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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00

Build fixes for linux.

This commit is contained in:
Frank Zago 2009-05-21 00:55:30 +00:00
parent 429b226517
commit 73949f3367
13 changed files with 433 additions and 507 deletions

View File

@ -1,5 +1,5 @@
#include "GUIBase.h"
#include "SDL_extensions.h"
#include "SDL_Extensions.h"
#include "CPlayerInterface.h"
/*

View File

@ -2,7 +2,7 @@
#include "Graphics.h"
#include "../hch/CDefHandler.h"
#include "../hch/CObjectHandler.h"
#include "../SDL_Extensions.h"
#include "SDL_Extensions.h"
#include <boost/assign/std/vector.hpp>
#include <sstream>
#include <iomanip>
@ -11,7 +11,7 @@
#include <boost/bind.hpp>
#include <boost/assign/std/vector.hpp>
#include "../CThreadHelper.h"
#include "../CGameInfo.h"
#include "CGameInfo.h"
#include "../hch/CLodHandler.h"
#include "../lib/VCMI_Lib.h"
using namespace boost::assign;

View File

@ -5,37 +5,12 @@ vcmiclient_CXXFLAGS = @CXXFLAGS@ @SDL_CXXFLAGS@
vcmiclient_LDFLAGS = -L$(top_builddir)/lib
vcmiclient_SOURCES = \
../AI_Base.h \
../AdventureMapButton.cpp \
../AdventureMapButton.h \
../CAdvmapInterface.cpp \
../CAdvmapInterface.h \
../CBattleInterface.cpp \
../CBattleInterface.h \
../CCallback.cpp \
../CCallback.h \
../CCastleInterface.cpp \
../CCastleInterface.h \
../CCursorHandler.cpp \
../CCursorHandler.h \
../CGameInfo.cpp \
../CGameInfo.h \
../CGameInterface.cpp \
../CGameInterface.h \
../CHeroWindow.cpp \
../CHeroWindow.h \
../CMT.cpp \
../CMessage.cpp \
../CMessage.h \
../CPlayerInterface.cpp \
../CPlayerInterface.h \
../CPreGame.cpp \
../CPreGame.h \
../CThreadHelper.cpp \
../CThreadHelper.h \
../SDL_Extensions.cpp \
../SDL_Extensions.h \
../SDL_framerate.cpp \
../SDL_framerate.h \
../StartInfo.h \
../global.h \
../hch/CAmbarCendamo.h \
@ -50,26 +25,52 @@ vcmiclient_SOURCES = \
../hch/CSndHandler.h \
../hch/CVideoHandler.h \
../int3.h \
../map.h \
../mapHandler.cpp \
../mapHandler.h \
../nodrze.h \
../stdafx.h \
../tchar_amigaos4.h \
../timeHandler.h \
./CBitmapHandler.cpp \
./CBitmapHandler.h \
./CConfigHandler.cpp \
./CConfigHandler.h \
./CCreatureAnimation.cpp \
./CCreatureAnimation.h \
./CSpellWindow.cpp \
./CSpellWindow.h \
./Client.cpp \
./Client.h \
./FunctionList.h \
./Graphics.cpp \
./Graphics.h \
./GUIClasses.cpp \
./GUIClasses.h \
./NetPacksClient.cpp
AdventureMapButton.cpp \
AdventureMapButton.h \
CAdvmapInterface.cpp \
CAdvmapInterface.h \
CBattleInterface.cpp \
CBattleInterface.h \
CBitmapHandler.cpp \
CBitmapHandler.h \
CCastleInterface.cpp \
CCastleInterface.h \
CConfigHandler.cpp \
CConfigHandler.h \
CCreatureAnimation.cpp \
CCreatureAnimation.h \
CCursorHandler.cpp \
CCursorHandler.h \
CGameInfo.cpp \
CGameInfo.h \
CHeroWindow.cpp \
CHeroWindow.h \
CMT.cpp \
CMessage.cpp \
CMessage.h \
CPlayerInterface.cpp \
CPlayerInterface.h \
CPreGame.cpp \
CPreGame.h \
CSpellWindow.cpp \
CSpellWindow.h \
Client.cpp \
Client.h \
FunctionList.h \
GUIBase.cpp \
GUIBase.h \
GUIClasses.cpp \
GUIClasses.h \
Graphics.cpp \
Graphics.h \
NetPacksClient.cpp \
SDL_Extensions.cpp \
SDL_Extensions.h \
SDL_framerate.cpp \
SDL_framerate.h

