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mirror of https://github.com/vcmi/vcmi.git synced 2025-10-31 00:07:39 +02:00

Fix merge

This commit is contained in:
Ivan Savenko
2024-07-12 12:05:16 +00:00
parent e4bed98674
commit 73e052b1d0
2 changed files with 4 additions and 3 deletions

View File

@@ -279,7 +279,7 @@ SDLImageIndexed::~SDLImageIndexed()
SDL_FreePalette(currentPalette);
}
void SDLImageIndexed::setSpecialPallete(const IImage::SpecialPalette & specialPalette, uint32_t colorsToSkipMask)
void SDLImageIndexed::setSpecialPalette(const IImage::SpecialPalette & specialPalette, uint32_t colorsToSkipMask)
{
size_t last = std::min<size_t>(specialPalette.size(), currentPalette->ncolors);
@@ -342,7 +342,7 @@ void SDLImageBase::setBlitMode(EImageBlitMode mode)
blitMode = mode;
}
void SDLImageRGB::setSpecialPallete(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask)
void SDLImageRGB::setSpecialPalette(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask)
{}
void SDLImageRGB::playerColored(PlayerColor player)

View File

@@ -90,7 +90,7 @@ public:
~SDLImageIndexed();
void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override;
void setSpecialPallete(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) override;
void setSpecialPalette(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) override;
void playerColored(PlayerColor player) override;
void setFlagColor(PlayerColor player) override;
void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;
@@ -103,6 +103,7 @@ public:
using SDLImageBase::SDLImageBase;
void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override;
void setSpecialPalette(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) override;
void playerColored(PlayerColor player) override;
void setFlagColor(PlayerColor player) override;
void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;