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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00

vcmi: rename updater and limiter files

This commit is contained in:
Konstantin 2023-04-30 16:52:48 +03:00
parent 4894280c6b
commit 713e3004df
16 changed files with 30 additions and 31 deletions

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@ -22,8 +22,8 @@
#include "../../lib/CGameState.h"
#include "../../lib/NetPacksBase.h"
#include "../../lib/NetPacks.h"
#include "../../lib/bonuses/ILimiter.h"
#include "../../lib/bonuses/IUpdater.h"
#include "../../lib/bonuses/Limiters.h"
#include "../../lib/bonuses/Updaters.h"
#include "../../lib/serializer/CTypeList.h"
#include "../../lib/serializer/BinarySerializer.h"
#include "../../lib/serializer/BinaryDeserializer.h"

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@ -43,8 +43,8 @@
#include "../lib/CArtHandler.h"
#include "../lib/CGeneralTextHandler.h"
#include "../lib/CHeroHandler.h"
#include "../lib/bonuses/ILimiter.h"
#include "../lib/bonuses/IUpdater.h"
#include "../lib/bonuses/Limiters.h"
#include "../lib/bonuses/Updaters.h"
#include "../lib/serializer/CTypeList.h"
#include "../lib/serializer/BinaryDeserializer.h"
#include "../lib/serializer/BinarySerializer.h"

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@ -29,8 +29,8 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
${MAIN_LIB_DIR}/bonuses/CBonusProxy.cpp
${MAIN_LIB_DIR}/bonuses/HeroBonus.cpp
${MAIN_LIB_DIR}/bonuses/ILimiter.cpp
${MAIN_LIB_DIR}/bonuses/IUpdater.cpp
${MAIN_LIB_DIR}/bonuses/Limiters.cpp
${MAIN_LIB_DIR}/bonuses/Updaters.cpp
${MAIN_LIB_DIR}/events/ApplyDamage.cpp
${MAIN_LIB_DIR}/events/GameResumed.cpp
@ -306,8 +306,8 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
${MAIN_LIB_DIR}/bonuses/CBonusProxy.h
${MAIN_LIB_DIR}/bonuses/HeroBonus.h
${MAIN_LIB_DIR}/bonuses/ILimiter.h
${MAIN_LIB_DIR}/bonuses/IUpdater.h
${MAIN_LIB_DIR}/bonuses/Limiters.h
${MAIN_LIB_DIR}/bonuses/Updaters.h
${MAIN_LIB_DIR}/events/ApplyDamage.h
${MAIN_LIB_DIR}/events/GameResumed.h

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@ -19,8 +19,8 @@
#include "CModHandler.h"
#include "GameSettings.h"
#include "StringConstants.h"
#include "bonuses/ILimiter.h"
#include "bonuses/IUpdater.h"
#include "bonuses/Limiters.h"
#include "bonuses/Updaters.h"
#include "serializer/JsonDeserializer.h"
#include "serializer/JsonUpdater.h"
#include "mapObjects/CObjectClassesHandler.h"

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@ -24,8 +24,8 @@
#include "CSkillHandler.h"
#include "mapObjects/CObjectClassesHandler.h"
#include "BattleFieldHandler.h"
#include "bonuses/ILimiter.h"
#include "bonuses/IUpdater.h"
#include "bonuses/Limiters.h"
#include "bonuses/Updaters.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -18,8 +18,8 @@
#include "CModHandler.h"
#include "BattleFieldHandler.h"
#include "ObstacleHandler.h"
#include "bonuses/ILimiter.h"
#include "bonuses/IUpdater.h"
#include "bonuses/Limiters.h"
#include "bonuses/Updaters.h"
#include "serializer/CSerializer.h" // for SAVEGAME_MAGIC
#include "serializer/BinaryDeserializer.h"

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@ -14,8 +14,8 @@
#include "ScopeGuard.h"
#include "bonuses/HeroBonus.h"
#include "bonuses/ILimiter.h"
#include "bonuses/IUpdater.h"
#include "bonuses/Limiters.h"
#include "bonuses/Updaters.h"
#include "filesystem/Filesystem.h"
#include "VCMI_Lib.h" //for identifier resolution
#include "CModHandler.h"

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@ -9,8 +9,8 @@
*/
#include "StdInc.h"
#include "BattleInfo.h"
#include "bonuses/ILimiter.h"
#include "bonuses/IUpdater.h"
#include "bonuses/Limiters.h"
#include "bonuses/Updaters.h"
#include "../CStack.h"
#include "../CHeroHandler.h"
#include "../NetPacks.h"

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@ -10,8 +10,8 @@
#include "StdInc.h"
#include "HeroBonus.h"
#include "ILimiter.h"
#include "IUpdater.h"
#include "Limiters.h"
#include "Updaters.h"
#include "../VCMI_Lib.h"
#include "../spells/CSpellHandler.h"

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@ -14,7 +14,6 @@
VCMI_LIB_NAMESPACE_BEGIN
class CCreature;
struct Bonus;
class IBonusBearer;
class CBonusSystemNode;

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@ -1,5 +1,5 @@
/*
* ILimiter.cpp, part of VCMI engine
* Limiters.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
@ -9,7 +9,7 @@
*/
#include "StdInc.h"
#include "ILimiter.h"
#include "Limiters.h"
#include "../VCMI_Lib.h"
#include "../spells/CSpellHandler.h"

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@ -1,5 +1,5 @@
/*
* ILimiter.h, part of VCMI engine
* Limiters.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*

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@ -1,5 +1,5 @@
/*
* IUpdater.cpp, part of VCMI engine
* Updaters.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
@ -10,8 +10,8 @@
#include "StdInc.h"
#include "IUpdater.h"
#include "ILimiter.h"
#include "Updaters.h"
#include "Limiters.h"
#include "../mapObjects/CGHeroInstance.h"
#include "../CStack.h"

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@ -1,5 +1,5 @@
/*
* IUpdater.h, part of VCMI engine
* Updaters.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*

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@ -22,8 +22,8 @@
#include "../mapObjects/CommonConstructors.h"
#include "../mapObjects/MapObjects.h"
#include "../battle/CObstacleInstance.h"
#include "../bonuses/ILimiter.h"
#include "../bonuses/IUpdater.h"
#include "../bonuses/Limiters.h"
#include "../bonuses/Updaters.h"
#include "../CStack.h"
VCMI_LIB_NAMESPACE_BEGIN

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@ -16,7 +16,7 @@
#include "../../NetPacks.h"
#include "../../mapObjects/CGTownInstance.h"
#include "../../bonuses/ILimiter.h"
#include "../../bonuses/Limiters.h"
#include "../../battle/IBattleState.h"
#include "../../battle/CBattleInfoCallback.h"
#include "../../serializer/JsonSerializeFormat.h"