View File

@ -54,31 +54,32 @@ CONFIG_CLEAN_FILES =
am__installdirs = "$(DESTDIR)$(bindir)"
binPROGRAMS_INSTALL = $(INSTALL_PROGRAM)
PROGRAMS = $(bin_PROGRAMS)
am_vcmiclient_OBJECTS = vcmiclient-AdventureMapButton.$(OBJEXT) \
vcmiclient-CAdvmapInterface.$(OBJEXT) \
vcmiclient-CBattleInterface.$(OBJEXT) \
vcmiclient-CCallback.$(OBJEXT) \
vcmiclient-CCastleInterface.$(OBJEXT) \
vcmiclient-CCursorHandler.$(OBJEXT) \
vcmiclient-CGameInfo.$(OBJEXT) \
am_vcmiclient_OBJECTS = vcmiclient-CCallback.$(OBJEXT) \
vcmiclient-CGameInterface.$(OBJEXT) \
vcmiclient-CHeroWindow.$(OBJEXT) vcmiclient-CMT.$(OBJEXT) \
vcmiclient-CMessage.$(OBJEXT) \
vcmiclient-CPlayerInterface.$(OBJEXT) \
vcmiclient-CPreGame.$(OBJEXT) \
vcmiclient-CThreadHelper.$(OBJEXT) \
vcmiclient-SDL_Extensions.$(OBJEXT) \
vcmiclient-SDL_framerate.$(OBJEXT) \
vcmiclient-CDefHandler.$(OBJEXT) \
vcmiclient-CMusicHandler.$(OBJEXT) \
vcmiclient-CSndHandler.$(OBJEXT) \
vcmiclient-mapHandler.$(OBJEXT) \
vcmiclient-AdventureMapButton.$(OBJEXT) \
vcmiclient-CAdvmapInterface.$(OBJEXT) \
vcmiclient-CBattleInterface.$(OBJEXT) \
vcmiclient-CBitmapHandler.$(OBJEXT) \
vcmiclient-CCastleInterface.$(OBJEXT) \
vcmiclient-CConfigHandler.$(OBJEXT) \
vcmiclient-CCreatureAnimation.$(OBJEXT) \
vcmiclient-CCursorHandler.$(OBJEXT) \
vcmiclient-CGameInfo.$(OBJEXT) \
vcmiclient-CHeroWindow.$(OBJEXT) vcmiclient-CMT.$(OBJEXT) \
vcmiclient-CMessage.$(OBJEXT) \
vcmiclient-CPlayerInterface.$(OBJEXT) \
vcmiclient-CPreGame.$(OBJEXT) \
vcmiclient-CSpellWindow.$(OBJEXT) vcmiclient-Client.$(OBJEXT) \
vcmiclient-Graphics.$(OBJEXT) vcmiclient-GUIClasses.$(OBJEXT) \
vcmiclient-NetPacksClient.$(OBJEXT)
vcmiclient-GUIBase.$(OBJEXT) vcmiclient-GUIClasses.$(OBJEXT) \
vcmiclient-Graphics.$(OBJEXT) \
vcmiclient-NetPacksClient.$(OBJEXT) \
vcmiclient-SDL_Extensions.$(OBJEXT) \
vcmiclient-SDL_framerate.$(OBJEXT)
vcmiclient_OBJECTS = $(am_vcmiclient_OBJECTS)
vcmiclient_DEPENDENCIES = $(top_builddir)/lib/libvcmi.la
vcmiclient_LINK = $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) \
@ -239,37 +240,12 @@ vcmiclient_CXXFLAGS = @CXXFLAGS@ @SDL_CXXFLAGS@
vcmiclient_LDFLAGS = -L$(top_builddir)/lib
vcmiclient_SOURCES = \
../AI_Base.h \
../AdventureMapButton.cpp \
../AdventureMapButton.h \
../CAdvmapInterface.cpp \
../CAdvmapInterface.h \
../CBattleInterface.cpp \
../CBattleInterface.h \
../CCallback.cpp \
../CCallback.h \
../CCastleInterface.cpp \
../CCastleInterface.h \
../CCursorHandler.cpp \
../CCursorHandler.h \
../CGameInfo.cpp \
../CGameInfo.h \
../CGameInterface.cpp \
../CGameInterface.h \
../CHeroWindow.cpp \
../CHeroWindow.h \
../CMT.cpp \
../CMessage.cpp \
../CMessage.h \
../CPlayerInterface.cpp \
../CPlayerInterface.h \
../CPreGame.cpp \
../CPreGame.h \
../CThreadHelper.cpp \
../CThreadHelper.h \
../SDL_Extensions.cpp \
../SDL_Extensions.h \
../SDL_framerate.cpp \
../SDL_framerate.h \
../StartInfo.h \
../global.h \
../hch/CAmbarCendamo.h \
@ -284,29 +260,55 @@ vcmiclient_SOURCES = \
../hch/CSndHandler.h \
../hch/CVideoHandler.h \
../int3.h \
../map.h \
../mapHandler.cpp \
../mapHandler.h \
../nodrze.h \
../stdafx.h \
../tchar_amigaos4.h \
../timeHandler.h \
./CBitmapHandler.cpp \
./CBitmapHandler.h \
./CConfigHandler.cpp \
./CConfigHandler.h \
./CCreatureAnimation.cpp \
./CCreatureAnimation.h \
./CSpellWindow.cpp \
./CSpellWindow.h \
./Client.cpp \
./Client.h \
./FunctionList.h \
./Graphics.cpp \
./Graphics.h \
./GUIClasses.cpp \
./GUIClasses.h \
./NetPacksClient.cpp
AdventureMapButton.cpp \
AdventureMapButton.h \
CAdvmapInterface.cpp \
CAdvmapInterface.h \
CBattleInterface.cpp \
CBattleInterface.h \
CBitmapHandler.cpp \
CBitmapHandler.h \
CCastleInterface.cpp \
CCastleInterface.h \
CConfigHandler.cpp \
CConfigHandler.h \
CCreatureAnimation.cpp \
CCreatureAnimation.h \
CCursorHandler.cpp \
CCursorHandler.h \
CGameInfo.cpp \
CGameInfo.h \
CHeroWindow.cpp \
CHeroWindow.h \
CMT.cpp \
CMessage.cpp \
CMessage.h \
CPlayerInterface.cpp \
CPlayerInterface.h \
CPreGame.cpp \
CPreGame.h \
CSpellWindow.cpp \
CSpellWindow.h \
Client.cpp \
Client.h \
FunctionList.h \
GUIBase.cpp \
GUIBase.h \
GUIClasses.cpp \
GUIClasses.h \
Graphics.cpp \
Graphics.h \
NetPacksClient.cpp \
SDL_Extensions.cpp \
SDL_Extensions.h \
SDL_framerate.cpp \
SDL_framerate.h
