mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	Fix merge
This commit is contained in:
		| @@ -279,7 +279,7 @@ SDLImageIndexed::~SDLImageIndexed() | ||||
| 	SDL_FreePalette(currentPalette); | ||||
| } | ||||
|  | ||||
| void SDLImageIndexed::setSpecialPallete(const IImage::SpecialPalette & specialPalette, uint32_t colorsToSkipMask) | ||||
| void SDLImageIndexed::setSpecialPalette(const IImage::SpecialPalette & specialPalette, uint32_t colorsToSkipMask) | ||||
| { | ||||
| 	size_t last = std::min<size_t>(specialPalette.size(), currentPalette->ncolors); | ||||
|  | ||||
| @@ -342,7 +342,7 @@ void SDLImageBase::setBlitMode(EImageBlitMode mode) | ||||
| 	blitMode = mode; | ||||
| } | ||||
|  | ||||
| void SDLImageRGB::setSpecialPallete(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) | ||||
| void SDLImageRGB::setSpecialPalette(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) | ||||
| {} | ||||
|  | ||||
| void SDLImageRGB::playerColored(PlayerColor player) | ||||
|   | ||||
| @@ -90,7 +90,7 @@ public: | ||||
| 	~SDLImageIndexed(); | ||||
|  | ||||
| 	void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override; | ||||
| 	void setSpecialPallete(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) override; | ||||
| 	void setSpecialPalette(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) override; | ||||
| 	void playerColored(PlayerColor player) override; | ||||
| 	void setFlagColor(PlayerColor player) override; | ||||
| 	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override; | ||||
| @@ -103,6 +103,7 @@ public: | ||||
| 	using SDLImageBase::SDLImageBase; | ||||
|  | ||||
| 	void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override; | ||||
| 	void setSpecialPalette(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) override; | ||||
| 	void playerColored(PlayerColor player) override; | ||||
| 	void setFlagColor(PlayerColor player) override; | ||||
| 	void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user