mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
alternative implementation
This commit is contained in:
parent
8d160101ed
commit
6d69326c1a
@ -537,8 +537,11 @@ void AdventureMapInterface::onTileLeftClicked(const int3 &mapPos)
|
||||
}
|
||||
else //remove old path and find a new one if we clicked on accessible tile
|
||||
{
|
||||
if(canSelect && GH.isKeyboardCtrlDown())
|
||||
LOCPLINT->localState->setSelection(static_cast<const CArmedInstance*>(topBlocking));
|
||||
if(GH.isKeyboardCtrlDown())
|
||||
{
|
||||
if(canSelect)
|
||||
LOCPLINT->localState->setSelection(static_cast<const CArmedInstance*>(topBlocking));
|
||||
}
|
||||
else
|
||||
{
|
||||
LOCPLINT->localState->setPath(currentHero, mapPos);
|
||||
@ -616,7 +619,7 @@ void AdventureMapInterface::onTileHovered(const int3 &mapPos)
|
||||
}
|
||||
}
|
||||
|
||||
if(LOCPLINT->localState->getCurrentArmy()->ID == Obj::TOWN)
|
||||
if(LOCPLINT->localState->getCurrentArmy()->ID == Obj::TOWN || GH.isKeyboardCtrlDown())
|
||||
{
|
||||
if(objAtTile)
|
||||
{
|
||||
@ -668,12 +671,7 @@ void AdventureMapInterface::onTileHovered(const int3 &mapPos)
|
||||
if(LOCPLINT->localState->getCurrentArmy() == objAtTile)
|
||||
CCS->curh->set(Cursor::Map::HERO);
|
||||
else
|
||||
{
|
||||
if(GH.isKeyboardCtrlDown())
|
||||
CCS->curh->set(Cursor::Map::HERO);
|
||||
else
|
||||
CCS->curh->set(cursorExchange[turns]);
|
||||
}
|
||||
CCS->curh->set(cursorExchange[turns]);
|
||||
}
|
||||
else if(pathNode->layer == EPathfindingLayer::LAND)
|
||||
CCS->curh->set(cursorVisit[turns]);
|
||||
|
Loading…
Reference in New Issue
Block a user