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Split CIntObjectClasses into multiple smaller files. This should be the last change in files
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@@ -3,9 +3,10 @@
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#include "../gui/CGuiHandler.h"
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#include "CAnimation.h"
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#include "../CGameInfo.h"
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#include "../CPlayerInterface.h"
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#include "../widgets/Buttons.h"
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#include "../widgets/TextControls.h"
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#include "../windows/CCreatureWindow.h"
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#include "../windows/GUIClasses.h"
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@@ -17,6 +18,16 @@
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#include "../../lib/CGameState.h"
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/*
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* CGarrisonInt.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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void CGarrisonSlot::setHighlight(bool on)
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{
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if (on)
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