all: all-am
@ -401,6 +403,7 @@ distclean-compile:
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSpellWindow.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CThreadHelper.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-Client.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-GUIBase.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-GUIClasses.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-Graphics.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-NetPacksClient.Po@am__quote@
@ -429,48 +432,6 @@ distclean-compile:
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LTCXXCOMPILE) -c -o $@ $<
vcmiclient-AdventureMapButton.o: ../AdventureMapButton.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-AdventureMapButton.o -MD -MP -MF $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo -c -o vcmiclient-AdventureMapButton.o `test -f '../AdventureMapButton.cpp' || echo '$(srcdir)/'`../AdventureMapButton.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo $(DEPDIR)/vcmiclient-AdventureMapButton.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../AdventureMapButton.cpp' object='vcmiclient-AdventureMapButton.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-AdventureMapButton.o `test -f '../AdventureMapButton.cpp' || echo '$(srcdir)/'`../AdventureMapButton.cpp
vcmiclient-AdventureMapButton.obj: ../AdventureMapButton.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-AdventureMapButton.obj -MD -MP -MF $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo -c -o vcmiclient-AdventureMapButton.obj `if test -f '../AdventureMapButton.cpp'; then $(CYGPATH_W) '../AdventureMapButton.cpp'; else $(CYGPATH_W) '$(srcdir)/../AdventureMapButton.cpp'; fi`
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo $(DEPDIR)/vcmiclient-AdventureMapButton.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../AdventureMapButton.cpp' object='vcmiclient-AdventureMapButton.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-AdventureMapButton.obj `if test -f '../AdventureMapButton.cpp'; then $(CYGPATH_W) '../AdventureMapButton.cpp'; else $(CYGPATH_W) '$(srcdir)/../AdventureMapButton.cpp'; fi`
vcmiclient-CAdvmapInterface.o: ../CAdvmapInterface.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CAdvmapInterface.o -MD -MP -MF $(DEPDIR)/vcmiclient-CAdvmapInterface.Tpo -c -o vcmiclient-CAdvmapInterface.o `test -f '../CAdvmapInterface.cpp' || echo '$(srcdir)/'`../CAdvmapInterface.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-CAdvmapInterface.Tpo $(DEPDIR)/vcmiclient-CAdvmapInterface.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../CAdvmapInterface.cpp' object='vcmiclient-CAdvmapInterface.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CAdvmapInterface.o `test -f '../CAdvmapInterface.cpp' || echo '$(srcdir)/'`../CAdvmapInterface.cpp
vcmiclient-CAdvmapInterface.obj: ../CAdvmapInterface.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CAdvmapInterface.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CAdvmapInterface.Tpo -c -o vcmiclient-CAdvmapInterface.obj `if test -f '../CAdvmapInterface.cpp'; then $(CYGPATH_W) '../CAdvmapInterface.cpp'; else $(CYGPATH_W) '$(srcdir)/../CAdvmapInterface.cpp'; fi`
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-CAdvmapInterface.Tpo $(DEPDIR)/vcmiclient-CAdvmapInterface.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../CAdvmapInterface.cpp' object='vcmiclient-CAdvmapInterface.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CAdvmapInterface.obj `if test -f '../CAdvmapInterface.cpp'; then $(CYGPATH_W) '../CAdvmapInterface.cpp'; else $(CYGPATH_W) '$(srcdir)/../CAdvmapInterface.cpp'; fi`
vcmiclient-CBattleInterface.o: ../CBattleInterface.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CBattleInterface.o -MD -MP -MF $(DEPDIR)/vcmiclient-CBattleInterface.Tpo -c -o vcmiclient-CBattleInterface.o `test -f '../CBattleInterface.cpp' || echo '$(srcdir)/'`../CBattleInterface.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-CBattleInterface.Tpo $(DEPDIR)/vcmiclient-CBattleInterface.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../CBattleInterface.cpp' object='vcmiclient-CBattleInterface.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CBattleInterface.o `test -f '../CBattleInterface.cpp' || echo '$(srcdir)/'`../CBattleInterface.cpp
