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	removed few more includes from headers
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		| @@ -10,6 +10,7 @@ | ||||
| #include "../../lib/mapObjects/CGTownInstance.h" | ||||
| #include "../../lib/mapObjects/CQuest.h" | ||||
| #include "../../lib/CPathfinder.h" | ||||
| #include "../../lib/mapping/CMapDefines.h" | ||||
|  | ||||
| /* | ||||
|  * AIUtility.cpp, part of VCMI engine | ||||
|   | ||||
| @@ -6,8 +6,6 @@ | ||||
| #include "../../lib/CTownHandler.h" | ||||
| #include "../../lib/spells/CSpellHandler.h" | ||||
| #include "../../lib/Connection.h" | ||||
| //#include "../../lib/CGameState.h" | ||||
| #include "../../lib/NetPacks.h" | ||||
| #include "../../lib/CStopWatch.h" | ||||
|  | ||||
| /* | ||||
|   | ||||
| @@ -9,6 +9,7 @@ | ||||
| #include "../../lib/CHeroHandler.h" | ||||
| #include "../../lib/CModHandler.h" | ||||
| #include "../../lib/CGameState.h" | ||||
| #include "../../lib/NetPacks.h" | ||||
|  | ||||
|  | ||||
| /* | ||||
|   | ||||
| @@ -15,8 +15,6 @@ | ||||
| #include "../../lib/mapObjects/MiscObjects.h" | ||||
| #include "../../lib/spells/CSpellHandler.h" | ||||
| #include "../../lib/Connection.h" | ||||
| //#include "../../lib/CGameState.h" | ||||
| #include "../../lib/NetPacks.h" | ||||
| #include "../../lib/CondSh.h" | ||||
|  | ||||
| struct QuestInfo; | ||||
|   | ||||
| @@ -11,12 +11,9 @@ | ||||
| #pragma once | ||||
|  | ||||
| #include "BattleHex.h" | ||||
| #include "HeroBonus.h" | ||||
| #include "CCreatureSet.h" | ||||
| #include "mapObjects/CArmedInstance.h" // for army serialization | ||||
| #include "mapObjects/CGHeroInstance.h" // for commander serialization | ||||
| #include "CCreatureHandler.h" | ||||
| #include "CObstacleInstance.h" | ||||
| #include "ConstTransitivePtr.h" | ||||
| #include "GameConstants.h" | ||||
| #include "CBattleCallback.h" | ||||
|   | ||||
| @@ -11,7 +11,7 @@ | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include <typeinfo> //XXX this is in namespace std if you want w/o use typeinfo.h? | ||||
| #include <typeinfo> | ||||
| #include <type_traits> | ||||
|  | ||||
| #include <boost/mpl/eval_if.hpp> | ||||
|   | ||||
| @@ -24,8 +24,6 @@ | ||||
|  * | ||||
|  */ | ||||
|  | ||||
|  | ||||
|  | ||||
| template<typename Serializer> | ||||
| void registerTypesMapObjects1(Serializer &s) | ||||
| { | ||||
|   | ||||
| @@ -2,11 +2,9 @@ | ||||
|  | ||||
|  | ||||
| #include "../lib/FunctionList.h" | ||||
| //#include "../lib/CGameState.h" | ||||
| #include "../lib/Connection.h" | ||||
| #include "../lib/IGameCallback.h" | ||||
| #include "../lib/BattleAction.h" | ||||
| #include "../lib/NetPacks.h" | ||||
| #include "CQuery.h" | ||||
|  | ||||
|  | ||||
|   | ||||
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