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- partial implementation of kingdom overview:
-- moved some kingdom overview values to config -- small fix to garrison window -- small fix to button class
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@ -293,6 +293,13 @@ struct SettingsGrammar : public grammar<SettingsGrammar>
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( "maxInputPerLine=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::inputLineLength)]
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| "maxOutputPerLine=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::outputLineLength)]
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)
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)
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| str_p("Overview:") >>
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*(
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( "pics=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::overviewPics)]
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| "size=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::overviewSize)]
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| "graphic=" >> fname[SetAdventureStr(&AdventureMapConfig::overviewBg)]
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)
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)
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;
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AdvMapOptionsSequence = *(AdvMapOption >> (';' | eps_p[lerror("Semicolon lacking in advmapopt!")]));
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