vcmiclient-CBattleInterface.obj: ../CBattleInterface.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CBattleInterface.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CBattleInterface.Tpo -c -o vcmiclient-CBattleInterface.obj `if test -f '../CBattleInterface.cpp'; then $(CYGPATH_W) '../CBattleInterface.cpp'; else $(CYGPATH_W) '$(srcdir)/../CBattleInterface.cpp'; fi`
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-CBattleInterface.Tpo $(DEPDIR)/vcmiclient-CBattleInterface.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../CBattleInterface.cpp' object='vcmiclient-CBattleInterface.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CBattleInterface.obj `if test -f '../CBattleInterface.cpp'; then $(CYGPATH_W) '../CBattleInterface.cpp'; else $(CYGPATH_W) '$(srcdir)/../CBattleInterface.cpp'; fi`
vcmiclient-CCallback.o: ../CCallback.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCallback.o -MD -MP -MF $(DEPDIR)/vcmiclient-CCallback.Tpo -c -o vcmiclient-CCallback.o `test -f '../CCallback.cpp' || echo '$(srcdir)/'`../CCallback.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-CCallback.Tpo $(DEPDIR)/vcmiclient-CCallback.Po
@ -485,48 +446,6 @@ vcmiclient-CCallback.obj: ../CCallback.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCallback.obj `if test -f '../CCallback.cpp'; then $(CYGPATH_W) '../CCallback.cpp'; else $(CYGPATH_W) '$(srcdir)/../CCallback.cpp'; fi`
vcmiclient-CCastleInterface.o: ../CCastleInterface.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCastleInterface.o -MD -MP -MF $(DEPDIR)/vcmiclient-CCastleInterface.Tpo -c -o vcmiclient-CCastleInterface.o `test -f '../CCastleInterface.cpp' || echo '$(srcdir)/'`../CCastleInterface.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-CCastleInterface.Tpo $(DEPDIR)/vcmiclient-CCastleInterface.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../CCastleInterface.cpp' object='vcmiclient-CCastleInterface.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCastleInterface.o `test -f '../CCastleInterface.cpp' || echo '$(srcdir)/'`../CCastleInterface.cpp
vcmiclient-CCastleInterface.obj: ../CCastleInterface.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCastleInterface.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CCastleInterface.Tpo -c -o vcmiclient-CCastleInterface.obj `if test -f '../CCastleInterface.cpp'; then $(CYGPATH_W) '../CCastleInterface.cpp'; else $(CYGPATH_W) '$(srcdir)/../CCastleInterface.cpp'; fi`
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-CCastleInterface.Tpo $(DEPDIR)/vcmiclient-CCastleInterface.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../CCastleInterface.cpp' object='vcmiclient-CCastleInterface.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCastleInterface.obj `if test -f '../CCastleInterface.cpp'; then $(CYGPATH_W) '../CCastleInterface.cpp'; else $(CYGPATH_W) '$(srcdir)/../CCastleInterface.cpp'; fi`
vcmiclient-CCursorHandler.o: ../CCursorHandler.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCursorHandler.o -MD -MP -MF $(DEPDIR)/vcmiclient-CCursorHandler.Tpo -c -o vcmiclient-CCursorHandler.o `test -f '../CCursorHandler.cpp' || echo '$(srcdir)/'`../CCursorHandler.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-CCursorHandler.Tpo $(DEPDIR)/vcmiclient-CCursorHandler.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../CCursorHandler.cpp' object='vcmiclient-CCursorHandler.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCursorHandler.o `test -f '../CCursorHandler.cpp' || echo '$(srcdir)/'`../CCursorHandler.cpp
vcmiclient-CCursorHandler.obj: ../CCursorHandler.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCursorHandler.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CCursorHandler.Tpo -c -o vcmiclient-CCursorHandler.obj `if test -f '../CCursorHandler.cpp'; then $(CYGPATH_W) '../CCursorHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/../CCursorHandler.cpp'; fi`
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/vcmiclient-CCursorHandler.Tpo $(DEPDIR)/vcmiclient-CCursorHandler.Po
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mostlyclean-libtool:
-rm -f *.lo

