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vcmi: disable MapComparer team check for now

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Konstantin 2023-03-01 17:12:51 +03:00 committed by Konstantin P
parent 91c7c93d07
commit 74656b9f96

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@ -84,7 +84,7 @@ void checkEqual(const PlayerInfo & actual, const PlayerInfo & expected)
VCMI_CHECK_FIELD_EQUAL(hasMainTown); VCMI_CHECK_FIELD_EQUAL(hasMainTown);
VCMI_CHECK_FIELD_EQUAL(generateHeroAtMainTown); VCMI_CHECK_FIELD_EQUAL(generateHeroAtMainTown);
VCMI_CHECK_FIELD_EQUAL(posOfMainTown); VCMI_CHECK_FIELD_EQUAL(posOfMainTown);
VCMI_CHECK_FIELD_EQUAL(team); //VCMI_CHECK_FIELD_EQUAL(team); //TODO: smart team checking, for now team checking is useless, because random team is assigned for single-member teams
VCMI_CHECK_FIELD_EQUAL(hasRandomHero); VCMI_CHECK_FIELD_EQUAL(hasRandomHero);
} }