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Test moving readme to docs directory

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# VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.
## Links
* Homepage: https://vcmi.eu/
* Wiki: https://wiki.vcmi.eu/
* Forums: https://forum.vcmi.eu/
* Bugtracker: https://github.com/vcmi/vcmi/issues
* Slack: https://slack.vcmi.eu/
* Discord: https://discord.gg/chBT42V
## Installation guides
To use VCMI you need to own original data files.
* [Android](https://wiki.vcmi.eu/Installation_on_Android)
* [Linux](https://wiki.vcmi.eu/Installation_on_Linux)
* [macOS](https://wiki.vcmi.eu/Installation_on_macOS)
* [Windows](https://wiki.vcmi.eu/Installation_on_Windows)
* [iOS](https://wiki.vcmi.eu/Installation_on_iOS)
## Building from source
Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:
* (optional) All platforms: [using Conan package manager to obtain prebuilt dependencies](docs/conan.md)
* [On Linux](https://wiki.vcmi.eu/How_to_build_VCMI_(Linux))
* [On Linux for Windows with Conan and mingw](https://wiki.vcmi.eu/How_to_build_VCMI_(Linux/Cmake/Conan))
* [On macOS](https://wiki.vcmi.eu/How_to_build_VCMI_(macOS))
* [On Windows using MSVC and Vcpkg](https://wiki.vcmi.eu/How_to_build_VCMI_(Windows/Vcpkg))
* [iOS on macOS](https://wiki.vcmi.eu/How_to_build_VCMI_(iOS))
* [Android on any OS](https://wiki.vcmi.eu/How_to_build_VCMI_(Android))
## Copyright and license
VCMI Project source code is licensed under GPL version 2 or later.
VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]
Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)

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# Welcome to VCMI Project Wiki
[VCMI](VCMI "wikilink") is an open-source project aiming to reimplement
HMM3:WoG and SoD game engines, giving it new and extended possibilities.
## Latest release
As of 28th of April 2023, we released [VCMI
1.2.1](https://github.com/vcmi/vcmi/releases/tag/1.2.1). Now we plan to
have releases 3-4 times per year. Daily builds are still available at
[builds.vcmi.download](https://builds.vcmi.download/branch/develop/) but
they are not guaranteed to be stable. So we encourage everybody to use
them and report found bugs so that we can fix them.
Loading saves made with different version of VCMI is usually **not**
supported, so you may want to finish your ongoing games before
updating.
Please see corresponding "installation on" articles for details for your
platform.
## Documentation and guidelines for users
- [ General information about VCMI Project](VCMI "wikilink")
- [Frequently asked questions](Frequently_asked_questions "wikilink")
- [Engine features](Engine_features "wikilink")
- [Game mechanics](Game_mechanics "wikilink")
- [Bug reporting guidelines](Bug_reporting_guidelines "wikilink")
- [Mod list](Mod_list "wikilink")
- [Cheat codes](Cheat_codes "wikilink")
- [Installation](Installation "wikilink") guides:
- [Windows](Installation_on_Windows "wikilink")
- [macOS](Installation_on_macOS "wikilink")
- [Linux](Installation_on_Linux "wikilink")
- [Android](Installation_on_Android "wikilink")
- [iOS](Installation_on_iOS "wikilink")
## Documentation and guidelines for modders
- [Modding guidelines](Modding_guidelines "wikilink")
- [Mods repository](Mods_repository "wikilink")
- Formats:
- [Mod file Format](Mod_file_Format "wikilink")
- [Town Format](Town_Format "wikilink")
- [Hero Classes Format](Hero_Classes_Format "wikilink")
- [Hero Format](Hero_Format "wikilink")
- [Creature Format](Creature_Format "wikilink")
- [Artifact Format](Artifact_Format "wikilink")
- [Animation Format](Animation_Format "wikilink")
- [Bonus Format](Bonus_Format "wikilink")
- [Object Format](Object_Format "wikilink")
- [Spell Format](Spell_Format "wikilink")
- [Skill Format](Skill_Format "wikilink")
## Documentation and guidelines for developers
- How to build using CMake:
- [Linux](How_to_build_VCMI_(Linux) "wikilink")
- [Linux/MinGW (for
Windows)](How_to_build_VCMI_(Linux/MinGW) "wikilink")
- [macOS](How_to_build_VCMI_(macOS) "wikilink")
- [Windows](How_to_build_VCMI_(Windows/Vcpkg) "wikilink")
- [iOS](How_to_build_VCMI_(iOS) "wikilink")
- [ Android](How_to_build_VCMI_(Android) "wikilink")
- Unsupported build instructions:
- [Windows/MSVS (Visual Studio
2015)](How_to_build_VCMI_(Windows/Visual_Studio_2015) "wikilink")
- [Coding guidelines](Coding_guidelines "wikilink")
- [Code structure](Code_structure "wikilink")
- [Logging API](Logging_API "wikilink")
- Development environment guides:
- [Development with Qt
Creator](Development_with_Qt_Creator "wikilink")
## VCMI Places
- [Website](https://vcmi.eu/)
- [Forum](https://forum.vcmi.eu/)
- [Bugtracker](https://bugs.vcmi.eu/)
- [Slack invite page](https://slack.vcmi.eu/)
- [GitHub repository](https://github.com/vcmi/vcmi)