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@ -1,7 +1,7 @@
#define VCMI_DLL
#include "../stdafx.h"
#include "CDefObjInfoHandler.h"
#include "../CGameInfo.h"
#include "../client/CGameInfo.h"
#include "CLodHandler.h"
#include <sstream>
#include "../lib/VCMI_Lib.h"
@ -111,4 +111,4 @@ CDefObjInfoHandler::~CDefObjInfoHandler()
for(std::map<int,std::map<int,CGDefInfo*> >::iterator i=gobjs.begin(); i!=gobjs.end(); i++)
for(std::map<int,CGDefInfo*>::iterator j=i->second.begin(); j!=i->second.end(); j++)
delete j->second;
}
}

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@ -11,7 +11,7 @@
#include "CMusicHandler.h"
#include "CCreatureHandler.h"
#include "CSpellHandler.h"
#include "../CGameInfo.h"
#include "../client/CGameInfo.h"
/*
* CMusicHandler.cpp, part of VCMI engine

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@ -12,7 +12,7 @@
#ifdef _WIN32
#include <tchar.h>
#else
#include "tchar_amigaos4.h"
#include "../tchar_amigaos4.h"
#endif
/*

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@ -1,7 +1,7 @@
#define VCMI_DLL
#include "IGameCallback.h"
#include "../CGameState.h"
#include "../map.h"
#include "../lib/CGameState.h"
#include "../lib/map.h"
#include "../hch/CObjectHandler.h"
#include "../StartInfo.h"
#include "../hch/CArtHandler.h"
@ -144,4 +144,4 @@ void IGameCallback::getAllowed(std::vector<CArtifact*> &out, int flags)
getAllowedArts(out,&CArtHandler::majors);
if(flags & CArtifact::ART_RELIC)
getAllowedArts(out,&CArtHandler::relics);
}
}

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@ -2,8 +2,6 @@ pkglib_LTLIBRARIES = libvcmi.la
libvcmi_la_SOURCES = \
../CConsoleHandler.cpp \
../CConsoleHandler.h \
../CGameState.cpp \
../CGameState.h \
../hch/CArtHandler.cpp \
../hch/CArtHandler.h \
../hch/CBuildingHandler.cpp \
@ -24,22 +22,23 @@ libvcmi_la_SOURCES = \
../hch/CSpellHandler.h \
../hch/CTownHandler.cpp \
../hch/CTownHandler.h \
../map.cpp \
../map.h \
../stdafx.cpp \
./BattleAction.h \
./CondSh.h \
./Connection.cpp \
./Connection.h \
./HeroBonus.h \
./IGameCallback.cpp \
./IGameCallback.h \
./Interprocess.h \
./NetPacks.h \
./NetPacksLib.cpp \
./RegisterTypes.cpp \
./RegisterTypes.h \
./lib/StackFeature.h \
./VCMI_Lib.cpp \
./VCMI_Lib.h
BattleAction.h \
CGameState.cpp \
CGameState.h \
CondSh.h \
Connection.cpp \
Connection.h \
HeroBonus.h \
IGameCallback.cpp \
IGameCallback.h \
Interprocess.h \
NetPacks.h \
NetPacksLib.cpp \
RegisterTypes.cpp \
RegisterTypes.h \
StackFeature.h \
VCMI_Lib.cpp \
VCMI_Lib.h \
map.cpp \
map.h

