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Split CIntObjectClasses into multiple smaller files. This should be the last change in files
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234
client/widgets/ObjectLists.cpp
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234
client/widgets/ObjectLists.cpp
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#include "StdInc.h"
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#include "ObjectLists.h"
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#include "../gui/CGuiHandler.h"
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#include "Buttons.h"
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/*
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* ObjectLists.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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static void intDeleter(CIntObject* object)
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{
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delete object;
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}
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CObjectList::CObjectList(CreateFunc create, DestroyFunc destroy):
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createObject(create),
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destroyObject(destroy)
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{
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if (!destroyObject)
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destroyObject = intDeleter;
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}
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void CObjectList::deleteItem(CIntObject* item)
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{
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if (!item)
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return;
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removeChild(item);
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destroyObject(item);
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}
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CIntObject* CObjectList::createItem(size_t index)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL;
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CIntObject * item = createObject(index);
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if (item == nullptr)
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item = new CIntObject();
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item->recActions = defActions;
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addChild(item);
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return item;
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}
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CTabbedInt::CTabbedInt(CreateFunc create, DestroyFunc destroy, Point position, size_t ActiveID):
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CObjectList(create, destroy),
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activeTab(nullptr),
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activeID(ActiveID)
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{
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pos += position;
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reset();
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}
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void CTabbedInt::setActive(size_t which)
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{
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if (which != activeID)
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{
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activeID = which;
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reset();
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}
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}
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void CTabbedInt::reset()
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{
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deleteItem(activeTab);
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activeTab = createItem(activeID);
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activeTab->moveTo(pos.topLeft());
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if (active)
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redraw();
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}
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CIntObject * CTabbedInt::getItem()
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{
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return activeTab;
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}
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CListBox::CListBox(CreateFunc create, DestroyFunc destroy, Point Pos, Point ItemOffset, size_t VisibleSize,
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size_t TotalSize, size_t InitialPos, int Slider, Rect SliderPos):
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CObjectList(create, destroy),
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first(InitialPos),
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totalSize(TotalSize),
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itemOffset(ItemOffset),
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slider(nullptr)
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{
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pos += Pos;
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items.resize(VisibleSize, nullptr);
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if (Slider & 1)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL;
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slider = new CSlider(SliderPos.x, SliderPos.y, SliderPos.w, boost::bind(&CListBox::moveToPos, this, _1),
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VisibleSize, TotalSize, InitialPos, Slider & 2, Slider & 4);
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}
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reset();
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}
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// Used to move active items after changing list position
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void CListBox::updatePositions()
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{
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Point itemPos = pos.topLeft();
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for (auto & elem : items)
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{
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(elem)->moveTo(itemPos);
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itemPos += itemOffset;
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}
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if (active)
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{
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redraw();
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if (slider)
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slider->moveTo(first);
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}
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}
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void CListBox::reset()
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{
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size_t current = first;
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for (auto & elem : items)
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{
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deleteItem(elem);
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elem = createItem(current++);
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}
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updatePositions();
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}
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void CListBox::resize(size_t newSize)
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{
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totalSize = newSize;
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if (slider)
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slider->setAmount(totalSize);
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reset();
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}
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size_t CListBox::size()
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{
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return totalSize;
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}
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CIntObject * CListBox::getItem(size_t which)
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{
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if (which < first || which > first + items.size() || which > totalSize)
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return nullptr;
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size_t i=first;
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for (auto iter = items.begin(); iter != items.end(); iter++, i++)
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if( i == which)
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return *iter;
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return nullptr;
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}
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size_t CListBox::getIndexOf(CIntObject *item)
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{
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size_t i=first;
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for (auto iter = items.begin(); iter != items.end(); iter++, i++)
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if(*iter == item)
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return i;
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return size_t(-1);
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}
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void CListBox::scrollTo(size_t which)
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{
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//scroll up
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if (first > which)
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moveToPos(which);
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//scroll down
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else if (first + items.size() <= which && which < totalSize)
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moveToPos(which - items.size() + 1);
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}
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void CListBox::moveToPos(size_t which)
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{
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//Calculate new position
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size_t maxPossible;
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if (totalSize > items.size())
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maxPossible = totalSize - items.size();
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else
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maxPossible = 0;
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size_t newPos = std::min(which, maxPossible);
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//If move distance is 1 (most of calls from Slider) - use faster shifts instead of resetting all items
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if (first - newPos == 1)
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moveToPrev();
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else if (newPos - first == 1)
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moveToNext();
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else if (newPos != first)
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{
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first = newPos;
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reset();
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}
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}
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void CListBox::moveToNext()
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{
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//Remove front item and insert new one to end
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if (first + items.size() < totalSize)
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{
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first++;
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deleteItem(items.front());
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items.pop_front();
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items.push_back(createItem(first+items.size()));
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updatePositions();
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}
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}
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void CListBox::moveToPrev()
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{
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//Remove last item and insert new one at start
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if (first)
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{
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first--;
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deleteItem(items.back());
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items.pop_back();
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items.push_front(createItem(first));
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updatePositions();
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}
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}
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size_t CListBox::getPos()
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{
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return first;
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}
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const std::list<CIntObject *> &CListBox::getItems()
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{
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return items;
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}
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