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[![GitHub](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg)](https://github.com/vcmi/vcmi/actions/workflows/github.yml)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.0/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.0)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.1/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.1)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/total)](https://github.com/vcmi/vcmi/releases)
# VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.
## Links
* Homepage: https://vcmi.eu/
* Forums: https://forum.vcmi.eu/
* Bugtracker: https://github.com/vcmi/vcmi/issues
* Slack: https://slack.vcmi.eu/
* Discord: https://discord.gg/chBT42V
## Latest release
Latest release can be found [here](https://github.com/vcmi/vcmi/releases/latest). As of right now we plan to have major releases around 3 times per year. Daily builds are still available at [builds.vcmi.download](https://builds.vcmi.download/branch/develop/) but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them.
Loading saves made with different major version of VCMI is usually **not** supported, so you may want to finish your ongoing games before updating.
Please see corresponding installation guide articles for details for your platform.
## Installation guides
To use VCMI you need to own original data files.
* [Android](https://wiki.vcmi.eu/Installation_on_Android)
* [Linux](https://wiki.vcmi.eu/Installation_on_Linux)
* [macOS](https://wiki.vcmi.eu/Installation_on_macOS)
* [Windows](https://wiki.vcmi.eu/Installation_on_Windows)
* [iOS](https://wiki.vcmi.eu/Installation_on_iOS)
## Documentation and guidelines for players
- [General information about VCMI Project](VCMI "wikilink")
- [Frequently asked questions](Frequently_asked_questions "wikilink")
- [Engine features](Engine_features "wikilink")
- [Game mechanics](Game_mechanics "wikilink")
- [Bug reporting guidelines](players/Bug_Reporting_Guidelines.md)
- [Mod list](Mod_list "wikilink")
- [Cheat codes](Cheat_Codes.md)
- [Cheat codes](Client_Commands.md)
### Installation guides
- [Windows](Installation_on_Windows "wikilink")
- [macOS](Installation_on_macOS "wikilink")
- [Linux](Installation_on_Linux "wikilink")
- [Android](Installation_on_Android "wikilink")
- [iOS](Installation_on_iOS "wikilink")
## Documentation and guidelines for game modders
- [Modding guidelines](Modding_guidelines "wikilink")
- [Mods repository](Mods_repository "wikilink")
- Formats:
- [Mod file Format](Mod_file_Format "wikilink")
- [Town Format](Town_Format "wikilink")
- [Hero Classes Format](Hero_Classes_Format "wikilink")
- [Hero Format](Hero_Format "wikilink")
- [Creature Format](Creature_Format "wikilink")
- [Artifact Format](Artifact_Format "wikilink")
- [Animation Format](Animation_Format "wikilink")
- [Bonus Format](Bonus_Format "wikilink")
- [Object Format](Object_Format "wikilink")
- [Spell Format](Spell_Format "wikilink")
- [Skill Format](Skill_Format "wikilink")
## Documentation and guidelines for developers
- How to build using CMake:
- [Linux](How_to_build_VCMI_(Linux) "wikilink")
- [Linux/MinGW (for
Windows)](How_to_build_VCMI_(Linux/MinGW) "wikilink")
- [macOS](How_to_build_VCMI_(macOS) "wikilink")
- [Windows](How_to_build_VCMI_(Windows/Vcpkg) "wikilink")
- [iOS](How_to_build_VCMI_(iOS) "wikilink")
- [ Android](How_to_build_VCMI_(Android) "wikilink")
- Unsupported build instructions:
- [Windows/MSVS (Visual Studio
2015)](How_to_build_VCMI_(Windows/Visual_Studio_2015) "wikilink")
- [Coding guidelines](Coding_guidelines "wikilink")
- [Code structure](Code_structure "wikilink")
- [Logging API](Logging_API "wikilink")
- Development environment guides:
- [Development with Qt
Creator](Development_with_Qt_Creator "wikilink")
## Documentation and guidelines for maintainers
## Copyright and license
VCMI Project source code is licensed under GPL version 2 or later.
VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]
Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)