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@ -60,12 +60,12 @@ am__installdirs = "$(DESTDIR)$(pkglibdir)"
pkglibLTLIBRARIES_INSTALL = $(INSTALL)
LTLIBRARIES = $(pkglib_LTLIBRARIES)
libvcmi_la_LIBADD =
am_libvcmi_la_OBJECTS = CConsoleHandler.lo CGameState.lo \
CArtHandler.lo CBuildingHandler.lo CCreatureHandler.lo \
CDefObjInfoHandler.lo CGeneralTextHandler.lo CHeroHandler.lo \
CLodHandler.lo CObjectHandler.lo CSpellHandler.lo \
CTownHandler.lo map.lo stdafx.lo Connection.lo \
IGameCallback.lo NetPacksLib.lo RegisterTypes.lo VCMI_Lib.lo
am_libvcmi_la_OBJECTS = CConsoleHandler.lo CArtHandler.lo \
CBuildingHandler.lo CCreatureHandler.lo CDefObjInfoHandler.lo \
CGeneralTextHandler.lo CHeroHandler.lo CLodHandler.lo \
CObjectHandler.lo CSpellHandler.lo CTownHandler.lo stdafx.lo \
CGameState.lo Connection.lo IGameCallback.lo NetPacksLib.lo \
RegisterTypes.lo VCMI_Lib.lo map.lo
libvcmi_la_OBJECTS = $(am_libvcmi_la_OBJECTS)
DEFAULT_INCLUDES = -I.@am__isrc@
depcomp = $(SHELL) $(top_srcdir)/depcomp
@ -221,8 +221,6 @@ pkglib_LTLIBRARIES = libvcmi.la
libvcmi_la_SOURCES = \
../CConsoleHandler.cpp \
../CConsoleHandler.h \
../CGameState.cpp \
../CGameState.h \
../hch/CArtHandler.cpp \
../hch/CArtHandler.h \
../hch/CBuildingHandler.cpp \
@ -243,24 +241,26 @@ libvcmi_la_SOURCES = \
../hch/CSpellHandler.h \
../hch/CTownHandler.cpp \
../hch/CTownHandler.h \
../map.cpp \
../map.h \
../stdafx.cpp \
./BattleAction.h \
./CondSh.h \
./Connection.cpp \
./Connection.h \
./HeroBonus.h \
./IGameCallback.cpp \
./IGameCallback.h \
./Interprocess.h \
./NetPacks.h \
./NetPacksLib.cpp \
./RegisterTypes.cpp \
./RegisterTypes.h \
./lib/StackFeature.h \
./VCMI_Lib.cpp \
./VCMI_Lib.h
BattleAction.h \
CGameState.cpp \
CGameState.h \
CondSh.h \
Connection.cpp \
Connection.h \
HeroBonus.h \
IGameCallback.cpp \
IGameCallback.h \
Interprocess.h \
NetPacks.h \
NetPacksLib.cpp \
RegisterTypes.cpp \
RegisterTypes.h \
StackFeature.h \
VCMI_Lib.cpp \
VCMI_Lib.h \
map.cpp \
map.h
all: all-am
@ -379,13 +379,6 @@ CConsoleHandler.lo: ../CConsoleHandler.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CConsoleHandler.lo `test -f '../CConsoleHandler.cpp' || echo '$(srcdir)/'`../CConsoleHandler.cpp
CGameState.lo: ../CGameState.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT CGameState.lo -MD -MP -MF $(DEPDIR)/CGameState.Tpo -c -o CGameState.lo `test -f '../CGameState.cpp' || echo '$(srcdir)/'`../CGameState.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/CGameState.Tpo $(DEPDIR)/CGameState.Plo
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../CGameState.cpp' object='CGameState.lo' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CGameState.lo `test -f '../CGameState.cpp' || echo '$(srcdir)/'`../CGameState.cpp
CArtHandler.lo: ../hch/CArtHandler.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT CArtHandler.lo -MD -MP -MF $(DEPDIR)/CArtHandler.Tpo -c -o CArtHandler.lo `test -f '../hch/CArtHandler.cpp' || echo '$(srcdir)/'`../hch/CArtHandler.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/CArtHandler.Tpo $(DEPDIR)/CArtHandler.Plo
@ -456,13 +449,6 @@ CTownHandler.lo: ../hch/CTownHandler.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CTownHandler.lo `test -f '../hch/CTownHandler.cpp' || echo '$(srcdir)/'`../hch/CTownHandler.cpp
map.lo: ../map.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT map.lo -MD -MP -MF $(DEPDIR)/map.Tpo -c -o map.lo `test -f '../map.cpp' || echo '$(srcdir)/'`../map.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/map.Tpo $(DEPDIR)/map.Plo
