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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-15 20:03:15 +02:00

Move settings to separate subfolder

This commit is contained in:
Dydzio
2023-02-12 17:29:23 +01:00
parent 34227a0dab
commit 7430616ada
11 changed files with 42 additions and 46 deletions

View File

@@ -91,10 +91,10 @@ set(client_SRCS
windows/GUIClasses.cpp windows/GUIClasses.cpp
windows/InfoWindows.cpp windows/InfoWindows.cpp
windows/QuickRecruitmentWindow.cpp windows/QuickRecruitmentWindow.cpp
windows/SystemOptionsWindow.cpp windows/settings/SystemOptionsWindow.cpp
windows/VcmiSettingsWindow.cpp windows/settings/VcmiSettingsWindow.cpp
windows/SettingsMainContainer.cpp windows/settings/SettingsMainContainer.cpp
windows/BattleOptionsWindow.cpp windows/settings/BattleOptionsWindow.cpp
CGameInfo.cpp CGameInfo.cpp
CMT.cpp CMT.cpp
@@ -207,10 +207,10 @@ set(client_HEADERS
windows/GUIClasses.h windows/GUIClasses.h
windows/InfoWindows.h windows/InfoWindows.h
windows/QuickRecruitmentWindow.h windows/QuickRecruitmentWindow.h
windows/SystemOptionsWindow.h windows/settings/SystemOptionsWindow.h
windows/VcmiSettingsWindow.h windows/settings/VcmiSettingsWindow.h
windows/SettingsMainContainer.h windows/settings/SettingsMainContainer.h
windows/BattleOptionsWindow.h windows/settings/BattleOptionsWindow.h
CGameInfo.h CGameInfo.h
CMT.h CMT.h

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@@ -30,7 +30,7 @@
#include "../gui/CGuiHandler.h" #include "../gui/CGuiHandler.h"
#include "../widgets/TextControls.h" #include "../widgets/TextControls.h"
#include "../widgets/Buttons.h" #include "../widgets/Buttons.h"
#include "../windows/SettingsMainContainer.h" #include "../windows/settings/SettingsMainContainer.h"
#include "../CMT.h" #include "../CMT.h"
#include "../../CCallback.h" #include "../../CCallback.h"

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@@ -35,8 +35,7 @@
#include "../../lib/CStack.h" #include "../../lib/CStack.h"
#include "../../lib/CConfigHandler.h" #include "../../lib/CConfigHandler.h"
#include "../../lib/filesystem/ResourceID.h" #include "../../lib/filesystem/ResourceID.h"
#include "windows/BattleOptionsWindow.h" #include "../windows/settings/SettingsMainContainer.h"
#include "windows/SettingsMainContainer.h"
BattleWindow::BattleWindow(BattleInterface & owner): BattleWindow::BattleWindow(BattleInterface & owner):
owner(owner) owner(owner)

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@@ -11,13 +11,12 @@
#include "BattleOptionsWindow.h" #include "BattleOptionsWindow.h"
#include "CConfigHandler.h" #include "CConfigHandler.h"
#include "gui/CGuiHandler.h" #include "../../gui/CGuiHandler.h"
#include "../../lib/filesystem/ResourceID.h" #include "../../../lib/filesystem/ResourceID.h"
#include "../../lib/CGeneralTextHandler.h" #include "../../../lib/CGeneralTextHandler.h"
#include "../widgets/Buttons.h" #include "../../widgets/Buttons.h"
#include "../widgets/TextControls.h" #include "../../widgets/TextControls.h"
#include "CGameInfo.h"
BattleOptionsWindow::BattleOptionsWindow(BattleInterface * owner): BattleOptionsWindow::BattleOptionsWindow(BattleInterface * owner):
InterfaceObjectConfigurable() InterfaceObjectConfigurable()

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@@ -9,8 +9,8 @@
*/ */
#pragma once #pragma once
#include "gui/InterfaceObjectConfigurable.h" #include "../../gui/InterfaceObjectConfigurable.h"
#include "battle/BattleInterface.h" #include "../../battle/BattleInterface.h"
class BattleOptionsWindow : public InterfaceObjectConfigurable class BattleOptionsWindow : public InterfaceObjectConfigurable
{ {

