returns size of border, for left- or right-aligned text
virtual Point getBorderSize() = 0;
/// do actual blitting of line. Text "what" will be placed at "where" and aligned according to alignment
void blitLine(SDL_Surface * to, Rect where, std::string what);
CTextContainer(EAlignment alignment, EFonts font, SDL_Color color);
//CTextContainer() {};
public:
EAlignment alignment;
EFonts font;
SDL_Color color;
SDL_Color color; // default font color. Can be overriden by placing "{}" into the string
};
/// Label which shows text
class CLabel : public CTextContainer
{
protected:
virtual std::string visibleText();
Point getBorderSize() override;
public:
std::string text;
CPicture *bg;
bool autoRedraw; //whether control will redraw itself on setTxt
Point textOffset; //text will be blitted at pos + textOffset with appropriate alignment
bool ignoreLeadingWhitespace;
public:
virtual void setTxt(const std::string &Txt);
std::string text;
bool autoRedraw; //whether control will redraw itself on setTxt
std::string getText();
virtual void setText(const std::string &Txt);
CLabel(int x=0, int y=0, EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT,
const SDL_Color &Color = Colors::WHITE, const std::string &Text = "");
void showAll(SDL_Surface * to); //shows statusbar (with current text)
CLabel(int x=0, int y=0, EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT, const SDL_Color &Color = Colors::WHITE, const std::string &Text = "");
};
class CBoundedLabel : public CLabel
/// Multi-line label that can display multiple lines of text
/// If text is too big to fit into requested area remaining part will not be visible
class CMultiLineLabel : public CLabel
{
public:
int maxW; //longest line of text in px
int maxH; //total height needed to print all lines
// text to blit, split into lines that are no longer than widget width
std::vector<std::string> lines;
CBoundedLabel(int x=0, int y=0, EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT, const SDL_Color &Color = Colors::WHITE, const std::string &Text = "")
: CLabel (x, y, Font, Align, Color, Text){};
void setTxt(const std::string &Txt);
void setBounds(int limitW, int limitH);
virtual void recalculateLines(const std::string &Txt);
// area of text that actually will be printed, default is widget size
Rect visibleSize;
void splitText(const std::string &Txt);
Rect getTextLocation();
public:
// total size of text, x = longest line of text, y = total height of lines
Point textSize;
CMultiLineLabel(int x=0, int y=0, EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT, const SDL_Color &Color = Colors::WHITE, const std::string &Text = "");
void setText(const std::string &Txt);
void showAll(SDL_Surface * to);
void setVisibleSize(Rect visibleSize);
// scrolls text visible in widget. Positive value will move text up
void scrollTextTo(int distance);
void scrollTextBy(int distance);
};
//Small helper class to manage group of similar labels
class CLabelGroup : public CIntObject
/// a multi-line label that tries to fit text with given available width and height;
/// if not possible, it creates a slider for scrolling text
class CTextBox : public CIntObject
{
std::list<CLabel*> labels;
EFonts font;
EAlignment align;
const SDL_Color &color;
public:
CLabelGroup(EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT, const SDL_Color &Color = Colors::WHITE);
void add(int x=0, int y=0, const std::string &text = "");
};
/// a multi-line label that tries to fit text with given available width and height; if not possible, it creates a slider for scrolling text
class CTextBox : public CBoundedLabel
{
public:
int sliderStyle;
std::vector<CAnimImage* > effects;
public:
CMultiLineLabel * label;
CSlider *slider;
//CTextBox( std::string Text, const Point &Pos, int w, int h, EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT, const SDL_Color &Color = Colors::WHITE);
CTextBox(std::string Text, const Rect &rect, int SliderStyle, EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT, const SDL_Color &Color = Colors::WHITE);
void showAll(SDL_Surface * to); //shows statusbar (with current text)
void recalculateLines(const std::string &Txt);
CTextBox(std::string Text, const Rect &rect, int SliderStyle, EFonts Font = FONT_SMALL, EAlignment Align = TOPLEFT, const SDL_Color &Color = Colors::WHITE);
void resize(Point newSize);
void setText(const std::string &Txt);
void sliderMoved(int to);
};
/// Status bar which is shown at the bottom of the in-game screens
class CGStatusBar : public CLabel
{
bool textLock; //Used for blocking changes to the text
bool textLock; //Used for blocking changes to the text
void init();
public:
CGStatusBar *oldStatusBar;
//statusbar interface overloads
void print(const std::string & Text); //prints text and refreshes statusbar
CGStatusBar *oldStatusBar;
protected:
Point getBorderSize() override;
public:
void clear();//clears statusbar and refreshes
std::string getCurrent(); //returns currently displayed text
void setText(const std::string & Text) override; //prints text and refreshes statusbar
void show(SDL_Surface * to); //shows statusbar (with current text)
//CGStatusBar(int x, int y, EFonts Font = FONT_SMALL, EAlignment Align = CENTER, const SDL_Color &Color = Colors::WHITE, const std::string &Text = "");
CGStatusBar(CPicture *BG, EFonts Font = FONT_SMALL, EAlignment Align = CENTER, const SDL_Color &Color = Colors::WHITE); //given CPicture will be captured by created sbar and it's pos will be used as pos for sbar
CGStatusBar(int x, int y, std::string name, int maxw=-1);
CGStatusBar(CPicture *BG, EFonts Font = FONT_SMALL, EAlignment Align = CENTER, const SDL_Color &Color = Colors::WHITE); //given CPicture will be captured by created sbar and it's pos will be used as pos for sbar
CGStatusBar(int x, int y, std::string name, int maxw=-1);
~CGStatusBar();
void calcOffset();
void lock(bool shouldLock); //If true, current text cannot be changed until lock(false) is called
const static Point edgeOffset; //Amount to move text from side when alignment is left or right
void lock(bool shouldLock); //If true, current text cannot be changed until lock(false) is called
};
/// UIElement which can get input focus
@ -441,7 +454,7 @@ protected:
public:
CFunctionList<void(const std::string &)> cb;
CFunctionList<void(std::string &, const std::string &)> filters;
void setTxt(const std::string &nText, bool callCb = false);
void setText(const std::string &nText, bool callCb = false);
CTextInput(const Rect &Pos, EFonts font, const CFunctionList<void(const std::string &)> &CB);
CTextInput(const Rect &Pos, const Point &bgOffset, const std::string &bgName, const CFunctionList<void(const std::string &)> &CB);

View File

@ -128,7 +128,7 @@
"music" : [
],
"voice" : {
"voice" : [
//Restoration of Erathia
"G1A", //Long live the Queen 1
"G1B", //Long live the Queen 2
@ -233,5 +233,5 @@
"H3x2UAk", //Unholy alliance 11
"H3x2UAl", //Unholy alliance 12
"H3x2UAm" //Unholy alliance 12end
}
}
]
}