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../map.cpp' object='map.lo' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o map.lo `test -f '../map.cpp' || echo '$(srcdir)/'`../map.cpp
stdafx.lo: ../stdafx.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT stdafx.lo -MD -MP -MF $(DEPDIR)/stdafx.Tpo -c -o stdafx.lo `test -f '../stdafx.cpp' || echo '$(srcdir)/'`../stdafx.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/stdafx.Tpo $(DEPDIR)/stdafx.Plo
@ -470,41 +456,6 @@ stdafx.lo: ../stdafx.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o stdafx.lo `test -f '../stdafx.cpp' || echo '$(srcdir)/'`../stdafx.cpp
Connection.lo: ./Connection.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT Connection.lo -MD -MP -MF $(DEPDIR)/Connection.Tpo -c -o Connection.lo `test -f './Connection.cpp' || echo '$(srcdir)/'`./Connection.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/Connection.Tpo $(DEPDIR)/Connection.Plo
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./Connection.cpp' object='Connection.lo' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o Connection.lo `test -f './Connection.cpp' || echo '$(srcdir)/'`./Connection.cpp
IGameCallback.lo: ./IGameCallback.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT IGameCallback.lo -MD -MP -MF $(DEPDIR)/IGameCallback.Tpo -c -o IGameCallback.lo `test -f './IGameCallback.cpp' || echo '$(srcdir)/'`./IGameCallback.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/IGameCallback.Tpo $(DEPDIR)/IGameCallback.Plo
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./IGameCallback.cpp' object='IGameCallback.lo' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o IGameCallback.lo `test -f './IGameCallback.cpp' || echo '$(srcdir)/'`./IGameCallback.cpp
NetPacksLib.lo: ./NetPacksLib.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT NetPacksLib.lo -MD -MP -MF $(DEPDIR)/NetPacksLib.Tpo -c -o NetPacksLib.lo `test -f './NetPacksLib.cpp' || echo '$(srcdir)/'`./NetPacksLib.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/NetPacksLib.Tpo $(DEPDIR)/NetPacksLib.Plo
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./NetPacksLib.cpp' object='NetPacksLib.lo' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetPacksLib.lo `test -f './NetPacksLib.cpp' || echo '$(srcdir)/'`./NetPacksLib.cpp
RegisterTypes.lo: ./RegisterTypes.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT RegisterTypes.lo -MD -MP -MF $(DEPDIR)/RegisterTypes.Tpo -c -o RegisterTypes.lo `test -f './RegisterTypes.cpp' || echo '$(srcdir)/'`./RegisterTypes.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/RegisterTypes.Tpo $(DEPDIR)/RegisterTypes.Plo
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./RegisterTypes.cpp' object='RegisterTypes.lo' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o RegisterTypes.lo `test -f './RegisterTypes.cpp' || echo '$(srcdir)/'`./RegisterTypes.cpp
VCMI_Lib.lo: ./VCMI_Lib.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT VCMI_Lib.lo -MD -MP -MF $(DEPDIR)/VCMI_Lib.Tpo -c -o VCMI_Lib.lo `test -f './VCMI_Lib.cpp' || echo '$(srcdir)/'`./VCMI_Lib.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/VCMI_Lib.Tpo $(DEPDIR)/VCMI_Lib.Plo
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./VCMI_Lib.cpp' object='VCMI_Lib.lo' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o VCMI_Lib.lo `test -f './VCMI_Lib.cpp' || echo '$(srcdir)/'`./VCMI_Lib.cpp
mostlyclean-libtool:
-rm -f *.lo

