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@@ -656,7 +656,7 @@ void CBonusSystemNode::addNewBonus(Bonus *b)
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void CBonusSystemNode::accumulateBonus(Bonus &b)
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{
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Bonus *bonus = bonuses.getFirst(Selector::typeSubtype(b.type, b.subtype)); //only local bonuses are interesting //TODO: what about value type?
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Bonus *bonus = exportedBonuses.getFirst(Selector::typeSubtype(b.type, b.subtype)); //only local bonuses are interesting //TODO: what about value type?
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if(bonus)
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bonus += b.val;
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else
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