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@@ -17,14 +17,14 @@
#include "VcmiSettingsWindow.h" #include "VcmiSettingsWindow.h"
#include "BattleOptionsWindow.h" #include "BattleOptionsWindow.h"
#include "../../lib/filesystem/ResourceID.h" #include "filesystem/ResourceID.h"
#include "../../lib/CGeneralTextHandler.h" #include "CGeneralTextHandler.h"
#include "../gui/CGuiHandler.h" #include "gui/CGuiHandler.h"
#include "../lobby/CSavingScreen.h" #include "lobby/CSavingScreen.h"
#include "../widgets/Images.h" #include "widgets/Images.h"
#include "../CGameInfo.h" #include "CGameInfo.h"
#include "../CPlayerInterface.h" #include "CPlayerInterface.h"
#include "../CServerHandler.h" #include "CServerHandler.h"
SettingsMainContainer::SettingsMainContainer(BattleInterface * parentBattleUi) : InterfaceObjectConfigurable() SettingsMainContainer::SettingsMainContainer(BattleInterface * parentBattleUi) : InterfaceObjectConfigurable()

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@@ -10,8 +10,8 @@
#pragma once #pragma once
#include "../widgets/ObjectLists.h" #include "widgets/ObjectLists.h"
#include "../widgets/Buttons.h" #include "widgets/Buttons.h"
#include "gui/InterfaceObjectConfigurable.h" #include "gui/InterfaceObjectConfigurable.h"
#include "gui/CGuiHandler.h" #include "gui/CGuiHandler.h"
#include "battle/BattleInterface.h" #include "battle/BattleInterface.h"

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@@ -13,19 +13,17 @@
#include <SDL_surface.h> #include <SDL_surface.h>
#include <SDL_rect.h> #include <SDL_rect.h>
#include <SDL_video.h>
#include "../lib/CGeneralTextHandler.h" #include "../../../lib/CGeneralTextHandler.h"
#include "../lib/filesystem/ResourceID.h" #include "../../../lib/filesystem/ResourceID.h"
#include "../gui/CGuiHandler.h" #include "../../gui/CGuiHandler.h"
#include "../widgets/Buttons.h" #include "../../widgets/Buttons.h"
#include "../widgets/TextControls.h" #include "../../widgets/TextControls.h"
#include "../widgets/Images.h" #include "../../widgets/Images.h"
#include "../CGameInfo.h" #include "CGameInfo.h"
#include "../CMusicHandler.h" #include "CMusicHandler.h"
#include "../CPlayerInterface.h" #include "CPlayerInterface.h"
#include "VcmiSettingsWindow.h" #include "windows/GUIClasses.h"
#include "GUIClasses.h"
#include "CServerHandler.h" #include "CServerHandler.h"
#include "renderSDL/SDL_Extensions.h" #include "renderSDL/SDL_Extensions.h"
#include "CMT.h" #include "CMT.h"

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@@ -9,8 +9,8 @@
*/ */
#pragma once #pragma once
#include "../lib/CConfigHandler.h" #include "../../../lib/CConfigHandler.h"
#include "gui/InterfaceObjectConfigurable.h" #include "../../gui/InterfaceObjectConfigurable.h"
class SystemOptionsWindow : public InterfaceObjectConfigurable class SystemOptionsWindow : public InterfaceObjectConfigurable
{ {

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@@ -11,8 +11,8 @@
#include "VcmiSettingsWindow.h" #include "VcmiSettingsWindow.h"
#include "../../lib/filesystem/ResourceID.h" #include "../../../lib/filesystem/ResourceID.h"
#include "gui/CGuiHandler.h" #include "../../gui/CGuiHandler.h"
VcmiSettingsWindow::VcmiSettingsWindow() : InterfaceObjectConfigurable() VcmiSettingsWindow::VcmiSettingsWindow() : InterfaceObjectConfigurable()
{ {

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@@ -9,7 +9,7 @@
*/ */
#pragma once #pragma once
#include "gui/InterfaceObjectConfigurable.h" #include "../../gui/InterfaceObjectConfigurable.h"
class VcmiSettingsWindow : public InterfaceObjectConfigurable class VcmiSettingsWindow : public InterfaceObjectConfigurable
{ {