View File

@ -6,14 +6,14 @@
#include "hch/CLodHandler.h"
#include "hch/CDefObjInfoHandler.h"
#include <algorithm>
#include "CGameState.h"
#include "lib/CGameState.h"
#include "hch/CHeroHandler.h"
#include "hch/CTownHandler.h"
#include "client/Graphics.h"
#include <iomanip>
#include <sstream>
#include "hch/CObjectHandler.h"
#include "map.h"
#include "lib/map.h"
#include "hch/CDefHandler.h"
/*

View File

@ -3,8 +3,8 @@ bin_PROGRAMS = vcmiserver
vcmiserver_LDADD = $(top_builddir)/lib/libvcmi.la @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz
vcmiserver_LDFLAGS = -L$(top_builddir)/lib
vcmiserver_SOURCES = \
./CGameHandler.cpp \
./CGameHandler.h \
./CVCMIServer.cpp \
./CVCMIServer.h \
./NetPacksServer.cpp
CGameHandler.cpp \
CGameHandler.h \
CVCMIServer.cpp \
CVCMIServer.h \
NetPacksServer.cpp

View File

@ -214,11 +214,11 @@ top_srcdir = @top_srcdir@
vcmiserver_LDADD = $(top_builddir)/lib/libvcmi.la @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz
vcmiserver_LDFLAGS = -L$(top_builddir)/lib
vcmiserver_SOURCES = \
./CGameHandler.cpp \
./CGameHandler.h \
./CVCMIServer.cpp \
./CVCMIServer.h \
./NetPacksServer.cpp
CGameHandler.cpp \
CGameHandler.h \
CVCMIServer.cpp \
CVCMIServer.h \
NetPacksServer.cpp
all: all-am
@ -316,48 +316,6 @@ distclean-compile:
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LTCXXCOMPILE) -c -o $@ $<
CGameHandler.o: ./CGameHandler.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT CGameHandler.o -MD -MP -MF $(DEPDIR)/CGameHandler.Tpo -c -o CGameHandler.o `test -f './CGameHandler.cpp' || echo '$(srcdir)/'`./CGameHandler.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/CGameHandler.Tpo $(DEPDIR)/CGameHandler.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./CGameHandler.cpp' object='CGameHandler.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CGameHandler.o `test -f './CGameHandler.cpp' || echo '$(srcdir)/'`./CGameHandler.cpp
CGameHandler.obj: ./CGameHandler.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT CGameHandler.obj -MD -MP -MF $(DEPDIR)/CGameHandler.Tpo -c -o CGameHandler.obj `if test -f './CGameHandler.cpp'; then $(CYGPATH_W) './CGameHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/./CGameHandler.cpp'; fi`
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/CGameHandler.Tpo $(DEPDIR)/CGameHandler.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./CGameHandler.cpp' object='CGameHandler.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CGameHandler.obj `if test -f './CGameHandler.cpp'; then $(CYGPATH_W) './CGameHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/./CGameHandler.cpp'; fi`
CVCMIServer.o: ./CVCMIServer.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT CVCMIServer.o -MD -MP -MF $(DEPDIR)/CVCMIServer.Tpo -c -o CVCMIServer.o `test -f './CVCMIServer.cpp' || echo '$(srcdir)/'`./CVCMIServer.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/CVCMIServer.Tpo $(DEPDIR)/CVCMIServer.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./CVCMIServer.cpp' object='CVCMIServer.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CVCMIServer.o `test -f './CVCMIServer.cpp' || echo '$(srcdir)/'`./CVCMIServer.cpp
CVCMIServer.obj: ./CVCMIServer.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT CVCMIServer.obj -MD -MP -MF $(DEPDIR)/CVCMIServer.Tpo -c -o CVCMIServer.obj `if test -f './CVCMIServer.cpp'; then $(CYGPATH_W) './CVCMIServer.cpp'; else $(CYGPATH_W) '$(srcdir)/./CVCMIServer.cpp'; fi`
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/CVCMIServer.Tpo $(DEPDIR)/CVCMIServer.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./CVCMIServer.cpp' object='CVCMIServer.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o CVCMIServer.obj `if test -f './CVCMIServer.cpp'; then $(CYGPATH_W) './CVCMIServer.cpp'; else $(CYGPATH_W) '$(srcdir)/./CVCMIServer.cpp'; fi`
NetPacksServer.o: ./NetPacksServer.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT NetPacksServer.o -MD -MP -MF $(DEPDIR)/NetPacksServer.Tpo -c -o NetPacksServer.o `test -f './NetPacksServer.cpp' || echo '$(srcdir)/'`./NetPacksServer.cpp
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/NetPacksServer.Tpo $(DEPDIR)/NetPacksServer.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./NetPacksServer.cpp' object='NetPacksServer.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetPacksServer.o `test -f './NetPacksServer.cpp' || echo '$(srcdir)/'`./NetPacksServer.cpp
NetPacksServer.obj: ./NetPacksServer.cpp
@am__fastdepCXX_TRUE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT NetPacksServer.obj -MD -MP -MF $(DEPDIR)/NetPacksServer.Tpo -c -o NetPacksServer.obj `if test -f './NetPacksServer.cpp'; then $(CYGPATH_W) './NetPacksServer.cpp'; else $(CYGPATH_W) '$(srcdir)/./NetPacksServer.cpp'; fi`
@am__fastdepCXX_TRUE@ mv -f $(DEPDIR)/NetPacksServer.Tpo $(DEPDIR)/NetPacksServer.Po
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./NetPacksServer.cpp' object='NetPacksServer.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o NetPacksServer.obj `if test -f './NetPacksServer.cpp'; then $(CYGPATH_W) './NetPacksServer.cpp'; else $(CYGPATH_W) '$(srcdir)/./NetPacksServer.cpp'; fi`
mostlyclean-libtool:
-rm -f *.lo