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Move settings to separate subfolder
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34227a0dab
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@ -91,10 +91,10 @@ set(client_SRCS
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windows/GUIClasses.cpp
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windows/InfoWindows.cpp
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windows/QuickRecruitmentWindow.cpp
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windows/SystemOptionsWindow.cpp
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windows/VcmiSettingsWindow.cpp
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windows/SettingsMainContainer.cpp
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windows/BattleOptionsWindow.cpp
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windows/settings/SystemOptionsWindow.cpp
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windows/settings/VcmiSettingsWindow.cpp
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windows/settings/SettingsMainContainer.cpp
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windows/settings/BattleOptionsWindow.cpp
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CGameInfo.cpp
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CMT.cpp
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@ -207,10 +207,10 @@ set(client_HEADERS
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windows/GUIClasses.h
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windows/InfoWindows.h
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windows/QuickRecruitmentWindow.h
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windows/SystemOptionsWindow.h
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windows/VcmiSettingsWindow.h
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windows/SettingsMainContainer.h
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windows/BattleOptionsWindow.h
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windows/settings/SystemOptionsWindow.h
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windows/settings/VcmiSettingsWindow.h
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windows/settings/SettingsMainContainer.h
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windows/settings/BattleOptionsWindow.h
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CGameInfo.h
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CMT.h
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@ -30,7 +30,7 @@
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#include "../gui/CGuiHandler.h"
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#include "../widgets/TextControls.h"
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#include "../widgets/Buttons.h"
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#include "../windows/SettingsMainContainer.h"
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#include "../windows/settings/SettingsMainContainer.h"
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#include "../CMT.h"
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#include "../../CCallback.h"
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@ -35,8 +35,7 @@
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#include "../../lib/CStack.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/filesystem/ResourceID.h"
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#include "windows/BattleOptionsWindow.h"
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#include "windows/SettingsMainContainer.h"
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#include "../windows/settings/SettingsMainContainer.h"
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BattleWindow::BattleWindow(BattleInterface & owner):
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owner(owner)
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@ -11,13 +11,12 @@
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#include "BattleOptionsWindow.h"
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#include "CConfigHandler.h"
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#include "gui/CGuiHandler.h"
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#include "../../gui/CGuiHandler.h"
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#include "../../lib/filesystem/ResourceID.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../widgets/Buttons.h"
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#include "../widgets/TextControls.h"
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#include "CGameInfo.h"
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#include "../../../lib/filesystem/ResourceID.h"
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#include "../../../lib/CGeneralTextHandler.h"
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#include "../../widgets/Buttons.h"
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#include "../../widgets/TextControls.h"
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BattleOptionsWindow::BattleOptionsWindow(BattleInterface * owner):
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InterfaceObjectConfigurable()
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@ -9,8 +9,8 @@
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*/
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#pragma once
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#include "gui/InterfaceObjectConfigurable.h"
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#include "battle/BattleInterface.h"
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#include "../../gui/InterfaceObjectConfigurable.h"
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#include "../../battle/BattleInterface.h"
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class BattleOptionsWindow : public InterfaceObjectConfigurable
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{
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@ -17,14 +17,14 @@
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#include "VcmiSettingsWindow.h"
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#include "BattleOptionsWindow.h"
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#include "../../lib/filesystem/ResourceID.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../gui/CGuiHandler.h"
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#include "../lobby/CSavingScreen.h"
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#include "../widgets/Images.h"
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#include "../CGameInfo.h"
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#include "../CPlayerInterface.h"
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#include "../CServerHandler.h"
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#include "filesystem/ResourceID.h"
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#include "CGeneralTextHandler.h"
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#include "gui/CGuiHandler.h"
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#include "lobby/CSavingScreen.h"
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#include "widgets/Images.h"
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#include "CGameInfo.h"
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#include "CPlayerInterface.h"
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#include "CServerHandler.h"
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SettingsMainContainer::SettingsMainContainer(BattleInterface * parentBattleUi) : InterfaceObjectConfigurable()
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@ -10,8 +10,8 @@
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#pragma once
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#include "../widgets/ObjectLists.h"
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#include "../widgets/Buttons.h"
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#include "widgets/ObjectLists.h"
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#include "widgets/Buttons.h"
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#include "gui/InterfaceObjectConfigurable.h"
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#include "gui/CGuiHandler.h"
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#include "battle/BattleInterface.h"
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@ -13,19 +13,17 @@
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#include <SDL_surface.h>
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#include <SDL_rect.h>
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#include <SDL_video.h>
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#include "../lib/CGeneralTextHandler.h"
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#include "../lib/filesystem/ResourceID.h"
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#include "../gui/CGuiHandler.h"
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#include "../widgets/Buttons.h"
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#include "../widgets/TextControls.h"
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#include "../widgets/Images.h"
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#include "../CGameInfo.h"
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#include "../CMusicHandler.h"
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#include "../CPlayerInterface.h"
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#include "VcmiSettingsWindow.h"
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#include "GUIClasses.h"
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#include "../../../lib/CGeneralTextHandler.h"
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#include "../../../lib/filesystem/ResourceID.h"
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#include "../../gui/CGuiHandler.h"
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#include "../../widgets/Buttons.h"
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#include "../../widgets/TextControls.h"
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#include "../../widgets/Images.h"
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#include "CGameInfo.h"
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#include "CMusicHandler.h"
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#include "CPlayerInterface.h"
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#include "windows/GUIClasses.h"
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#include "CServerHandler.h"
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#include "renderSDL/SDL_Extensions.h"
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#include "CMT.h"
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@ -9,8 +9,8 @@
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*/
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#pragma once
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#include "../lib/CConfigHandler.h"
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#include "gui/InterfaceObjectConfigurable.h"
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#include "../../../lib/CConfigHandler.h"
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#include "../../gui/InterfaceObjectConfigurable.h"
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class SystemOptionsWindow : public InterfaceObjectConfigurable
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{
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@ -11,8 +11,8 @@
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#include "VcmiSettingsWindow.h"
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#include "../../lib/filesystem/ResourceID.h"
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#include "gui/CGuiHandler.h"
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#include "../../../lib/filesystem/ResourceID.h"
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#include "../../gui/CGuiHandler.h"
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VcmiSettingsWindow::VcmiSettingsWindow() : InterfaceObjectConfigurable()
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{
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@ -9,7 +9,7 @@
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*/
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#pragma once
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#include "gui/InterfaceObjectConfigurable.h"
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#include "../../gui/InterfaceObjectConfigurable.h"
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class VcmiSettingsWindow : public InterfaceObjectConfigurable
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{
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